HCCO/Guide/4: Difference between revisions

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The next step is completely optional and it is overall recommended to skip over, but it's an option for those wanting to take the slower route. {{ItemIcon|(G) Adamant Platebody|(G) Adamant armour|nolink=true}} gives enough DR to safely idle {{ZoneIcon|Volcanic Cave}} with about 920 HP. This means you can skip {{ItemIcon|(G) Rune Platebody|(G) Rune armour|nolink=true}} entirely and save bars to put towards {{ItemIcon|(G) Ancient Platebody|(G) Ancient armour|nolink=true}} instead, as this armour set is more important for progression and requires a tonne of bars. You won't need bars after {{ItemIcon|(G) Ancient Platebody|(G) Ancient armour|nolink=true}} either. The ~92HP threshold is very manageable as well, as while preparing for {{ZoneIcon|Volcanic Cave}} you will obtain enough {{Skill|Hitpoints}} levels anyway, as you will need about {{ItemIcon|Trout|qty=50k-100k}} to fully complete the dungeon. Make sure to double check with Can I Idle (it is still perfectly accurate for everything before {{ZoneIcon|Impending Darkness Event}}) for your specific combination of {{Skill|Hitpoints}} and DR.
The next step is completely optional and it is overall recommended to skip over, but it's an option for those wanting to take the slower route. {{ItemIcon|(G) Adamant Platebody|(G) Adamant armour|nolink=true}} gives enough DR to safely idle {{ZoneIcon|Volcanic Cave}} with about 920 HP. This means you can skip {{ItemIcon|(G) Rune Platebody|(G) Rune armour|nolink=true}} entirely and save bars to put towards {{ItemIcon|(G) Ancient Platebody|(G) Ancient armour|nolink=true}} instead, as this armour set is more important for progression and requires a tonne of bars. You won't need bars after {{ItemIcon|(G) Ancient Platebody|(G) Ancient armour|nolink=true}} either. The ~92HP threshold is very manageable as well, as while preparing for {{ZoneIcon|Volcanic Cave}} you will obtain enough {{Skill|Hitpoints}} levels anyway, as you will need about {{ItemIcon|Trout|qty=50k-100k}} to fully complete the dungeon. Make sure to double check with Can I Idle (it is still perfectly accurate for everything before {{ZoneIcon|Impending Darkness Event}}) for your specific combination of {{Skill|Hitpoints}} and DR.


If you choose to farm the feared shiny {{MonsterIcon|Rune Knight|Rune Knights}} and upgrade your four armor pieces into {{ItemIcon|(G) Rune Platebody|(G) Rune pieces|nolink=true}}, you will enjoy a nice total of 29% Damage Reduction with the {{ItemIcon|Paladin Gloves|nolink=true}}. You will need a bunch of {{ItemIcon|Gold Bar|Gold|nolink=true}} and {{ItemIcon|Silver Bar|Silver Bars|nolink=true}} which are bwst farmed at {{MonsterIcon|Statue|nolink=true}} or at {{MonsterIcon|Purple Goo Monster}} to make headway towards {{ItemIcon|Elite Amulet of Defence}}.  
If you choose to farm the feared shiny {{MonsterIcon|Rune Knight|Rune Knights}} and upgrade your four armor pieces into {{ItemIcon|(G) Rune Platebody|(G) Rune pieces|nolink=true}}, you will enjoy a nice total of 29% Damage Reduction with the {{ItemIcon|Paladin Gloves|nolink=true}}. You will need a bunch of {{ItemIcon|Gold Bar|Gold|nolink=true}} and {{ItemIcon|Silver Bar|Silver Bars|nolink=true}} which are best farmed at {{MonsterIcon|Statue|nolink=true}} or at {{MonsterIcon|Purple Goo Monster}} to make headway towards {{ItemIcon|Elite Amulet of Defence}}.  


You should get {{UpgradeIcon|Auto Eat - Tier III}} and a second {{UpgradeIcon|Extra Equipment Set}}, funded largely from selling {{ItemIcon|Large Horn}} from {{MonsterIcon|Raging Horned Elite}}. You should also consider getting the third set now, too.
You should get {{UpgradeIcon|Auto Eat - Tier III}} and a second {{UpgradeIcon|Extra Equipment Set}}, funded largely from selling {{ItemIcon|Large Horn}} from {{MonsterIcon|Raging Horned Elite}}. You should also consider getting the third set now, too.
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