HCCO/Guide/12: Difference between revisions

2,235 bytes added ,  1 November 2022
(WIP, saving progress. Editing next section atm, will add gear recommendations shortly)
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====Next Upgrades====
====Next Upgrades====


With the preliminary upgrades obtained, we set our sights on {{ItemIcon|Weakness Exploiter Cape}}, {{ItemIcon|Ethereal Longbow}}, all of the items from {{ItemIcon|Static Chest}}, {{ItemIcon|Lightning{{ItemIcon|Ethereal Greataxe}} and eventually {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}.
With the preliminary upgrades obtained, we set our sights on {{ItemIcon|Weakness Exploiter Cape}}, {{ItemIcon|Ethereal Longbow}}, all of the items from {{ItemIcon|Static Chest}},{{ItemIcon|Ethereal Greataxe}} and eventually {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}.


We start with {{ZoneIcon|Ancient Sanctuary}}. To access this dungeon you first must acquire 5 clue pieces, each from the 5 unique enemies in {{ZoneIcon|Jungle Labyrinth}}. You will almost certainly already have {{ItemIcon|Labyrinth Clue 4}} and {{ItemIcon|Labyrinth Clue 5}} from {{MonsterIcon|Conda}} and {{MonsterIcon|Alraune}} respectively, so now just kill the remaining 3 monsters. You will need to make sure you obtain {{ItemIcon|Weakness Finder Cape}} from {{MonsterIcon|Poison Toad}} as well before moving on. With Legendary slayer gear and other gear upgrades from the previous section it is extremely easy to bypass the DR requirements for these monsters, just make sure to use {{Skill|Ranged}} for the {{Skill|Magic}} enemy, {{MonsterIcon|Poison Toad}}.
1. We start with {{ZoneIcon|Ancient Sanctuary}}. To access this dungeon you first must acquire 5 clue pieces, each from the 5 unique enemies in {{ZoneIcon|Jungle Labyrinth}}. You will almost certainly already have {{ItemIcon|Labyrinth Clue 4}} and {{ItemIcon|Labyrinth Clue 5}} from {{MonsterIcon|Conda}} and {{MonsterIcon|Alraune}} respectively, so now just kill the remaining 3 monsters. You will need to make sure you obtain {{ItemIcon|Weakness Finder Cape}} from {{MonsterIcon|Poison Toad}} as well before moving on. With Legendary slayer gear and other gear upgrades from the previous section it is extremely easy to bypass the DR requirements for these monsters, just make sure to use {{Skill|Ranged}} for the {{Skill|Magic}} enemy, {{MonsterIcon|Poison Toad}}.


With the five clue pieces obtained, purchase {{UpgradeIcon|Labyrinth Solution}} from the shop. You will be looking to obtain {{ItemIcon|Weakness Exploiter Cape Material|qty=100}}, which will require about {{ItemIcon|Ancient Chest|qty=450}}. This cape is very strong for {{Skill|Ranged}} as it provides hefty range offensive bonuses, a nice 3% DR and -7% enemy DR when using {{Skill|Ranged}}.
2. With the five clue pieces obtained, purchase {{UpgradeIcon|Labyrinth Solution}} from the shop. You will be looking to obtain {{ItemIcon|Weakness Exploiter Cape Material|qty=100}}, which will require about {{ItemIcon|Ancient Chest|qty=450}}. This cape is very strong for {{Skill|Ranged}} as it provides hefty range offensive bonuses, a nice 3% DR and -7% enemy DR when using {{Skill|Ranged}}.


Next, keeping with the theme of {{Skill|Ranged}} upgrades, we next seek to fight {{MonsterIcon|Phantom}} to obtain {{ItemIcon|Ethereal Longbow}}. This monster is quite strong and will require a {{ItemIcon|Wasteful Ring}}, {{ItemIcon|Guardian Amulet}} and {{PrayerIcon|Holy Aegis}} to just barely stay alive. It will take about 20 hours to reach the drop rate for the item. It is worth killing this monster on task, as you will overall profit slayer coins.
{{Equipment/Recommended
|style = Melee
|helm1 = Slayer Helmet (Legendary)
|neck1 = Fighter Amulet
|neck2 = Fury of the Elemental Zodiacs
|cape1 = Infernal Cape
|cape2 = Superior Strength Skillcape
|cape3 = Superior Prayer Skillcape
|body1 = Slayer Platebody (Legendary)
|legs1 = Perfect Sight Legs
|weapon1 = Ultima Godsword
|weapon2 = Spectral Ice Sword
|shield1 = Shield of Melee Power
|gloves1 = Relentless Fury Gloves
|gloves2 = Ragnar God Gloves
|boots1 = Frost Walker Boots
|ring1 = Wasteful Ring
|passive1 = Shield of Melee Power
|passive2 = Fighter Amulet
|passive3 = Elder Crown
|prayer11 = Battleborn
|prayer21 = Holy Aegis
}}


With some good {{Skill|Ranged}} upgrades under our belt, we can work on clearing our way through {{ZoneIcon|Lightning Region}} to obtain all of the goodies within. This dungeon is very dangerous, hence why we must prepare adequately for it. To access this dungeon we need to blitz through {{ZoneIcon|Underground Lava Lake}} once. This dungeon is very easily cleared with {{ItemIcon|Ultima Godsword}} or possibly with {{ItemIcon|Spectral Ice Sword}}, '''however''' you will have to take care to avoid fighting {{MonsterIcon|Magic Fire Demon}} while using {{Skill|Attack|Melee}}. These can very easily kill you outright, but are easily dispatched by swapping to {{Skill|Ranged}} and then switching back afterwards. The boss {{MonsterIcon|Trogark}} will outheal our punny damage from {{Icon|Water Strike|type=spell}} with {{ItemIcon|Ocean Song}}, so we have to rely on the raw power of {{ItemIcon|Ultima Godsword}} instead to get the job done.
If you are using a 1h weapon then the {{ItemIcon|Fighter Amulet}} is best worn in the passive slot to free the neck slot for {{ItemIcon|Fury of the Elemental Zodiacs}}, or an {{ItemIcon|Elder Crown}}.


With a very good set of {{Skill|Ranged}} upgrades, it is possible to work on completing {{MonsterIcon|Ice Hydra}} tasks which count as mythical tasks. In fact, {{MonsterIcon|Ice Hydra}} is the ''only'' mythical task we have access to. At the time of writing this guide, there is an issue where you can never roll the same {{Skill|Slayer}} task twice in a row, even if that is the only {{Skill|Slayer}} task you have available for that tier. There is a mod available in the Official Mod Manager which fixes this issue. If you choose to use the mod to fix the issue, then simply equip you pimped out {{Skill|Ranged}} gear and begin working towards 20 mythical tasks through {{MonsterIcon|Ice Hydra}} to obtain {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}. If you decide not to use the mod fix, then still don your drip and prepare to manually reroll tasks by selecting an easy task after each {{MonsterIcon|Ice Hydra}} task and then selecting another mythical task.
3. Keeping with the theme of {{Skill|Ranged}} upgrades, we next seek to fight {{MonsterIcon|Phantom}} to obtain {{ItemIcon|Ethereal Longbow}}. This monster is quite strong and will require a {{ItemIcon|Wasteful Ring}}, {{ItemIcon|Guardian Amulet}} and {{PrayerIcon|Holy Aegis}} to just barely stay alive. It will take about 20 hours to reach the drop rate for the item. It is worth killing this monster on task, as you will overall profit slayer coins.
 
{{Equipment/Recommended
|style = Melee
|helm1 = Slayer Cowl (Legendary)
|neck1 = Fighter Amulet
|neck2 = Fury of the Elemental Zodiacs
|cape1 = Superior Slayer Skillcape
|cape2 = Slayer Skillcape
|cape3 = Infernal Cape
|body1 = Slayer Platebody (Legendary)
|legs1 = Perfect Sight Legs
|weapon1 = Ultima Godsword
|weapon2 = Spectral Ice Sword
|shield1 = Shield of Melee Power
|gloves1 = Relentless Fury Gloves
|gloves2 = Ragnar God Gloves
|boots1 = Frost Walker Boots
|ring1 = Wasteful Ring
|passive1 = Shield of Melee Power
|passive1 = !Third Legendary Slayer Piece
|passive2 = Guardian Amulet
|prayer11 = Battleborn
|prayer21 = Avidity
}}
 
 
With some good {{Skill|Ranged}} upgrades under our belt, we can work on clearing our way through {{ZoneIcon|Lightning Region}} to obtain all of the goodies within. This dungeon is very dangerous, hence why we must prepare adequately for it. To access this dungeon we need to blitz through {{ZoneIcon|Underground Lava Lake}} once. This dungeon is very easily cleared with {{ItemIcon|Ultima Godsword}} or possibly with {{ItemIcon|Spectral Ice Sword}} using the same setup as {{ZoneIcon|Ancient Sanctuary}}, '''however''' you will have to take care to avoid fighting {{MonsterIcon|Magic Fire Demon}} while using {{Skill|Attack|Melee}}. These can very easily kill you outright, but are easily dispatched by swapping to {{Skill|Ranged}} and then switching back afterwards. The boss {{MonsterIcon|Trogark}} will outheal our punny damage from {{Icon|Water Strike|type=spell}} with {{ItemIcon|Ocean Song}}, so we have to rely on the raw power of {{ItemIcon|Ultima Godsword}} instead to get the job done.
 
{{Equipment/Recommended
|style = Range
|helm1 = Slayer Cowl (Master)
|neck1 = Guardian Amulet
|neck2 = Deadeye Amulet
|neck3 = Fury of the Elemental Zodiacs
|cape1 = Superior Slayer Skillcape
|cape2 = Slayer Skillcape
|body1 = Slayer Leather Body (Master)
|legs1 = Perfect Sight Legs
|weapon1 = Shockwave
|shield1 = Shield of Melee Power
|gloves1 = Poison Virulence Gloves
|gloves2 = Aeris God Gloves
|boots1 = Frost Walker Boots
|ammo1 = Jadestone Bolts
|ammo2 = Diamond Bolts
|ammo3 = Sapphire Bolts
|ring1 = Wasteful Ring
|passive1 = !Third Master Slayer Piece
|passive2 = Guardian Amulet
|prayer11 = Battleborn
|prayer21 = Avidity
}}
 
With a very good set of {{Skill|Ranged}} upgrades, it is possible to work on completing {{MonsterIcon|Ice Hydra}} tasks which count as mythical tasks. In fact, {{MonsterIcon|Ice Hydra}} is the ''only'' mythical task we have access to. At the time of writing this guide, there is an issue where you can never roll the same {{Skill|Slayer}} task twice in a row, even if that is the only {{Skill|Slayer}} task you have available for that tier. There is a mod available in the Official Mod Manager which fixes this issue. If you choose to use the mod to fix the issue, then simply equip you pimped out {{Skill|Ranged}} gear and begin working towards 20 mythical tasks through {{MonsterIcon|Ice Hydra}} to obtain {{ItemIcon|Slayer Gear Upgrade Kit (Mythical)}}. If you decide not to use the mod fix, then still don your drip and prepare to manually reroll tasks by selecting an easy task after each {{MonsterIcon|Ice Hydra}} task and then selecting another mythical task. It is ```strongly``` recommended to reroll lengthy tasks (above 150 or so).


{{PrevNextPage|HCCO/Guide/11|main=HCCO/Guide}}
{{PrevNextPage|HCCO/Guide/11|main=HCCO/Guide}}
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