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HCCO/Guide: Difference between revisions

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The major part of this guide is written by @Username#7620, @mazunki [they/them]#3247, and @ERRORMONSTER#8764 on the Discord community. If you got any questions, or anything is wrong make sure to shout out to any one of us. Feel free to edit the guide, or add stuff to it too.
The major part of this guide is written by [[User:Username|Username]], [[User:Mazunki|mazunki]], and @ERRORMONSTER#8764 on the Discord community. If you got any questions, or anything is wrong make sure to shout out to any one of us. Feel free to edit the guide, or add stuff to it too.


Thanks to everyone in #hardcore-mode-chat for making this possible. :)
Thanks to everyone in #hardcore-mode-chat for making this possible. :)
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The style you choose will also give you experience towards the combat skill in question: Stabbing gives Attack experience, Slashing gives Strength experience, while Blocking is used to train Defence.
The style you choose will also give you experience towards the combat skill in question: Stabbing gives Attack experience, Slashing gives Strength experience, while Blocking is used to train Defence.
During the beginning of HCCO, you’ll have to eat manually to ensure that you won’t die. Later on, you’ll be able to automatically eat food so eating will be less of a worry.  
During the beginning of HCCO, you’ll have to eat manually to ensure that you won’t die. Later on, you’ll be able to automatically eat food so eating will be less of a worry.  
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'''The ENTER key repeats the last action you preformed in the game, so to make sure you eat as fast as possible be sure to click the potato and hold ENTER.'''
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It is quite possible to beat the zone without having any form of Auto Eat, and just make sure you time your manual eating right, since the damage of the spiders in the area is not too high.
It is quite possible to beat the zone without having any form of Auto Eat, and just make sure you time your manual eating right, since the damage of the spiders in the area is not too high.


====Don’t do this, please ====
====Don’t go for AE now====
Otherwise, if you ''really'' don’t want to manual the dungeon, you should know the base max damage of the zone is 142, requiring 710 hp for AE1, 480 hp for AE2. This requires 6 million gold, which would require around 30 hours of '''active''' gameplay at Master Farmer, since you still don’t have auto looting. Bad idea.
Otherwise, if you ''really'' don’t want to manual the dungeon, you should know the base max damage of the zone is 142, requiring 710 hp for AE1, 480 hp for AE2. This requires 6 million gold, which would require around 30 hours of '''active''' gameplay at Master Farmer, since you still don’t have auto looting. Bad idea.
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The next step is to farm the feared shiny {{MonsterIcon|Rune Knight|Rune Knights}}, and upgrade your four armor pieces into {{ItemIcon|(G) Rune Platebody|(G) Rune pieces}}, for a total of 29% damage reduction with the {{ItemIcon|Paladin Gloves}}. You will need a bunch of {{ItemIcon|Gold Bar|Gold}} and {{ItemIcon|Silver Bar|Silver pieces}}, farmed at {{MonsterIcon|Statue}}.
The next step is to farm the feared shiny {{MonsterIcon|Rune Knight|Rune Knights}}, and upgrade your four armor pieces into {{ItemIcon|(G) Rune Platebody|(G) Rune pieces}}, for a total of 29% damage reduction with the {{ItemIcon|Paladin Gloves}}. You will need a bunch of {{ItemIcon|Gold Bar|Gold}} and {{ItemIcon|Silver Bar|Silver pieces}}, farmed at {{MonsterIcon|Statue}}.
You may get [[Auto Eat - Tier III|Auto Eat III]] now, or after the 2nd loadout slot, and consider getting the 3rd and last loadout slot while at it too.
You must get [[Auto Eat - Tier III|Auto Eat III]] now and should get a 2nd loadout slot, consider getting the 3rd and last loadout slot while at it too.


Assuming you already have 60 {{Skill|Slayer}} (and if you don't, then go get it; {{MonsterIcon|Giant Crab}} tasks are your friend here), the last thing to get before moving onto the next section is a better weapon. {{ZoneIcon|Deep Sea Ship}} is your next stop for a {{ItemIcon|Sunset Rapier}} to speed up killing {{MonsterIcon|Pegasus}}. You'll be killing around 3300 of them to get 100 {{ItemIcon|Ancient Claw Fragment}} which can be upgraded into the {{ItemIcon|Ancient Claw}}. This will be a great weapon until you upgrade it to the {{ItemIcon|Infernal Claw}}, which is still well off. Don't bother getting any {{ItemIcon|Dragon Claw Fragment}} from {{MonsterIcon|Griffin}} yet, as they will just take up space. If you're lucky enough to get an {{ItemIcon|Ancient Sword}} before the {{ItemIcon|Sunset Rapier}}, then feel free to use it until you get to {{ZoneIcon|Volcanic Cave}}, as it will drastically reduce your food consumption and the associated food farming time. After that, you'll probably only want to use it outside dungeons due to the high monster damage reducing the benefits of the lifesteal.
Assuming you already have 60 {{Skill|Slayer}} (and if you don't, then go get it; {{MonsterIcon|Giant Crab}} tasks are your friend here), the last thing to get before moving onto the next section is a better weapon. {{ZoneIcon|Deep Sea Ship}} is your next stop for a {{ItemIcon|Sunset Rapier}} to speed up killing {{MonsterIcon|Pegasus}}. You'll be killing around 3300 of them to get 100 {{ItemIcon|Ancient Claw Fragment}} which can be upgraded into the {{ItemIcon|Ancient Claw}}. This will be a great weapon until you upgrade it to the {{ItemIcon|Infernal Claw}}, which is still well off. Don't bother getting any {{ItemIcon|Dragon Claw Fragment}} from {{MonsterIcon|Griffin}} yet, as they will just take up space. If you're lucky enough to get an {{ItemIcon|Ancient Sword}} before the {{ItemIcon|Sunset Rapier}}, then feel free to use it until you get to {{ZoneIcon|Volcanic Cave}}, as it will drastically reduce your food consumption and the associated food farming time. After that, you'll probably only want to use it outside dungeons due to the high monster damage reducing the benefits of the lifesteal.
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==Pre-Gods==
==Pre-Gods==


It's about time to get your best-statted amulet, the {{ItemIcon|Fury of the Elemental Zodiacs}}, or FEZ. You don't have to do it now, as it provides the same 2% DR as that of the {{ItemIcon|Elite Amulet of Defence}}, but the other offensive and defensive bonuses are not to be underestimated. Refer to the [[Fury_of_the_Elemental_Zodiacs/Guide|FEZ/Guide]] for getting all the materials to make it. The {{PetIcon|Leonardo}} pet is good to have by this point as well, as it's a free 1% DR. Another useful item to get around this time if you don't already have it is the {{ItemIcon|Sandstorm Ring}}, for its unavoidable special attack.
It's about time to get your best-statted amulet, the {{ItemIcon|Fury of the Elemental Zodiacs}} that has 1% more Damage Resistance compared to {{ItemIcon|Elite Amulet of Defence}} in addition to offensive and defensive bonuses. Refer to the [[Fury_of_the_Elemental_Zodiacs/Guide|FEZ/Guide]] for getting all the materials to make it. The {{PetIcon|Leonardo}} pet is good to have by this point as well, as it's a free 1% DR. Another useful item to get around this time if you don't already have it is the {{ItemIcon|Sandstorm Ring}}, for its unavoidable special attack.


==Aeris==
==Aeris==
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Unfortunately, the {{ItemIcon|Ragnar Godsword}} isn't of any use to us without [[Damage_Reduction_Potion|Damage Reduction Potions]] to make up for the lack of a shield, nor is the {{ItemIcon|Big ol Ron}}. The strength of the {{ItemIcon|Sandstorm Ring}} means that the {{ItemIcon|Fighter Ring}} isn't any good for endgame monsters, and the stun effect of the {{ItemIcon|Fighter Amulet}} is overshadowed by any other end-game amulet due to its lack of actual stats (specifically DR.) If you can afford to give up the DR of a necklace, you're better off using more {{ItemIcon|Ragnar God Platebody|Ragnar Armor}} and a {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} or just toss on your {{ItemIcon|Amulet of Looting}}. This means that the {{ItemIcon|Fire Chest|Fire Chests}} are more or less useless for progression.
Unfortunately, the {{ItemIcon|Ragnar Godsword}} isn't of any use to us without [[Damage_Reduction_Potion|Damage Reduction Potions]] to make up for the lack of a shield, nor is the {{ItemIcon|Big ol Ron}}. The strength of the {{ItemIcon|Sandstorm Ring}} means that the {{ItemIcon|Fighter Ring}} isn't any good for endgame monsters, and the stun effect of the {{ItemIcon|Fighter Amulet}} is overshadowed by any other end-game amulet due to its lack of actual stats (specifically DR.) If you can afford to give up the DR of a necklace, you're better off using more {{ItemIcon|Ragnar God Platebody|Ragnar Armor}} and a {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} or just toss on your {{ItemIcon|Amulet of Looting}}. This means that the {{ItemIcon|Fire Chest|Fire Chests}} are more or less useless for progression.


==ITM==
== Into the Mist ==
'''TBD'''
{{UpgradeIcon|Dungeon Equipment Swapping}} upgrade is required to complete {{ZoneIcon|Into the Mist}}.  The minimum recommended gear is full {{ItemIcon|Terran God Platebody|Terran}}, {{ItemIcon|Aeris God Platebody|Aeris}} and {{ItemIcon|Glacia God Platebody|Glacia}} god armor but it can be completed pre-Terran just with more active strategies (swap {{ItemIcon|Terran God Platebody|Terran}} Gear for {{ItemIcon|Ancient Platebody|Ancient}} Gear and swap {{ItemIcon|Earth Layered Shield}} for {{ItemIcon|Dragonfire Shield}}.)  Recommended skill levels are {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, {{Skill|Ranged}}, and {{Skill|Magic}} at least level 90, {{Skill|Hitpoints}} at level 99 and {{Skill|Prayer}} at least level 76.  Each of the 3 phases of the boss can only be damaged by an attack type that matches their own.  Melee vs melee, ranged vs ranged, magic vs magic.  The DR numbers provided assume a max hp of 1000 from level 99 {{Skill|Hitpoints}} and {{PetIcon|Finn, the Cat}}. (500hp max hp after affliction.)<br>
The two eating strategies used in this guide are Auto Eat and Hold Enter/Spam Eat. 
Auto Eat is what it sounds like, letting the attack get healed by {{UpgradeIcon|Auto Eat}} which keeps our attacks uninterrupted. 
Hold Enter means that after you click on your food to eat manually once, which will target your equipped food. (You can see a bold grey box around your food to indicate it's selected.) Then you hold the Enter key on your keyboard, which will automatically try to eat each tick, and automatically eat when damaged. Do not let go until the attack is completed. This technique only works in browser versions of the game and is not required to complete the dungeon; it just makes it easier. Spam clicking your food can work as well.<br>
The most important thing to understand about {{ZoneIcon|Into the Mist}} is the [[Affliction|Affliction]] debuff, which lowers your max hp by 1% for every stack and stacks up to 50 times.  Every time an attack hits you, while in this dungeon there is a 70% chance to gain a stack of [[Affliction|affliction]].  This means that in long fights your max hp will drop to 500 which puts your auto eat threshold at 200.  The only way to remove [[Affliction|affliction]] is to defeat the current monster or run.<br>
 
===[[Into the Mist#Afflicted_Monsters|Afflicted Monsters]]===
For the afflicted monsters you will want to be using your strongest melee, ranged and magic sets.  Swap sets according to the attack style of the monster to gain [[Combat Triangle|combat triangle]] advantage.  Due to the variability of the monsters you face this phase can either be very easy or very hard.  Keep your eye on your current {{UpgradeIcon|Auto Eat}} threshold (which will drop from 400 to 200 as the fight continues) and the max hit of the monster you are currently facing (keeping in mind status effects like [[Sleep|sleep]], [[Stun|stun]] and [[Freeze|freeze]].)  You will likely need to eat manually in this section.  Alternatively you could hold enter to eat either some or all of the time. This phase is not a race against time like phase 1 and phase 3 so there is no need to rush.
==={{MonsterIcon|Mysterious Figure - Phase 1}}===
Recommended Gear: {{ItemIcon|Terran God Platebody|Terran}} or {{ItemIcon|Ragnar God Platebody|Ragnar}} Armor, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Guardian Ring}} or {{ItemIcon|Fighter Ring}}, {{ItemIcon|Darksteel Dagger}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Infernal Cape}}<br>
Recommended Prayers: {{PrayerIcon|Protect from Melee}}, {{PrayerIcon|Chivalry}}<br>
Combat Style: Stab<br>
====Attacks====
[[Mysterious Figure - Phase 1|Mark of Death]] (50%) (Auto Eat req 34DR)<br>
-An unavoidable attack that deals 300 damage, and applies +1 stack of Mark of Death to you (Maximum 3 stacks). Mark of Death gives 50% decreased damage reduction regardless of number of stacks. One stack is removed after each of your turns.<br>
[[Cursed Edge]] (35%) (Hold Enter/Spam Eat)<br>
-An avoidable attack that slices at you 2 times, dealing 600 damage each.<br>
[[Reap and Return]] (15%) (Auto Eat req 56DR)<br>
-An avoidable attack that hits 7 times, plus an extra time per Mark of Death stack applied to you. Deals 450 damage each and heals the enemy for 100% of damage dealt. Removes all Mark of Death stacks from you after attack.<br>
====Strategy====
For this fight it is very helpful to use a weapon with attack speed lower than 2.6.  This means that you can avoid getting hit while you have a stack of the [[Mark of Death]] debuff.  [[Mark of Death]] is survivable with {{UpgradeIcon|Auto Eat}} at max [[Affliction|affliction]] provided you have at least 34DR. [[Cursed Edge]] can kill you through {{UpgradeIcon|Auto Eat}} at high [[Affliction|affliction]] stacks so hold enter to eat for this attack once its max hit is higher than your {{UpgradeIcon|Auto Eat}} threshold.  With 56 DR you can survive [[Reap and Return]] using just {{UpgradeIcon|Auto Eat}} even at maximum [[Affliction|affliction]] stacks.  This fight is a race due to the healing the boss receives from [[Reap and Return]]. For this reason we use {{PrayerIcon|Protect from Melee}} to limit the amount of healing the boss can do.  It is important to not use {{ItemIcon|Sandstorm Ring}} since the special attack will stop you from clearing the Mark of Death stacks before being hit.  {{ItemIcon|Darksteel Dagger}} is very strong here due to how the bleed scales with monster max hp.<br>
 
==={{MonsterIcon|Mysterious Figure - Phase 2}}===
Recommended Gear: {{ItemIcon|Aeris God Platebody|Aeris}} Armor, {{ItemIcon|Deadeye Amulet}} or {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Deadeye Ring}} or {{ItemIcon|Guardian Ring}}, {{ItemIcon|Ancient Throwing Knife|Ancient Throwing Knives}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Infernal Cape}} or {{ItemIcon|Cape of Prat}}.<br>
Recommended Prayers: {{PrayerIcon|Eagle Eye}}, {{PrayerIcon|Sharp Vision}}<br>
Combat Style: Rapid<br>
====Attacks====
[[Mysterious Figure - Phase 2|Mark of Death]] (50%) (Auto Eat req 34DR)<br>
-An unavoidable attack that deals 300 damage, and applies +1 stack of Mark of Death to you (Maximum 3 stacks). Mark of Death gives 50% decreased damage reduction regardless of number of stacks. One stack is removed after each of your turns.<br>
[[Concealed Danger]] (35%) (Auto Eat req 56DR)<br>
-An avoidable attack that hits 1 time(s), plus an extra time per Mark of Death stack applied to you. Deals 450 damage each. Removes all Mark of Death stacks from you after attack.<br>
[[Shadowstep]] (15%) (-)<br>
-The enemy is surrounded with mist, gives the enemy +20% Global Evasion,+40% Damage Reduction and -20% Attack Interval for 1 of the enemy's turn. If buff is already active, perform a Normal Attack instead.<br>
Normal Attack (Instead of repeating Shadowstep while the effect is already active) (Hold Enter/Spam Eat)<br>
-772 Ranged Damage<br>
====Strategy====
For this phase we are once again avoiding the [[Mark of Death]] debuff by using a fast attack speed weapon.  In this case our attack must be faster than 1.75 which {{ItemIcon|Ancient Throwing Knife|Ancient Throwing Knives}} with the rapid attack style allows us to do.  [[Mark of Death]] is survivable with {{UpgradeIcon|Auto Eat}} at max [[Affliction|affliction]] provided you have at least 34DR.  With 56 DR you can survive [[Concealed Danger]] even with maximum [[Affliction|affliction]].  The attack which you must watch out for is the normal attack which happens instead of [[Shadowstep]] if the boss already has the buff (the attack bar of the boss will be blue rather than yellow.)  This attack can kill you through {{UpgradeIcon|Auto Eat}} at high [Affliction|affliction]] stacks so hold enter to eat for this attack once its max hit is higher than your {{UpgradeIcon|Auto Eat}} threshold.  This phase is not a race against time so slow and steady will work for this phase.<br>
==={{MonsterIcon|Ahrenia}}===
Recommended Gear: {{ItemIcon|Glacia God Platebody|Glacia}} Armor, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Warlock Ring}} or {{ItemIcon|Guardian Ring}}, {{ItemIcon|Magic Wand (Elite)}}, {{ItemIcon|Miolite Shield}} or {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Skull Cape}} or {{ItemIcon|Infernal Cape}}<br>
Recommended Prayers: {{PrayerIcon|Mystic Might}}, {{PrayerIcon|Augury}}<br>
Spell: {{Icon|Gust|type=spell|Gust}} or {{Icon|Slicing Winds|type=spell|Slicing Winds}}<br>
====Attacks====
[[Shadow Burst]] (70%) (Hold Enter/Spam Eat)<br>
-Fire off 3 large, avoidable, dark explosions that deal 800 damage each. Gives you -1% Global Accuracy that stacks up to 40 times.<br>
[[Ahrenia|Into the Mist]] (15%) (-)<br>
-The enemy disappears into the Mist. Gives the enemy +10% Damage Reduction each time they are hit for the duration of this attack (Stacks up to 10 times) and gives Regen that heals 10% of the enemy's max hitpoints over 10s.<br>
[[Fallen Light]] (15%) (Auto Eat req. 50DR)
-The Mist breaks away and the sky opens up to an unavoidable, falling ray of Darkness, dealing 400x15 damage over 2.8s.<br>
 
====Strategy====
For this fight you will first and foremost need to achieve accuracy higher than 33,334.  This allows us to stay above the 20k accuracy requirement for [[Ancient Magicks]] while accounting for max stacks of the [[Shadow Burst]] debuff.  Once you achieve the required accuracy you should then try to get at least 50 DR.  How you achieve this combination of stats will depend or your exact {{Skill|Magic}} level and which [[Pets|pets]] and [[Equipment|gear]] you have currently collected.  It isn't possible to reach the DR needed to survive [[Shadow Burst]] even at low [[Affliction|affliction]] stacks so you will need to hold enter to eat whenever you see Shadowburst (this will be most attacks.)  [[Ahrenia|Into the Mist]] healing the boss means this fight is a race against time.  This is why we're going to use 100% accuracy [[Ancient Magicks]].  {{Icon|Gust|type=spell|Gust}} is a good choice but {{Icon|Slicing Winds|type=spell|Slicing Winds}} will also get the job done.  [[Fallen Light]] can be survived with {{UpgradeIcon|Auto Eat}} at max [[Affliction|affliction]] as long as you have at least 50 DR.  It is important to use {{UpgradeIcon|Auto Eat}} for [[Fallen Light]] since that will allow you to attack without being interrupted by manual eating.<br>


==Ocean stuff==
==Ocean stuff==