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HCCO/Guide: Difference between revisions

From Melvor Idle
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==Aeris==
==Aeris==
'''TBD'''
 
Getting 99/99/99 melee stats is not a bad plan at this point, but before moving into the {{ZoneIcon|Air God Dungeon}}, you'll want to have at least 90/90/90 melee stats, full {{ItemIcon|(G) Ancient Platebody|(G) Ancient melee armor}}, {{ItemIcon|(G) Rune Boots}}, {{ItemIcon|Paladin Gloves}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Fire Cape}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} or {{ItemIcon|Elite Amulet of Defence}}, and level 85 {{Skill|Ranged}}. This combination of armor will allow you to reach 43% DR and idle the {{ZoneIcon|Air God Dungeon}} with as low as level 97 hp for 1000 total health, including the 30 hp bonus from the {{ItemIcon|Dragonfire Shield|DFS}}. If your hp is at least level 95, then you can even use the {{ItemIcon|(U) Ancient D-hide Vambraces}} for 2% DR more than {{ItemIcon|Paladin Gloves}}.
 
Your goal is to get full {{ItemIcon|Aeris God Platebody|Aeris God Armor}} from the {{ItemIcon|Scroll of Aeris|Scrolls of Aeris}}, with the {{ItemIcon|Stormsnap}} being optional. The {{ItemIcon|Aeris Godsword}} is wholly unnecessary, as you'll want to keep using the DR of the {{ItemIcon|Dragonfire Shield|DFS}} awhile longer, though all of the godswords can be used for non-dungeon grinding.
 
You'll want to hold on to the {{ItemIcon|Earth Shard|Earth Shards}} which can be upgraded into {{ItemIcon|Earth Chest|Earth Chests}}, containing various crossbow bolts. These won't be enough to supply you for the {{ZoneIcon|Water God Dungeon}} but will at least save you some time grinding ammunition in the future.


==Glacia==
==Glacia==
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