Golbin Raid/Guide: Difference between revisions

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* Reduce wave skip capped at 50, potentially infinite coins if you can be bothered getting enough coins for initial investment and then spamming skips.
* Reduce wave skip capped at 50, potentially infinite coins if you can be bothered getting enough coins for initial investment and then spamming skips.


* Scaling specs like {{ItemIcon|Shockwave}} or {{ItemIcon|Stormsnap}} have the potential to become better DPS in super-late-game but may lose you mage combat triangle/auroras/curses/shield, and it would be insanely risky to roll ALT weapons. You will likely you die to idle RNG or boss oneshot before it becomes necessary for raid value.
* Scaling specs like {{ItemIcon|Shockwave}} or {{ItemIcon|Stormsnap}} have the potential to become better DPS in super-late-game but may lose you mage combat triangle/auroras/curses/shield, and it would be insanely risky to roll ALT weapons. You will likely die to idle RNG or boss oneshot before it becomes necessary for raid value.


* Make sure your default spell is set to something that uses runes you have before going mage, and you have the correct ammo before going range, otherwise your weapon will turn into {{ItemIcon|Bronze Scimitar}}.
* Make sure your default spell is set to something that uses runes you have before going mage, and you have the correct ammo before going range, otherwise your weapon will turn into {{ItemIcon|Bronze Scimitar}}.
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