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| | | {{ThievingTarget|Golbin}} |
| The '''Golbin''' is the second NPC in the {{Skill|Thieving}} skill. On successful pickpockets players receive {{#invoke:Skills|getThievingNPCStat|Golbin|xp}} XP and up to {{GP|{{#invoke:Skills|getThievingNPCStat|Golbin|maxCoins}}}}. | | The Golbin is one of the NPCS in the {{Skill|Thieving}} skill. |
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| == Loot == | | == Loot == |
| {{ThievingDrops}} | | {{ThievingDrops|Golbin}} |
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| {{MenuThieving}} | | {{MenuThieving}} |
| [[Category:Thieving Targets]] | | [[Category:Thieving Targets]] |
| {{Menu}} | | {{Menu}} |
Latest revision as of 09:33, 2 October 2021
This page is up to date (v1.2.2).
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Golbin
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Area: Golbin Village
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Requirements: Level 8
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Perception: 175
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Max Hit: 40
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Experience: 10 XP
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The Golbin is one of the NPCS in the Thieving skill.
Loot
Successfully pickpocketing the Golbin will always give 1 - 175
Possible Common Drops:
Up to one of these will be received on a successful pickpocket:
The loot obtained from the average successful pickpocket is worth 3.62 if sold.
Including GP, the average successful pickpocket is worth 91.62 .
Possible Rare Drops:
Any of these can be received after a successful pickpocket:
Possible Area Unique Drops
Any Area Unique Drop is equally likely to be obtained after a successful pickpocket.
Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.