Golbin (thieving): Difference between revisions

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{{ThievingTarget|name=Golbin|level=10|xp=10|drops=*1-50 gp
{{ThievingTarget|Golbin}}
0.83% chance for:
The Golbin is one of the NPCS in the {{Skill|Thieving}} skill.
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]
0.01% chance for:
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]
}}


The Golbin is the second NPC in the thieving skill. On successful pickpockets players receive 10 xp and up to 50 gold.
== Loot ==
{{ThievingDrops|Golbin}}


{{Menu}}[[Category:Thieving Targets]]
{{MenuThieving}}
[[Category:Thieving Targets]]
{{Menu}}

Latest revision as of 09:33, 2 October 2021

This page is up to date (v1.2.2).
Golbin
Golbin
Area: Golbin Village
Requirements: Thieving Level 8
Perception: 175
Max Hit: 40
Experience: 10 XP

The Golbin is one of the NPCS in the Thieving skill.

Loot

Successfully pickpocketing the Golbin will always give GP 1 - 175

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Copper Ore 1 GP 2 75/524 14.31%
Bronze Bar 1 GP 6 75/524 14.31%
Normal Logs 1 GP 1 75/524 14.31%
Tin Ore 1 GP 2 75/524 14.31%
Oak Logs 1 GP 5 45/1,048 4.29%
Iron Bar 1 GP 12 45/1,048 4.29%
Iron Ore 1 GP 5 9/262 3.44%
Steel Bar 1 GP 30 15/524 2.86%
Willow Logs 1 GP 10 15/524 2.86%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth GP 3.62 if sold.

Including GP, the average successful pickpocket is worth GP 91.62.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 GP 4,000 1/120 0.8333%
Chapeau Noir 1 GP 32,000 1/20,000 0.0050%
Sneak-Ers 1 GP 15,000 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Crate of Basic Supplies 1 GP 500 1/500 0.20%