Fletching: Difference between revisions
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{{ | {{V|1.2.2}} | ||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | |||
[[File:Fletching (skill).svg|thumb|right|Fletching]] | |||
'''{{PAGENAME}}''' is a skill used to make {{Skill|Ranged}} weapons and ammunition. | |||
==Mechanics== | |||
Each Fletching action takes 2 seconds. This time can be reduced by 15%, to 1.7 seconds, by purchasing the {{UpgradeIcon|Perpetual Haste}} god upgrade after the {{ZoneIcon|Air God Dungeon}} has been completed at least once. It can further be reduced by 0.2 seconds by acquiring the pet, {{PetIcon|Fletching}}, and then by another 0.2 seconds if the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] has been reached. When all three of these bonuses are active, the time per action will be reduced to 1.3 seconds. | |||
Raising Fletching to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Fletching Skillcape}} for purchase from the [[Shop]]. The [[Fletching Skillcape]] doubles the amount of items created when Fletching. This effect applies at every crafting step, making it possible to quadruple the amount of items made when crafting bows by doubling on both creating unstrung bows and then again when stringing them. | |||
The {{TotH}}[[Throne of the Herald Expansion]] introduces further interval reductions: {{ItemIcon|Sharp Fletcher Gloves}} provide a 0.1 second reduction when equipped, and the {{AgilityIcon|Mountain Trail Obstacle}} provides a 0.2 second reduction when active. A further reduction of 3% is possible with the {{AgilityIcon|Elite Pillar of Expertise}}, and 2% once {{PetIcon|Harold}} is unlocked. When crafting arrows, the {{ItemIcon|Eagle}} + {{ItemIcon|Beaver}} synergy provides a further 0.3 second reduction. This leads to a minimum action interval of 0.9 seconds when fletching items other than arrows, and 0.6 seconds when fletching arrows. | |||
[[ | {{ItemIcon|Skilled Fletching Potion IV|notext=true}} [[Skilled Fletching Potion|Skilled Fletching Potions]] provide a 5-25% chance to double the items produced. This effect works alongside the {{ItemIcon|Fletching Skillcape}}, making it possible to turn 1 log into 4 unstrung bows, and then 16 strung bows if the player is lucky enough to have the fletching potion trigger for both steps. | ||
==Mastery Unlocks== | ==Mastery Unlocks== | ||
== | ===Item Mastery Unlocks=== | ||
{{MasteryUnlocks}} | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | == Pet == | ||
The [[Pets|pet]] can be unlocked by doing any Fletching action. | The [[Pets|pet]] can be unlocked by doing any Fletching action. | ||
{ | {{PetSkillInfo}} | ||
== Items == | |||
=== Arrows === | |||
{{FletchingTable|Arrows}} | |||
=== Shortbows === | |||
{{FletchingTable|Shortbows}} | |||
==Arrows== | === Longbows === | ||
{{ | {{FletchingTable|Longbows}} | ||
==Shortbows== | === Gem-Tipped Bolts === | ||
{{ | {{FletchingTable|Gem-Tipped Bolts}} | ||
==Longbows== | === Crossbows === | ||
{{ | {{FletchingTable|Crossbows}} | ||
==Gem-Tipped Bolts== | === Javelins === | ||
{{ | {{FletchingTable|Javelins}} | ||
==Crossbows== | === Special Items === | ||
{{ | {{FletchingTable|Special Items}} | ||
==Javelins== | |||
{{ | == Potion == | ||
[[ | The [[Skilled Fletching Potion]] can be used to increase the chance of creating twice as many items while Fletching. | ||
{{PotionTable|Skilled Fletching Potion}} | |||
==Summoning Boosts== | |||
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}. | |||
{{SkillSummoningBonusTable|{{PAGENAME}}}} | |||
==Skill Boosts== | |||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | |||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,doubleItemsSkill,increasedMasteryXP,increasedBoltProduction,increasedChanceExtraArrows,increasedChanceExtraCrossbows,increasedChanceExtraJavelins,increasedChanceExtraUnstrungBows,increasedChanceItemToGoldFletching,increasedFletchingBoltQuantity,decreasedFletchingIntervalWithArrows,increasedJavelinProduction,decreasedJavelinResourceCost,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | |||
{{Menu}} | [[Category:Skills]]{{Menu}} |
Latest revision as of 14:20, 22 November 2023
This page is up to date (v1.2.2). |
Fletching is a skill used to make Ranged weapons and ammunition.
Mechanics
Each Fletching action takes 2 seconds. This time can be reduced by 15%, to 1.7 seconds, by purchasing the Perpetual Haste god upgrade after the
Air God Dungeon has been completed at least once. It can further be reduced by 0.2 seconds by acquiring the pet,
Quill, and then by another 0.2 seconds if the 95% Mastery pool checkpoint has been reached. When all three of these bonuses are active, the time per action will be reduced to 1.3 seconds.
Raising Fletching to Level 99 will unlock the
Fletching Skillcape for purchase from the Shop. The Fletching Skillcape doubles the amount of items created when Fletching. This effect applies at every crafting step, making it possible to quadruple the amount of items made when crafting bows by doubling on both creating unstrung bows and then again when stringing them.
The Throne of the Herald Expansion introduces further interval reductions:
Sharp Fletcher Gloves provide a 0.1 second reduction when equipped, and the
Mountain Trail Obstacle provides a 0.2 second reduction when active. A further reduction of 3% is possible with the
Elite Pillar of Expertise, and 2% once
Harold is unlocked. When crafting arrows, the
Eagle +
Beaver synergy provides a further 0.3 second reduction. This leads to a minimum action interval of 0.9 seconds when fletching items other than arrows, and 0.6 seconds when fletching arrows.
Skilled Fletching Potions provide a 5-25% chance to double the items produced. This effect works alongside the
Fletching Skillcape, making it possible to turn 1 log into 4 unstrung bows, and then 16 strung bows if the player is lucky enough to have the fletching potion trigger for both steps.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each level provides +0.2% chance to preserve resources. |
99 | +5% chance to preserve resources. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 4,950,000 xp | +5% Fletching Mastery XP |
25% | 12,375,000 xp | Produce 1 extra Javelin per Fletch (Applied to base quantity) |
50% | 24,750,000 xp | Produce 1 extra Gem-Tipped Bolt per Fletch (Applied to base quantity) |
95% | 47,025,000 xp | Reduce Fletching Interval by 0.2s |
Total Mastery Pool XP | 49,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Fletching Skillcape | x2 Items received from Fletching | |
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+1 Bolts produced per action in Fletching +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) x2 Items received from Fletching |
Pet
The pet can be unlocked by doing any Fletching action.
Pet | Name | Effect |
---|---|---|
Quill | -0.2s Fletching Interval |
Items
Arrows
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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15x Arrow Shafts | 1 | 5 | 1 ![]() | |
30x Arrow Shafts | 1 ![]() | ||||
45x Arrow Shafts | 1 ![]() | ||||
60x Arrow Shafts | 1 ![]() | ||||
75x Arrow Shafts | 1 ![]() | ||||
90x Arrow Shafts | 1 ![]() | ||||
105x Arrow Shafts | 1 ![]() | ||||
120x Arrow Shafts | 1 ![]() | ||||
135x Arrow Shafts | 1 ![]() | ||||
150x Arrow Shafts | 1 ![]() | ||||
165x Arrow Shafts | 1 ![]() | ||||
180x Arrow Shafts | 1 ![]() | ||||
195x Arrow Shafts | 1 ![]() | ||||
210x Arrow Shafts | 1 ![]() | ||||
225x Arrow Shafts | 1 ![]() | ||||
240x Arrow Shafts | 1 ![]() | ||||
255x Arrow Shafts | 1 ![]() | ||||
270x Arrow Shafts | 1 ![]() | ||||
60x Arrow Shafts | 1 ![]() | ||||
105x Arrow Shafts | 1 ![]() | ||||
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15x Headless Arrows | 1 | 15 | 15 ![]() ![]() | |
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15x Bronze Arrows | 1 | 18 | 15 ![]() ![]() | |
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15x Iron Arrows | 15 | 35 | 15 ![]() ![]() | |
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15x Steel Arrows | 30 | 70 | 15 ![]() ![]() | |
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40 | 105 | 15 ![]() ![]() | |
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15x Mithril Arrows | 45 | 110 | 15 ![]() ![]() | |
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15x Adamant Arrows | 60 | 140 | 15 ![]() ![]() | |
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15x Rune Arrows | 75 | 180 | 15 ![]() ![]() | |
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85 | 215 | 15 ![]() ![]() | |
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15x Dragon Arrows | 90 | 225 | 15 ![]() ![]() | |
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100 | 297 | 15 ![]() ![]() | ||
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105 | 336 | 15 ![]() ![]() | ||
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110 | 380 | 15 ![]() ![]() | ||
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120 | 495 | 15 ![]() ![]() |
Shortbows
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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Normal Shortbow (u) | 1 | 5 | 1 ![]() | |
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Normal Shortbow | 1 | 1 | 1 ![]() ![]() | |
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Oak Shortbow (u) | 20 | 15 | 1 ![]() | |
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Oak Shortbow | 20 | 15 | 1 ![]() ![]() | |
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Willow Shortbow | 35 | 30 | 1 ![]() ![]() | |
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Willow Shortbow (u) | 35 | 33 | 1 ![]() | |
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40 | 50 | 1 ![]() ![]() | |
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Maple Shortbow (u) | 50 | 50 | 1 ![]() | |
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Maple Shortbow | 50 | 50 | 1 ![]() ![]() | |
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Yew Shortbow | 65 | 65 | 1 ![]() ![]() | |
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Yew Shortbow (u) | 65 | 67 | 1 ![]() | |
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Magic Shortbow | 80 | 80 | 1 ![]() ![]() | |
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Magic Shortbow (u) | 80 | 83 | 1 ![]() | |
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85 | 100 | 1 ![]() ![]() | |
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Redwood Shortbow | 90 | 89 | 1 ![]() ![]() | |
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Redwood Shortbow (u) | 90 | 89 | 1 ![]() | |
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100 | 244 | 1 ![]() | ||
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100 | 244 | 1 ![]() ![]() | ||
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105 | 259 | 1 ![]() ![]() | ||
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105 | 259 | 1 ![]() | ||
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110 | 275 | 1 ![]() ![]() | ||
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110 | 275 | 1 ![]() |
Longbows
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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Normal Longbow (u) | 10 | 10 | 1 ![]() | |
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Normal Longbow | 10 | 10 | 1 ![]() ![]() | |
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Oak Longbow (u) | 25 | 25 | 1 ![]() | |
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Oak Longbow | 25 | 25 | 1 ![]() ![]() | |
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40 | 60 | 1 ![]() ![]() | |
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Willow Longbow | 40 | 40 | 1 ![]() ![]() | |
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Willow Longbow (u) | 40 | 41 | 1 ![]() | |
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Maple Longbow (u) | 55 | 58 | 1 ![]() | |
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Maple Longbow | 55 | 55 | 1 ![]() ![]() | |
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Yew Longbow | 70 | 75 | 1 ![]() ![]() | |
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Yew Longbow (u) | 70 | 75 | 1 ![]() | |
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Magic Longbow (u) | 85 | 91 | 1 ![]() | |
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85 | 100 | 1 ![]() ![]() | |
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Magic Longbow | 85 | 90 | 1 ![]() ![]() | |
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Redwood Longbow (u) | 95 | 95 | 1 ![]() | |
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Redwood Longbow | 95 | 95 | 1 ![]() ![]() | |
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102 | 259 | 1 ![]() ![]() | ||
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102 | 255 | 1 ![]() | ||
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108 | 272 | 1 ![]() | ||
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108 | 272 | 1 ![]() ![]() | ||
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115 | 286 | 1 ![]() | ||
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115 | 286 | 1 ![]() ![]() |
Gem-Tipped Bolts
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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3x Topaz Bolts | 10 | 24 | 1 ![]() ![]() | |
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3x Sapphire Bolts | 25 | 45 | 1 ![]() ![]() | |
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3x Ruby Bolts | 40 | 60 | 1 ![]() ![]() | |
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3x Emerald Bolts | 60 | 130 | 1 ![]() ![]() | |
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3x Diamond Bolts | 85 | 250 | 1 ![]() ![]() | |
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3x Jadestone Bolts | 95 | 350 | 1 ![]() ![]() | |
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102 | 495 | 1 ![]() ![]() | ||
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108 | 743 | 1 ![]() ![]() | ||
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112 | 858 | 3 ![]() ![]() | ||
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118 | 935 | 1 ![]() ![]() |
Crossbows
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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Bronze Crossbow | 5 | 10 | 3 ![]() ![]() ![]() | |
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Iron Crossbow | 20 | 45 | 3 ![]() ![]() ![]() | |
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Steel Crossbow | 35 | 90 | 3 ![]() ![]() ![]() | |
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40 | 120 | 3 ![]() ![]() ![]() | |
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Mithril Crossbow | 50 | 125 | 3 ![]() ![]() ![]() | |
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Adamant Crossbow | 65 | 150 | 3 ![]() ![]() ![]() | |
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Rune Crossbow | 80 | 200 | 3 ![]() ![]() ![]() | |
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85 | 250 | 3 ![]() ![]() ![]() | |
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Dragon Crossbow | 95 | 300 | 3 ![]() ![]() ![]() | |
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100 | 440 | 3 ![]() ![]() ![]() | ||
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105 | 578 | 3 ![]() ![]() ![]() | ||
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110 | 743 | 3 ![]() ![]() ![]() | ||
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115 | 1,018 | 3 ![]() ![]() ![]() |
Javelins
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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5x Bronze Javelin | 3 | 20 | 3 ![]() ![]() | |
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5x Iron Javelin | 17 | 39 | 3 ![]() ![]() | |
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5x Steel Javelin | 32 | 76 | 3 ![]() ![]() | |
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40 | 110 | 3 ![]() ![]() | |
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5x Mithril Javelin | 47 | 116 | 3 ![]() ![]() | |
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5x Adamant Javelin | 62 | 145 | 3 ![]() ![]() | |
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5x Rune Javelin | 77 | 190 | 3 ![]() ![]() | |
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85 | 230 | 3 ![]() ![]() | |
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5x Dragon Javelin | 92 | 240 | 3 ![]() ![]() | |
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103 | 314 | 3 ![]() ![]() | ||
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107 | 369 | 3 ![]() ![]() | ||
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111 | 429 | 3 ![]() ![]() | ||
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114 | 715 | 3 ![]() ![]() |
Special Items
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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70 | 105 | 3 ![]() | |
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70 | 105 | 1 ![]() ![]() | |
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80 | 190 | 15 ![]() ![]() | |
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95 | 235 | 15 ![]() ![]() |
Potion
The Skilled Fletching Potion can be used to increase the chance of creating twice as many items while Fletching.
Skilled Fletching Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 20 | +5% Chance to Double Items in Fletching |
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II | 30 | +10% Chance to Double Items in Fletching |
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III | 40 | +15% Chance to Double Items in Fletching |
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IV | 50 | +25% Chance to Double Items in Fletching |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Fletching.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
![]() |
+5% Chance to Double Items in Fletching | |||
Ent | ![]() |
+30% chance to gain Arrow Shafts when cutting Trees (Cannot be Doubled) | ||
Mole | ![]() |
+100% chance for +5 Arrows produced per action in Fletching (Cannot be doubled) | ||
Octopus | ![]() |
+30% chance for +2 Unstrung Bows produced per action in Fletching (Cannot be doubled) | ||
Bear | ![]() |
+5% Resource Preservation cap in Fletching | ||
Leprechaun | ![]() |
+20% chance for Items produced in Fletching to be converted to GP equal to 150% Base Sale price | ||
Crow | ![]() |
+100% chance for +1 Crossbow produced per action in Fletching (Cannot be doubled) | ||
Salamander | ![]() |
+30% chance for +3 Javelins produced per action in Fletching (Cannot be doubled) | ||
Monkey | ![]() |
+1 base Javelins produced per action in Fletching +100% Resource Cost for Javelins in Fletching | ||
Devil | ![]() |
-10% Chance to Double Items in Fletching +2 Bolts produced per action in Fletching | ||
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-0.3s Fletching Interval when making Arrows | ||
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+1.5% Fletching Mastery XP per maxed Star in Syllia constellation in Astrology |
Skill Boosts
This table lists most sources of Fletching-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Fletching Boosts | Other Modifiers |
---|---|---|---|
-0.2s Fletching Interval +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
-20% Chance to Preserve Resources in Skills -0.2s Smithing Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
-3% Interval for all non-Combat Skills | +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP | ||
Constellation | +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +8% Chance to Double Items in Fletching +8% Fletching Mastery XP +8% Fletching Skill XP |
+5% Ammo Preservation +8% Accuracy Rating +5 Hidden Ranged Level +5% Ranged Strength Bonus from Equipment +8% Ranged Skill XP | |
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Item | +5% Chance to Double Items in Fletching | |
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Item | +10% Chance to Double Items in Fletching | |
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Item | +15% Chance to Double Items in Fletching | |
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Item | +25% Chance to Double Items in Fletching | |
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Item (Boots) | +2% Fletching Skill XP | |
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Item (Boots) | +2% non-Combat Skill XP | |
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Item (Cape) | x2 Items received from Fletching +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | x2 Items received from Fletching | |
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Item (Cape) | x2 Items received from Fletching | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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x2 Items received from Fletching +1 Bolts produced per action in Fletching +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving | |
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x2 Items received from Fletching +1 Bolts produced per action in Fletching +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
||
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x2 Items received from Fletching +1 Bolts produced per action in Fletching +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving | |
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-3% Interval for all non-Combat Skills +4% non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
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-5% Fletching Interval +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
+10% Ranged Maximum Hit |
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-0.1s Fletching Interval +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +3% Fletching Mastery XP +10% Fletching Skill XP |
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Item (Helmet) | +2% Fletching Skill XP | |
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Item (Helmet) | +2% non-Combat Skill XP | |
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+3% non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
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Item (Platebody) | +2% Fletching Skill XP | |
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Item (Platebody) | +2% non-Combat Skill XP | |
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Item (Platelegs) | +2% Fletching Skill XP | |
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Item (Platelegs) | +2% non-Combat Skill XP | |
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Item (Ring) | +8% non-Combat Skill XP | |
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+5% Chance to Double Items in Fletching | ||
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-2% Interval for all non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
Pet | -0.2s Fletching Interval | ||
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-0.1s Fletching Interval +10% Chance to gain +1 additional resource in Fletching (Cannot be doubled) |
-0.1s Crafting Interval +10% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
Upgrade | -15% Fletching Interval | -15% Crafting Interval |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |