Fishing: Difference between revisions

From Melvor Idle
(Automatic mastery tables)
(→‎Special: Swapped to auto-generated fishing loot table)
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== Special ==
== Special ==
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
{{FishingTreasureTable}}
{{#invoke:Items|getSpecialFishingTable}}
 
== Junk ==
== Junk ==
Junk items are randomly caught instead of fish. They reward only 1 XP when caught, and are selected from the following table:
Junk items are randomly caught instead of fish. They reward only 1 XP when caught, and are selected from the following table:

Revision as of 14:03, 16 October 2020

Template:V0.16.3

Fishing

Fishing is used to catch fish, special items and junk which are deposited in the bank. If the Bank becomes full while Fishing, Fishing will continue but any extra items will be lost.

Fish can be cooked for use as food during Combat or Thieving.

At certain levels, upgrades to the fishing pole used are available in the Skill Upgrades section of the Shop. Upgraded fishing poles reduce the time required to catch fish. Raising Fishing to level 99 will unlock the Fishing Skillcape for purchase from the Shop. The Fishing Skillcape doubles the amount of items caught.

Using Fisherman's potions reduces the chance to catch junk by 3-12%.

Fishing Areas

There are 8 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish.

The Barbarian Fishing area is unlocked by wearing the Barbarian Gloves. Catching fish in the Barbarian Fishing Area will give Strength and Fishing skill experience. This Strength experience is also affected by the experience bonus from Gold Emerald Ring.

The Secret Area is unlocked by reading the Message in a Bottle in the Bank.

Fish

As the player's Fishing level increases, new fish that give more experience will become available to catch. Leaping Trout, Leaping Salmon, and Leaping Broad Fish, will train Strength when caught, giving 10, 15, and 25 experience respectively. Raw Skeleton Fish can be buried for 3 Prayer points each. Raw Magic Fish can be eaten to restore health without cooking. Leaping Trout, Leaping Salmon, Leaping Broad Fish, Raw Skeleton Fish, Raw Magic Fish, Raw Blowfish, and Raw Poison Fish cannot be cooked.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each Mastery level increases the chance to receive 2 Fish by +0.4%
50 +3% chance to receive special items.
65 You no longer catch Junk.
99 Always catch a minimum quantity of 2 Fish

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 2,000,000 xp +5% Fishing Mastery XP
25% 5,000,000 xp Receive no more Junk
50% 10,000,000 xp +5% chance to get double Fish
95% 19,000,000 xp When you catch a Special Item, there is a 25% chance to receive one extra Special Item. It is possible to receive a different item than the original.
Total Mastery Pool XP 20,000,000

Skillcape

The skillcape can be purchased from the store for Coins.svg 1,000,000 after the player reaches Fishing Level 99.

Skillcape Name Effect
Fishing Skillcape (item).svg Fishing Skillcape Doubles the amount of items caught.

Pet

The pet can be unlocked by doing any Fishing action.

Pet Name Effect
Pudding Duckie (pet).png Pudding Duckie 5% chance to double the amount of Fish per catch.

Fishing Rods

Higher levels of Fishing allow the player to purchase higher tiers of fishing rods from the Shop. The "bonus speed" from fishing rods is actually a percent reduction in the time that it takes to catch a fish.

Special

Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table: Script error: The function "getSpecialFishingTable" does not exist.

Junk

Junk items are randomly caught instead of fish. They reward only 1 XP when caught, and are selected from the following table:

Potion

The Fishermans Potion can be used to reduce the chance of receiving junk while fishing.

Fishermans Potion
Potion Tier Charges Effect
Fishermans Potion I I 5 +3% Chance to Double Items in Fishing
Fishermans Potion II II 10 +5% Chance to Double Items in Fishing
Fishermans Potion III III 15 +8% Chance to Double Items in Fishing
Fishermans Potion IV IV 20 +12% Chance to Double Items in Fishing