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Fishing: Difference between revisions

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{{V0.13}}
{{V|1.2.2}}
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}}


[[File:Fishing (skill).svg|thumb|right|Fishing]]
[[File:Fishing (skill).svg|thumb|right|Fishing]]


Fishing lets you catch fish, which can be [[Cooking|cooked]] to be used as [[food]] for [[combat]] or [[thieving]]. While fishing there is a 70% chance to catch a random fish in the selected area every 5 seconds. This chance can be increased to 100% by equipping the [[Amulet of Fishing]]. Raising fishing to level 99 will unlock the [[Fishing Skillcape]] for purchase from the [[Shop]]. The [[Fishing Skillcape]] halves the catch time. Using [[Herblore#Skill_Potions|Fisherman's potions]] ensures you will catch the highest level fish in the area.
'''{{PAGENAME}}''' is used to catch [[Fishing#Fish|fish]], [[Fishing#Special|special items]], and [[Fishing#Junk|junk]]. Many of the fish may be cooked with {{Skill|Cooking}} for use as [[food]] during {{Icon|Combat}} or {{Skill|Thieving}}, while a number of others can be used as ingredients for {{Skill|Herblore}} potions or {{Skill|Summoning}} tablets.
 
Of the [[Fishing#Special|special items]] obtained from Fishing, the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} are particularly noteworthy due to the skill and {{Icon|Mastery}} experience bonuses they provide for all non-combat skills. These rings are however also considered some of the rarest items in the game, and can take a significant amount of time to obtain.
 
== Mechanics ==
The amount of time each Fishing action takes can be reduced by 5-40% by purchasing [[#Fishing Rods|fishing rods]] from the [[Shop#Fishing_Rods|Shop]], 15% with the {{ItemIcon|Amulet of Fishing}}, 5% with the second unique star of {{ConstellationIcon|Ameria}} ({{MasteryReq|Ameria|60|type=constellation}}), 3% with the {{TotH}} {{AgilityIcon|Elite Pillar of Expertise}}, 2% with {{TotH}} {{PetIcon|Harold}}, and 0.5 seconds while the {{ItemIcon|Octopus}} + {{TotH}} {{ItemIcon|Eagle}} [[Synergy]] is active.
 
Fishing benefits from a couple of guaranteed item doubling bonuses, one being the {{ItemIcon|Fishing Skillcape}} perk, while the other is obtained by reaching a {{Icon|Mastery}} level of 99 in the fish being caught. While both are active, the quantity of fish caught per action is guaranteed to be at least 4. These bonuses apply multiplicatively with the chance to double items, and so the quantity of fish gained from a single action can be as much as 8.
 
{{TotH}} {{ItemIcon|Lost Chest|Lost Chests}} may drop in addition to the usual action rewards if the {{UpgradeIcon|Corundum Fishing Rod}} has been purchased or if the {{ItemIcon|Superior Fishing Skillcape}} is equipped, and can also drop from base game fish. When opened, lost chests may contain any of the superior [[Gem|gems]], {{ItemIcon|Runestone|Runestones}} or any of the three fishing consumables: {{ItemIcon|Fishing Hook}}, {{ItemIcon|Golden Reel}}, and {{ItemIcon|Burning Reel}}. The last two consumables are exclusive to the lost chest and cannot be obtained elsewhere.


== Fishing Areas ==
== Fishing Areas ==
New fishing areas are unlocked as your fishing level increases. Areas differ only in the maximum amount of types of fish that can be found in them. Fishing areas display which fish can be caught in them currently. After a random interval of time has passed, a new randomly generated selection of fish will be displayed in each fishing area. Catching fish will not deplete the available fish in a fishing area, with the exception of the [[Treasure Chest]] which once caught is removed from the area.


[[Category:Needs_Table]]
There are 15 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish. The chance to obtain special items can be reduced by wearing the {{ItemIcon|Sailor's Top}}, which can be useful to maximise the amount of fish obtained.


== Mastery Unlocks ==  
The '''Barbarian Fishing''' area is unlocked by wearing the {{ItemIcon|Barbarian Gloves}}. Catching fish in the Barbarian Fishing Area will give {{Skill|Strength}} and Fishing skill experience. This Strength experience is also affected by the experience bonus from {{ItemIcon|Gold Emerald Ring}}.
Fishing [[Mastery]] level currently has no effect on fishing, although this will likely change in a future update.
 
The '''Secret Area''' is unlocked by reading the {{ItemIcon|Message in a Bottle}} in the [[Bank]]. After the first reading, the bottle has no further use and can be safely sold.
 
The '''Fisherman's enclave''' is unlocked by discovering {{AoD}} {{POIIcon|Fisherman's Enclave}} in {{Skill|Cartography}}.
 
Both the {{ItemIcon|Message in a Bottle}} and {{ItemIcon|Barbarian Gloves}} are [[Fishing#Special|special items]] that can be found while fishing.
{{FishingAreasTable}}
 
== Fish ==
As the player's Fishing level increases, new fish that give more experience will become available to catch.
 
In addition:
* {{ItemIcon|Leaping Trout}}, {{ItemIcon|Leaping Salmon}}, and {{ItemIcon|Leaping Broad Fish}}, will train {{Skill|Strength}} when caught, giving 10, 15, and 25 experience respectively.
* {{ItemIcon|Raw Skeleton Fish}} can be buried for 3 {{Skill|Prayer}} points each.
* {{ItemIcon|Raw Magic Fish}} can be eaten to restore health without cooking.
* {{ItemIcon|Raw Poison Fish}} and {{ItemIcon|Raw Ghost Fish}} are used as an ingredients for the {{ItemIcon|Performance Enhancing Potion}} and {{ItemIcon|Reaper Potion}} respectively.
 
The {{Skill|Cooking}} level is given for all of the fish that can be cooked to increase their health restore value.
 
Most fish, including those that cannot be cooked, can be used in {{Skill|Summoning}}:
* {{ItemIcon|Octopus}}: if they require {{SkillReq|Fishing|99}} or lower
* {{TotH}} {{ItemIcon|Siren}}: if they require {{SkillReq|Fishing|100}} or higher
{{FishingFishTable}}
 
== Mastery Unlocks ==
 
===Item Mastery Unlocks===
{{MasteryUnlocks}}
 
===Mastery Pool Checkpoints===
{{MasteryCheckpoints}}
 
== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
 
The [[Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}.
{{SkillcapeInfo}}
 
== Pet ==
The [[Pets|pet]] can be unlocked by doing any Fishing action.
{{PetSkillInfo}}


== Fishing Rods ==
== Fishing Rods ==
Higher levels of fishing allow you to purchase better fishing rods from the [[Shop#Fishing_Rods|Shop]]. The bonus speed is actually a percent reduction in the time that it takes to catch a fish.
Fishing rods are permanent upgrades purchased from the {{Icon|Shop|section=Fishing_Rods}} that decrease the amount of time it takes to catch fish. The later rods also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased i.e. they do not need to be equipped or otherwise enabled.
{| class="wikitable sortable"
{{RodUpgradeTable}}
!Fishing Rod
 
!Name
== Special ==
!Fishing Level
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
!Bonus Speed
{{FishingTreasureTable}}
!Cost
 
|-
To maximize the chance of obtaining special items, players may:
| style ="text-align: left;" |[[File:Iron Fishing Rod (upgrade).svg|50px|center]]
* Select fish that are both within an area with a high special chance and have a low catch time - {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Skeleton Fish}} are ideal choices
| style ="text-align: left;" |[[Iron Fishing Rod]]
* Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3%
| style ="text-align: right;" |1
* Reduce the catch time by using all available interval reductions, which are listed within the [[#Mechanics|Mechanics]] section
| style ="text-align: right;" |5%
* Reach the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]]
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50
* Have the {{ItemIcon|Octopus}} and {{ItemIcon|Ent}} [[Summoning#Synergies|Summoning synergy]] equipped, increasing the special chance by 6%
|-
* Increase the {{Icon|Mastery}} level of {{ConstellationIcon|Ameria}} to 20, as that star's unique modifier can increase the special chance by up to 5%
| style ="text-align: left;" |[[File:Steel Fishing Rod (upgrade).svg|50px|center]]
 
| style ="text-align: left;" |[[Steel Fishing Rod]]
Conversely, to reduce the chances of obtaining special items, player may:
| style ="text-align: right;" |10
* Have the {{ItemIcon|Sailor%27s_Top|Sailer's Top}} equipped, reducing the special chance by 8%. This item can be pickpocketed from the {{Icon|Dock Hand|type=thieving}}.
| style ="text-align: right;" |10%
 
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750
== Junk ==
|-
Junk items are randomly caught instead of fish. They can also be obtained as contents of a {{ItemIcon|Treasure Chest}}. Most of them have for only use {{Icon|Rags to Riches I|type=spell}}, but the {{ItemIcon|Rope}} can also be upgraded into {{ItemIcon|Bowstring}}. They reward only 1 XP when caught, and are selected from the following table:
| style ="text-align: left;" |[[File:Black Fishing Rod (upgrade).svg|50px|center]]
{{FishingJunkTable}}
| style ="text-align: left;" |[[Black Fishing Rod]]
You can prevent the catch of Junk items if the mastery level of the intended catch is of 65 and beyond for that specific fish, or globally with the 25% Fishing Mastery Checkpoint.
| style ="text-align: right;" |20
| style ="text-align: right;" |15%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 2500
|-
| style ="text-align: left;" |[[File:Mithril Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Mithril Fishing Rod]]
| style ="text-align: right;" |35
| style ="text-align: right;" |20%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 10000
|-
| style ="text-align: left;" |[[File:Adamant Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Adamant Fishing Rod]]
| style ="text-align: right;" |50
| style ="text-align: right;" |25%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50000
|-
| style ="text-align: left;" |[[File:Rune Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Rune Fishing Rod]]
| style ="text-align: right;" |60
| style ="text-align: right;" |30%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 200000
|-
| style ="text-align: left;" |[[File:Dragon Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Dragon Fishing Rod]]
| style ="text-align: right;" |80
| style ="text-align: right;" |40%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750000
|}


== Fish ==
Regardless of Fishing Mastery, you can still get Junk Items from Treasure Chests.
As your fishing level increases, you are able to catch new fish that give more experience.
{| class="wikitable sortable"
!Fish
!Name
!Fishing Level
!Catch Time
!Experience
!Fish Price
|-
| style ="text-align: left;" |[[File:Raw Shrimp (item).svg|50px|middle|link=Raw Shrimp]]
| style ="text-align: left;" |[[Raw Shrimp]]
| style ="text-align: right;" |1
| style ="text-align: right;" |3.0-8.0s
| style ="text-align: right;" |5
| style ="text-align: right;" |1
|-
| style ="text-align: left;" |[[File:Raw Sardine (item).svg|50px|middle|link=Raw Sardine]]
| style ="text-align: left;" |[[Raw Sardine]]
| style ="text-align: right;" |5
| style ="text-align: right;" |3.0-8.0s
| style ="text-align: right;" |10
| style ="text-align: right;" |3
|-
| style ="text-align: left;" |[[File:Raw Herring (item).svg|50px|middle|link=Raw Herring]]
| style ="text-align: left;" |[[Raw Herring]]
| style ="text-align: right;" |10
| style ="text-align: right;" |3.0-8.0s
| style ="text-align: right;" |15
| style ="text-align: right;" |8
|-
| style ="text-align: left;" |[[File:Raw Trout (item).svg|50px|middle|link=Raw Trout]]
| style ="text-align: left;" |[[Raw Trout]]
| style ="text-align: right;" |20
| style ="text-align: right;" |3.0-10.0s
| style ="text-align: right;" |20
| style ="text-align: right;" |16
|-
| style ="text-align: left;" |[[File:Raw Salmon (item).svg|50px|middle|link=Raw Salmon]]
| style ="text-align: left;" |[[Raw Salmon]]
| style ="text-align: right;" |35
| style ="text-align: right;" |3.0-10.0s
| style ="text-align: right;" |40
| style ="text-align: right;" |35
|-
| style ="text-align: left;" |[[File:Raw Lobster (item).svg|50px|middle|link=Raw Lobster]]
| style ="text-align: left;" |[[Raw Lobster]]
| style ="text-align: right;" |40
| style ="text-align: right;" |3.0-11.0s
| style ="text-align: right;" |50
| style ="text-align: right;" |65
|-
| style ="text-align: left;" |[[File:Raw Swordfish (item).svg|50px|middle|link=Raw Swordfish]]
| style ="text-align: left;" |[[Raw Swordfish]]
| style ="text-align: right;" |50
| style ="text-align: right;" |4.0-12.0s
| style ="text-align: right;" |80
| style ="text-align: right;" |80
|-
| style ="text-align: left;" |[[File:Raw Crab (item).svg|50px|middle|link=Raw Crab]]
| style ="text-align: left;" |[[Raw Crab]]
| style ="text-align: right;" |60
| style ="text-align: right;" |4.0-12.0s
| style ="text-align: right;" |120
| style ="text-align: right;" |135
|-
| style ="text-align: left;" |[[File:Raw Shark (item).svg|50px|middle|link=Raw Shark]]
| style ="text-align: left;" |[[Raw Shark]]
| style ="text-align: right;" |70
| style ="text-align: right;" |5.0-15.0s
| style ="text-align: right;" |150
| style ="text-align: right;" |270
|-
| style ="text-align: left;" |[[File:Raw Cave Fish (item).svg|50px|middle|link=Raw Cave Fish]]
| style ="text-align: left;" |[[Raw Cave Fish]]
| style ="text-align: right;" |75
| style ="text-align: right;" |5.0-15.0s
| style ="text-align: right;" |200
| style ="text-align: right;" |215
|-
| style ="text-align: left;" |[[File:Raw Manta Ray (item).svg|50px|middle|link=Raw Manta Ray]]
| style ="text-align: left;" |[[Raw Manta Ray]]
| style ="text-align: right;" |85
| style ="text-align: right;" |5.0-25.0s
| style ="text-align: right;" |275
| style ="text-align: right;" |650
|-
| style ="text-align: left;" |[[File:Raw Whale (item).svg|50px|middle|link=Raw Whale]]
| style ="text-align: left;" |[[Raw Whale]]
| style ="text-align: right;" |95
| style ="text-align: right;" |5.0-25.0s
| style ="text-align: right;" |350
| style ="text-align: right;" |750
|-
| style ="text-align: left;" |[[File:Raw Blowfish (item).svg|50px|middle|link=Raw Blowfish]]
| style ="text-align: left;" |[[Raw Blowfish]]
| style ="text-align: right;" |8
| style ="text-align: right;" |3.0-8.0s
| style ="text-align: right;" |12
| style ="text-align: right;" |5
|-
| style ="text-align: left;" |[[File:Raw Poison Fish (item).svg|50px|middle|link=Raw Poison Fish]]
| style ="text-align: left;" |[[Raw Poison Fish]]
| style ="text-align: right;" |30
| style ="text-align: right;" |3.0-10.0s
| style ="text-align: right;" |25
| style ="text-align: right;" |40
|-
| style ="text-align: left;" |[[File:Leaping Trout (item).svg|50px|middle|link=Leaping Trout]]
| style ="text-align: left;" |[[Leaping Trout]]
| style ="text-align: right;" |20
| style ="text-align: right;" |3.0-10.0s
| style ="text-align: right;" |20
| style ="text-align: right;" |10
|-
| style ="text-align: left;" |[[File:Leaping Salmon (item).svg|50px|middle|link=Leaping Salmon]]
| style ="text-align: left;" |[[Leaping Salmon]]
| style ="text-align: right;" |35
| style ="text-align: right;" |3.0-12.0s
| style ="text-align: right;" |40
| style ="text-align: right;" |20
|-
| style ="text-align: left;" |[[File:Leaping Broad Fish (item).svg|50px|middle|link=Leaping Broad Fish]]
| style ="text-align: left;" |[[Leaping Broad Fish]]
| style ="text-align: right;" |70
| style ="text-align: right;" |4.0-12.0s
| style ="text-align: right;" |100
| style ="text-align: right;" |50
|-
| style ="text-align: left;" |[[File:Raw Magic Fish (item).svg|50px|middle|link=Raw Magic Fish]]
| style ="text-align: left;" |[[Raw Magic Fish]]
| style ="text-align: right;" |80
| style ="text-align: right;" |10.0-30.0s
| style ="text-align: right;" |325
| style ="text-align: right;" |600
|-
| style ="text-align: left;" |[[File:Raw Anglerfish (item).svg|50px|middle|link=Raw Anglerfish]]
| style ="text-align: left;" |[[Raw Anglerfish]]
| style ="text-align: right;" |50
| style ="text-align: right;" |4.0-12.0s
| style ="text-align: right;" |100
| style ="text-align: right;" |50
|-
| style ="text-align: left;" |[[File:Raw Fanfish (item).svg|50px|middle|link=Raw Fanfish]]
| style ="text-align: left;" |[[Raw Fanfish]]
| style ="text-align: right;" |55
| style ="text-align: right;" |3.0-10.0s
| style ="text-align: right;" |120
| style ="text-align: right;" |120
|-
| style ="text-align: left;" |[[File:Raw Seahorse (item).svg|50px|middle|link=Raw Seahorse]]
| style ="text-align: left;" |[[Raw Seahorse]]
| style ="text-align: right;" |15
| style ="text-align: right;" |2.0-10.0s
| style ="text-align: right;" |25
| style ="text-align: right;" |40
|-
| style ="text-align: left;" |[[File:Raw Carp (item).svg|50px|middle|link=Raw Carp]]
| style ="text-align: left;" |[[Raw Carp]]
| style ="text-align: right;" |65
| style ="text-align: right;" |4.0-15.0s
| style ="text-align: right;" |130
| style ="text-align: right;" |190
|-
| style ="text-align: left;" |[[File:Raw Skeleton Fish (item).svg|50px|middle|link=Raw Skeleton Fish]]
| style ="text-align: left;" |[[Raw Skeleton Fish]]
| style ="text-align: right;" |45
| style ="text-align: right;" |4.0-12.0s
| style ="text-align: right;" |100
| style ="text-align: right;" |175
|}
[[Category:Skills]]


== Potion ==


The {{ItemIcon|Fishermans Potion}} can be used to increase the chance of receiving double fish while fishing.
{{PotionTable|Fishermans Potion}}


{{Menu}}
==Summoning Boosts==
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}.
{{SkillSummoningBonusTable|{{PAGENAME}}}}
==Skill Boosts==
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards.
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedFishingSpecialChance,decreasedFishingSpecialChance,increasedBonusFishingSpecialChance,increasedChanceForOneExtraFish,increasedChanceToFindLostChest,increasedFishingCookedChance,increasedChanceForGPFromFishing,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP,increasedMasteryPoolCap,doubleItemsSkill,summoningSynergy_4_5,increasedChanceToCatchExtraSameAreaFish|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}}
[[Category:Skills]]
{{FishingNav}}{{Menu}}
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