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Fishing: Difference between revisions

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→‎Special: Swapped to auto-generated fishing loot table
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{{V0.15.1}}
{{V0.16.3}}


[[File:Fishing (skill).svg|thumb|right|Fishing]]
[[File:Fishing (skill).svg|thumb|right|Fishing]]


Fishing is a [[Skill|skill]] used to catch fish, special items and junk which are deposited in the [[Bank|bank]]. If the [[Bank]] becomes full while fishing, fishing will continue but any extra items will be lost.
Fishing is used to catch fish, special items and junk which are deposited in the [[Bank|bank]]. If the [[Bank]] becomes full while Fishing, Fishing will continue but any extra items will be lost.


Fish can be [[Cooking|cooked]] for use as [[food]] during [[combat]] or [[thieving]].  
Fish can be [[Cooking|cooked]] for use as [[food]] during [[Combat]] or [[Thieving]].  


At certain levels, upgrades to the fishing pole used are available in the Skill Upgrades section of the Shop. Upgraded fishing poles reduce the time required to catch fish. Raising fishing to level 99 will unlock the [[Fishing Skillcape]] for purchase from the [[Shop]]. The [[Fishing Skillcape]] doubles the amount of items caught.  
At certain levels, upgrades to the fishing pole used are available in the Skill Upgrades section of the [[Shop]]. Upgraded fishing poles reduce the time required to catch fish. Raising Fishing to level 99 will unlock the [[Fishing Skillcape]] for purchase from the [[Shop]]. The [[Fishing Skillcape]] doubles the amount of items caught.  


Using [[Herblore#Skill_Potions|Fisherman's potions]] reduces the chance to catch junk by 3-12%.
Using [[Herblore#Skill_Potions|Fisherman's potions]] reduces the chance to catch junk by 3-12%.
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There are 8 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish.  
There are 8 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish.  


The Barbarian Fishing area is unlocked by wearing the [[Barbarian Gloves]]. Catching fish in the Barbarian Fishing Area will give [[Strength]] and Fishing skill experience.  
The Barbarian Fishing area is unlocked by wearing the [[Barbarian Gloves]]. Catching fish in the Barbarian Fishing Area will give [[Strength]] and Fishing skill experience. This Strength experience is also affected by the experience bonus from [[Gold Emerald Ring]].


The Secret Area is unlocked by reading the [[Message in a Bottle]] in the [[Bank]].
The Secret Area is unlocked by reading the [[Message in a Bottle]] in the [[Bank]].
{{FishingAreasTable}}
{{FishingAreasTable}}


== Mastery Unlocks ==  
== Fish ==  
Fishing Mastery XP is based on the number of fish caught, at a rate of 1 Mastery XP per fish.
As the player's Fishing level increases, new fish that give more experience will become available to catch. [[Leaping Trout]], [[Leaping Salmon]], and [[Leaping Broad Fish]], will train [[Strength]] when caught, giving 10, 15, and 25 experience respectively. [[Raw Skeleton Fish]] can be buried for 3 [[Prayer]] points each. [[Raw Magic Fish]] can be eaten to restore health without cooking. [[Leaping Trout]], [[Leaping Salmon]], [[Leaping Broad Fish]], [[Raw Skeleton Fish]], [[Raw Magic Fish]], [[Raw Blowfish]], and [[Raw Poison Fish]] cannot be cooked.
{| class="wikitable sortable"
{{FishingFishTable}}
!Mastery
 
!Unlock
== Mastery Unlocks ==
 
===Item Mastery Unlocks===
{{MasteryUnlocks}}
 
===Mastery Pool Checkpoints===
{{MasteryCheckpoints}}
 
== Skillcape ==
 
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|Fishing|99}}.
 
{| class="wikitable"
|-
|-
| style ="text-align: left;" |1
!Skillcape !! Name !! Effect
| style ="text-align: right;" |Each Mastery level increases the chance to receive 2x items by +0.4%
|-
|-
| style ="text-align: left;" |50
|[[File:Fishing Skillcape (item).svg|60px|link=Fishing Skillcape]] || [[Fishing Skillcape]] || Doubles the amount of items caught.
| style ="text-align: right;" |+3% chance to receive special items.
|}
 
== Pet ==
The [[Pets|pet]] can be unlocked by doing any Fishing action.
{| class="wikitable"
|-
|-
| style ="text-align: left;" |65
! Pet !! Name !! Effect
| style ="text-align: right;" |You no longer catch Junk.
|-
|-
| style ="text-align: left;" |99
| [[File:Pudding Duckie (pet).png|60px]] || [[Pudding Duckie]] || 5% chance to double the amount of Fish per catch.
| style ="text-align: right;" |A "Well Done" Badge
|}
|}


== Fishing Rods ==
== Fishing Rods ==
Higher levels of fishing allow the player to purchase higher tiers of fishing rods from the [[Shop#Fishing_Rods|Shop]]. The "bonus speed" from fishing rods is actually a percent reduction in the time that it takes to catch a fish.
Higher levels of Fishing allow the player to purchase higher tiers of fishing rods from the [[Shop#Fishing_Rods|Shop]]. The "bonus speed" from fishing rods is actually a percent reduction in the time that it takes to catch a fish.
{{RodUpgradeTable}}
{{RodUpgradeTable}}


== Fish ==  
== Special ==
As the player's fishing level increases, new fish that give more experience will become available to catch. [[Leaping Trout]], [[Leaping Salmon]], and [[Leaping Broad Fish]], will train [[Strength]] when caught, giving 10, 15, and 25 experience respectively. [[Raw Skeleton Fish]] can be buried for 3 [[Prayer]] points each. [[Raw Magic Fish]] can be eaten to restore health without cooking. [[Leaping Trout]], [[Leaping Salmon]], [[Leaping Broad Fish]], [[Raw Skeleton Fish]], [[Raw Magic Fish]], [[Raw Blowfish]], and [[Raw Poison Fish]] cannot be cooked.
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
{{FishingFishTable}}
{{#invoke:Items|getSpecialFishingTable}}


== Special ==
Special items can be randomly acquired instead of fish while fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
{{FishingTreasureTable}}
== Junk ==
== Junk ==
Junk items are randomly caught instead of fish. They reward only 1 XP when caught, and are selected from the following table:
Junk items are randomly caught instead of fish. They reward only 1 XP when caught, and are selected from the following table:
{{FishingJunkTable}}
{{FishingJunkTable}}
== Potion ==
The [[Fishermans Potion]] can be used to reduce the chance of receiving junk while fishing.
{{PotionTable|Fishermans Potion}}
[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}