Fishermans Estate: Difference between revisions

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The '''Fishermans Dock''' is a [[Township]] building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has no biome-specific production penalties, unlike the downgraded versions of this building.
The '''Fishermans Estate''' is a [[Township]] building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has no biome-specific production penalties, unlike the downgraded versions of this building.


The competing food buildings are the [[Farmland]] and the [[Orchard]].
The competing food buildings are the [[Farmland]] and the [[Orchard]].

Revision as of 03:08, 1 November 2022

This page was last updated for (v1.1).


Fishermans Estate
Fishermans Estate
Building ID: melvorTotH:Fishermans_Estate
Requirements:
Township Level 110
Population 175,000
Base Cost:
Fishermans Port
Water 43,000 GP, 15,000 Planks, 22,000 Stone, 8,000 Bar, 18,000 Rune Essence
Swamp 43,000 GP, 15,000 Planks, 30,000 Stone, 8,000 Bar, 18,000 Rune Essence
Maximum Built:
25 per biome, 50 total
Provides:
Water: Food +240
Swamp: Food +360
Biomes:
Water
Swamp

The Fishermans Estate is a Township building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has no biome-specific production penalties, unlike the downgraded versions of this building.

The competing food buildings are the Farmland and the Orchard.

This building and its upgrades have 6.67% more production than the equivalent Farmland-type buildings. However, Farmland-type buildings are better in the Jungle biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the Fishermans Estate always produces more than the Farming Estate.

The Fishermans Estate produces as much food as the Orchard, but the Orchard will benefit from a 10% production bonus in the Jungle biome.


Upgrade Chart

Name Fishermans Dock Fishermans Pier Fishermans Port Fishermans Estate
Requirements Township Level 1 Township Level 35
Population 2,500
Township Level 60
Population 15,000
Township Level 110
Population 175,000
Cost Water 1,300 GP, 150 Wood, 113 Stone 4,500 GP, 450 Planks, 450 Stone 13,000 GP, 900 Planks, 2,800 Stone, 500 Bar 43,000 GP, 15,000 Planks, 22,000 Stone, 8,000 Bar, 18,000 Rune Essence
Swamp 1,300 GP, 150 Wood, 113 Stone 4,500 GP, 450 Planks, 450 Stone 13,000 GP, 900 Planks, 2,800 Stone, 500 Bar 43,000 GP, 15,000 Planks, 30,000 Stone, 8,000 Bar, 18,000 Rune Essence
Benefits Water Food +15 Food +60 Food +120 Food +240
Swamp Food +22.5 Food +90 Food +180 Food +360