Fisherman: Difference between revisions

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{{V|0.19.2}}
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{{ThievingTarget|name=Fisherman|level=40|maxHit=40|xp=45|drops=*1-140 gp
{{ThievingTarget}}
75% chance for:
The '''{{PAGENAME}}''' is one of the NPCS in the {{Skill|Thieving}} skill.
*20.41% [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]] [[Raw Shrimp]]
*17.86% [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]] [[Raw Sardine]]
*15.31% [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]] [[Raw Herring]]
*12.76% [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]] [[Raw Trout]]
*10.20% [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]] [[Raw Salmon]]
*  8.16% [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]] [[Raw Lobster]]
*  6.12% [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]] [[Raw Swordfish]]
*  5.10% [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]] [[Raw Crab]]
*  2.55% [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]] [[Raw Shark]]
*  1.02% [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]] [[Raw Cave Fish]]
*  0.51% [[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]] [[Treasure Chest]]
0.83% chance for:
* [[File:Bobby's Pocket (item).svg|25px|middle|link=Bobby's Pocket]] [[Bobby's Pocket]]
0.01% chance for:
* [[File:Chapeau Noir (item).svg|25px|middle|link=Chapeau Noir]] [[Chapeau Noir]]
}}


The Fisherman is the fifth NPC in the [[Thieving]] skill. On successful pickpockets players receive 45 xp and up to 140 gold.
== Loot ==
{{ThievingDrops}}


{{MenuThieving}}
{{MenuThieving}}
[[Category:Thieving Targets]]
[[Category:Thieving Targets]]
{{Menu}}
{{Menu}}

Latest revision as of 20:37, 30 September 2021

This page is up to date (v1.2.2).
Fisherman
Fisherman
Area: Port of Lemvor
Requirements: Thieving Level 54
Perception: 400
Max Hit: 101
Experience: 46 XP

The Fisherman is one of the NPCS in the Thieving skill.

Loot

Successfully pickpocketing the Fisherman will always give GP 1 - 450

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Raw Swordfish 1 GP 80 20/127 15.75%
Raw Anglerfish 1 GP 50 20/127 15.75%
Raw Fanfish 1 GP 120 15/127 11.81%
Raw Crab 1 GP 135 23/254 9.06%
Raw Carp 1 GP 190 9/127 7.09%
Raw Shark 1 GP 270 29/508 5.71%
Raw Cave Fish 1 GP 215 23/508 4.53%
Raw Manta Ray 1 GP 650 4/127 3.15%
Raw Whale 1 GP 750 11/508 2.17%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth GP 122.19 if sold.

Including GP, the average successful pickpocket is worth GP 347.69.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

Item Qty Price Chance
Bobby's Pocket 1 GP 4,000 1/120 0.8333%
Chapeau Noir 1 GP 32,000 1/20,000 0.0050%
Sneak-Ers 1 GP 15,000 1/15,000 0.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Treasure Chest 1 GP 500 1/500 0.20%
Fishing Hook 1,000 GP 7 1/500 0.20%
Shipwheel 1 GP 10,000 1/500 0.20%