Fire God Dungeon: Difference between revisions

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Completing the Fire God Dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Art of Control}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Firemaking}}, {{Skill|Cooking}}, and {{Skill|Smithing}} action times by 20%.
Completing the Fire God Dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Art of Control}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Firemaking}}, {{Skill|Cooking}}, and {{Skill|Smithing}} action times by 20%.
== Guide ==
It's recommended to beat the Fire God Dungeon with Ranged, since enemies here are all melee and magic, due to the [[Combat Triangle]].
Given a ranged build, you need 1020 HP and 58% [[Damage Reduction]] to be able to fully idle this dungeon, provided you have enough food to replenish your health and [[Auto Eat - Tier III]].
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|Aeris God Helmet}}
| Head
| 8%
|-
| {{ItemIcon|Aeris God Platebody}}
| Body
| 8%
|-
| {{ItemIcon|Aeris God Platelegs}}
| Leggings
| 8%
|-
| {{ItemIcon|Aeris God Boots}}
| Boots
| 8%
|-
| {{ItemIcon|Aeris God Gloves}}
| Hands
| 8%
|-
| Subtotal
|
| 40%
|-
|
|
|
|-
| {{ItemIcon|Infernal Cape}}
| Cape
| 4%
|-
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| Neck
| 2%
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
| Ring
| 0%
|-
| {{ItemIcon|Dragonfire Shield}}
| Off-hand
| 8%
|-
|
|
|
|-
| Total
|
| 54%
|}
Since you need 58% Damage Reduction to idle this God, and this gear only gives you 54% you should use {{ItemIcon|Damage Reduction Potion II}} (or better}, or {{PrayerIcon|Stone Skin}} to get the last percent needed.
For the weapon, {{ItemIcon|Ancient Crossbow}} is a decent choice, with {{ItemIcon|Emerald Bolts}}, as you will need {{ItemIcon|Diamond}} for potions.
If you haven't grinded {{ItemIcon|Fury of the Elemental Zodiacs}} yet, you could use {{ItemIcon|Elite Amulet of Defence}}, or at the very least {{ItemIcon|Silver Diamond Necklace}} instead, with the same DR% stat.
===Table===
Take a look at Aurora Aquir#4272's table for precise HP needed for each DR% and combat style, last updated 2020/08/18:
https://i.imgur.com/0nc3sTx.png


== Monsters ==
== Monsters ==

Revision as of 14:28, 20 December 2020

This page is up to date (v1.2.2).
Fire God Dungeon
Fire God Dungeon
Dungeon ID: melvorF:Fire_God_Dungeon
Difficulty: Legendary
Requirements:
Complete Earth God Dungeon
Complete Volcanic Cave
Rewards:
100,000 - 150,000 GP
1 Scroll of Ragnar
Monsters:
8 Fire Guard
6 Fire Monster
4 Fire Golem
1 Pyra
1 Ignis
1 Ragnar
Pet:
Ren
Pet Drop Chance:
1 in 150 (0.67%)

The Fire God Dungeon is the fourth and final God Dungeon. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.

Completing the Fire God Dungeon for the first time will unlock the ability to purchase the Art of Control upgrade from the Shop for 50,000,000 GP which decreases the base Firemaking, Cooking, and Smithing action times by 20%.

Guide

It's recommended to beat the Fire God Dungeon with Ranged, since enemies here are all melee and magic, due to the Combat Triangle.

Given a ranged build, you need 1020 HP and 58% Damage Reduction to be able to fully idle this dungeon, provided you have enough food to replenish your health and Auto Eat - Tier III.

Item Slot DR%
Aeris God Helmet Head 8%
Aeris God Platebody Body 8%
Aeris God Platelegs Leggings 8%
Aeris God Boots Boots 8%
Aeris God Gloves Hands 8%
Subtotal 40%
Infernal Cape Cape 4%
Fury of the Elemental Zodiacs Neck 2%
Aorpheat's Signet Ring Ring 0%
Dragonfire Shield Off-hand 8%
Total 54%

Since you need 58% Damage Reduction to idle this God, and this gear only gives you 54% you should use Damage Reduction Potion II (or better}, or Stone Skin to get the last percent needed.

For the weapon, Ancient Crossbow is a decent choice, with Emerald Bolts, as you will need Diamond for potions.

If you haven't grinded Fury of the Elemental Zodiacs yet, you could use Elite Amulet of Defence, or at the very least Silver Diamond Necklace instead, with the same DR% stat.

Table

Take a look at Aurora Aquir#4272's table for precise HP needed for each DR% and combat style, last updated 2020/08/18:

0nc3sTx.png


Monsters

Name Combat Level Hitpoints Max Hit Combat Style Count
Fire Guard 175 1,700 650 Melee 8
Fire Monster 263 2,300 487 Melee 6
Fire Golem 396 3,100 576 Magic 4
Pyra 569 5,500 850 Magic 1
Ignis 585 5,500 850 Melee 1
Ragnar 815 11,000 1,300 Magic 1

Loot

Scroll of Ragnar

Each run of the Fire God Dungeon rewards one Scroll of Ragnar, which contains the following possible loot:

Item Qty Chance Price
Ragnar God Boots 1 50/97 51.55% 150,000 GP
Ragnar God Gloves 1 25/97 25.77% 100,000 GP
Ragnar God Helmet 1 25/194 12.89% 400,000 GP
Ragnar God Platelegs 1 5/97 5.15% 900,000 GP
Ragnar God Platebody 1 3/194 1.55% 1,000,000 GP
Bank Slot Token 1 3/194 1.55% 6,969 GP
Ragnar Godsword 1 1/97 1.03% 1,250,000 GP
Big ol Ron 1 1/194 0.52% 1,250,000 GP

The average value of the contents of one chest is 235,932.51 GP.

Fire Shards

Monsters in the dungeon will drop Fire Shards when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via Upgrading into an Fire Chest, which contains the following possible loot:

Item Qty Chance Price
Silver Bar 1 - 2,000 100/409 24.45% 51 - 102,000 GP
Topaz 1 - 300 100/409 24.45% 225 - 67,500 GP
Gold Bar 1 - 2,000 80/409 19.56% 142 - 284,000 GP
Sapphire 1 - 300 50/409 12.22% 335 - 100,500 GP
Emerald 1 - 300 30/409 7.33% 555 - 166,500 GP
Ruby 1 - 300 30/409 7.33% 555 - 166,500 GP
Diamond 1 - 300 10/409 2.44% 1,150 - 345,000 GP
Fighter Ring 1 8/409 1.96% 420,000 GP
Fighter Amulet 1 1/409 0.24% 420,000 GP

The average value of the contents of one chest is 80,434.61 GP..