Equipment: Difference between revisions

From Melvor Idle
(Adding reference to the OtherQuiverTable, which I'm gonna make here in a moment)
(Note that non-ammo quiver items are not subject to ammo preservation)
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{{BoltsTable}}
{{BoltsTable}}
===Other===
===Other===
Although these items are equipped into the quiver slot, they are not classified as ammunition and therefore do not benefit from increased ammo preservation bonuses.
{{OtherQuiverTable}}
{{OtherQuiverTable}}
==Rings==
==Rings==
{{RingsTable}}
{{RingsTable}}

Revision as of 22:23, 22 December 2021

This page is up to date (v1.2.2).

Equipment can be equipped from the Bank screen. Equipment is primarily used for increasing the player's Combat stats, however many pieces also provide benefits to non-combat skills.

Helmets

Melee

Ranged

Magic

Other

Platebodies

Melee

Ranged

Magic

Other

Platelegs

Melee

Ranged

Magic

Other

Boots

Melee

Ranged

Magic

Other

Gloves

Melee

Ranged

Magic

Skills

Capes

Ammunition

Arrows

Arrows can also be acquired though Slayer Resupply.

Bolts

Bolts can also be acquired though Slayer Resupply.

Other

Although these items are equipped into the quiver slot, they are not classified as ammunition and therefore do not benefit from increased ammo preservation bonuses.

Rings

Amulets

Offhand

Shields

Ranged Shields

Magic Offhand

Other Offhand

Weapons

Melee

Template:MeleeWeaponsTable

Ranged

Bows

Template:BowsTable

Crossbows

#invoke:Items/ComparisonTables

Javelins

#invoke:Items/ComparisonTables

Throwing Knives

#invoke:Items/ComparisonTables

Magic

#invoke:Items/ComparisonTables Template:Menu