Earth Rune

From Melvor Idle
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Earth Rune
Earth Rune
No Description
Item ID: melvorD:Earth_Rune
Category: Runecrafting
Type: Rune
Sells For: 1
Item Sources:
  • Killing: Moss Giant,Wizard,Vampire
  • Opening: Magic Chest
  • Pickpocketing: Acolyte
  • Runecrafting Level 9
  • Tasks
Item Uses:
Part of 100% Completion: Yes


Item Sources

Creation

Item Production
Requirements Runecrafting Level 9
Materials 1 Rune Essence
Base Quantity 1
Base Experience 10 XP
Base Creation Time 2s

Loot

Uses

Magic

Spell Requirements Type Description Runes Item Cost
Earth Strike Earth Strike Magic Level 6 Standard Combat spell with a max hit of 70 1 Air Rune, 1 Mind Rune, 1 Earth Rune
OR
1 Dust Rune, 1 Mind Rune
Earth Bolt Earth Bolt Magic Level 19 Standard Combat spell with a max hit of 120 2 Air Rune, 1 Chaos Rune, 3 Earth Rune
OR
2 Dust Rune, 1 Chaos Rune
Earth Blast Earth Blast Magic Level 33 Standard Combat spell with a max hit of 160 3 Air Rune, 1 Death Rune, 4 Earth Rune
OR
3 Dust Rune, 1 Death Rune
Nature's Call Nature's Call Magic Level 40
Nature's Call Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 15% chance to apply one of the following: applies stun for 1 turn; or gives the enemy +15% Attack Interval for 2 of the enemy's turns. 2 Air Rune, 2 Water Rune, 2 Earth Rune, 2 Fire Rune, 2 Nature Rune
OR
2 Steam Rune, 2 Dust Rune, 2 Nature Rune
Earth Wave Earth Wave Magic Level 48 Standard Combat spell with a max hit of 200 5 Air Rune, 1 Blood Rune, 7 Earth Rune
OR
5 Dust Rune, 1 Blood Rune
Earth Surge Earth Surge Magic Level 64 Standard Combat spell with a max hit of 240 7 Air Rune, 1 Ancient Rune, 10 Earth Rune
OR
7 Dust Rune, 1 Ancient Rune
Nature's Wrath Nature's Wrath Magic Level 65
Nature's Wrath Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. 4 Air Rune, 4 Water Rune, 4 Earth Rune, 4 Fire Rune, 4 Nature Rune
OR
4 Steam Rune, 4 Dust Rune, 4 Nature Rune
Quake Quake Magic Level 94
Complete Earth God Dungeon 100 times
Ancient Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn. 25 Earth Rune, 7 Ancient Rune, 7 Havoc Rune
Fervor I Fervor I Magic Level 35 Aurora +5% Lifesteal
+5% Melee Evasion
3 Earth Rune, 1 Light Rune
Fervor II Fervor II Magic Level 60 Aurora +10% Lifesteal
+10% Melee Evasion
4 Earth Rune, 2 Light Rune
Fervor III Fervor III Magic Level 85
Book of Eli Equipped
Aurora +15% Lifesteal
+15% Melee Evasion
5 Earth Rune, 3 Light Rune
Fury IV Fury IV Magic Level 102
Book of the Ancients Equipped
Aurora +25% Magic Evasion
+125 Maximum Hit
5 Air Rune, 5 Earth Rune, 5 Fire Rune, 5 Light Rune, 3 Infernal Rune
Fervor IV Fervor IV Magic Level 105
Book of the Ancients Equipped
Aurora +20% Lifesteal
+25% Melee Evasion
8 Earth Rune, 5 Light Rune, 8 Blood Rune
Superheat I Superheat I Magic Level 5 Alt. Magic Create 1 x bars using 1 x required ores. 1 Nature Rune, 2 Earth Rune, 2 Fire Rune
OR
1 Nature Rune, 2 Lava Rune
Bone Offering Bone Offering Magic Level 18 Alt. Magic Creates 3 x Bones. 1 Nature Rune, 1 Earth Rune
Superheat II Superheat II Magic Level 25 Alt. Magic Create 2 x bars using 1 x required ores. 1 Nature Rune, 3 Earth Rune, 3 Fire Rune
OR
1 Nature Rune, 3 Lava Rune
Unholy Offering Unholy Offering Magic Level 40 Alt. Magic Converts 1 x Unholy Logs in to 5 x Unholy Dust. 2 Nature Rune, 1 Earth Rune 1 Unholy Logs
Rags to Riches I Rags to Riches I Magic Level 48 Alt. Magic Convert selected Junk item, obtained from Fishing, into a random Gem. 1 Nature Rune, 2 Water Rune, 2 Earth Rune
OR
1 Nature Rune, 2 Mud Rune
Blessed Offering Blessed Offering Magic Level 56 Alt. Magic Creates 3 x Holy Dust. 2 Nature Rune, 1 Earth Rune
Superheat III Superheat III Magic Level 64 Alt. Magic Create 3 x bars using 1 x required ores. 1 Nature Rune, 4 Earth Rune, 4 Fire Rune, 1 Spirit Rune
OR
1 Nature Rune, 4 Lava Rune, 1 Spirit Rune
Cursed Offering Cursed Offering Magic Level 65 Alt. Magic Converts 1 x Cursed Logs in to 5 x Cursed Dust. 3 Nature Rune, 2 Earth Rune 1 Cursed Logs
Rags to Riches II Rags to Riches II Magic Level 70 Alt. Magic Convert Coal Ore into a random Gem. 2 Nature Rune, 4 Water Rune, 4 Earth Rune, 2 Spirit Rune
OR
2 Nature Rune, 4 Mud Rune, 2 Spirit Rune
1 Coal Ore
Superheat IV Superheat IV Magic Level 95 Alt. Magic Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. 2 Nature Rune, 7 Earth Rune, 7 Fire Rune, 3 Spirit Rune
OR
2 Nature Rune, 7 Lava Rune, 3 Spirit Rune
Superheat V Superheat V Magic Level 110 Alt. Magic Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. 16 Air Rune, 16 Earth Rune, 16 Fire Rune, 10 Soul Rune
OR
8 Infernal Rune, 10 Soul Rune
Embellish Embellish Magic Level 114 Alt. Magic Converts 500 Non-Perfect food into 300 of its Perfect version. 30 Nature Rune, 30 Air Rune, 30 Earth Rune, 30 Fire Rune
OR
20 Nature Rune, 15 Infernal Rune
2 Runestone
100 Charcoal
Rags to Riches III Rags to Riches III Magic Level 116 Alt. Magic Converts 5 x Meteorite Ore into a random Superior Gem. 25 Nature Rune, 40 Air Rune, 40 Earth Rune, 40 Fire Rune
OR
25 Nature Rune, 20 Infernal Rune
5 Meteorite Ore
Item Alchemy IV Item Alchemy IV Magic Level 118 Alt. Magic Convert selected item into GP worth 250% of the item's base sale price. 15 Soul Rune, 24 Air Rune, 24 Earth Rune, 24 Fire Rune
OR
15 Soul Rune, 12 Infernal Rune