Earth Guard: Difference between revisions

From Melvor Idle
(Automatic update of monsters page.)
(Automatic update of monsters page.)
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{{V0.16.1}}{{Monster|name=Earth Guard|monsterID=97|combatLevel=177|hitpoints=2000|attackspeed=2.8|attacks=* 60% [[File:Ranged (skill).svg|25px|middle]] 1-320 Ranged Damage
{{V0.16.2}}{{Monster|name=Earth Guard|monsterID=97|combatLevel=177|hitpoints=2000|attackspeed=2.8|attacks=* 60% [[File:Ranged (skill).svg|25px|middle]] 1-320 Ranged Damage
* 40% [[File:Ranged (skill).svg|25px|middle]] Stone Wall
* 40% [[File:Ranged (skill).svg|25px|middle]] Stone Wall
** Puts up a wall that provides +20% damage reduction for 2 attack turns. Fails if already active.
** Puts up a wall that provides +20% damage reduction for 2 attack turns. Fails if already active.

Revision as of 10:04, 17 August 2020

Template:V0.16.2


Earth Guard
Earth Guard (monster).svg
Monster ID: 97
Zones:

Earth God Dungeon (dungeon).svg Earth God Dungeon

Combat

Combat Stats
Combat Level: 177
Hitpoints: 2,000
Attack Speed: 2.8 s
Accuracy Rating: 13376
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
8,256 10,836 7,360
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
120 120 120 200 100


Attacks

  • 60% Ranged (skill).svg 1-320 Ranged Damage
  • 40% Ranged (skill).svg Stone Wall
    • Puts up a wall that provides +20% damage reduction for 2 attack turns. Fails if already active.

Drops

100% chance for: