Earth God Dungeon/Guide: Difference between revisions

From Melvor Idle
(added some more information about cloudburst usage, cloudburst is 3-4 times faster (even with adjusted time, even with surge 2) than gust)
(Grammar & formatting)
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The idea is to get out of stun faster than {{MonsterIcon|Terran}} can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.6 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses. Therefore, it is only safe to use {{ItemIcon|Cloudburst Staff}} while using {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} at this point of progression.
The idea is to get out of stun faster than {{MonsterIcon|Terran}} can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.6 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses. Therefore, it is only safe to use {{ItemIcon|Cloudburst Staff}} while using {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} at this point of progression.


The safest spell to use while maintaining a decent [[Dragons_Den/Guide#Adjusted_clear_time|adjusted clear time]] is likely the 20k-accuracy {{Icon|Gust|type=spell}}, with a wand and a shield equipped
The safest spell to use while maintaining a decent [[Dragons_Den/Guide#Adjusted_clear_time|adjusted clear time]] is likely the 20k-accuracy {{Icon|Gust|type=spell}}, with a wand and a shield equipped.


Worth noting that with {{ItemIcon|Cloudburst Staff}}, even with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}, will likely far outpace any other spell/weapon combo, however, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. {{PetIcon|Otto}} or {{ItemIcon|Elder Crown}} in the passive slot no longer requiring you to spend air runes on the Surge Auroras makes this particular method effectively foolproof
Worth noting that using {{ItemIcon|Cloudburst Staff}}, even with {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}}, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. {{PetIcon|Otto}} or {{ItemIcon|Elder Crown}} in the passive slot will avoid the need to spend {{ItemIcon|Air Rune|Air Runes}} on Surge Auroras, making this particular method effectively foolproof.


Any setup you use needs to be checked with the [[Combat Simulator]] to be sure of its efficacy for *you*
Any setup you use needs to be checked with the [[Combat Simulator]] to be sure of its efficacy for ''you''.


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{| class="wikitable"  
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|- class="headerRow-0"
! Item
! Item
! DR%
! DR%
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| 0%
| 0%
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| Total
! scope="row" | Total
| 53%
| 53%
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Revision as of 22:23, 9 April 2022

This page was last updated for (v1.0.3).

Gear

Due to the Combat Triangle, it is recommended to clear the Earth God Dungeon with Magic because the enemies here are mostly Melee, including the final boss Terran.

The idea is to get out of stun faster than Terran can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.6 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses. Therefore, it is only safe to use Cloudburst Staff while using Surge I or Surge II at this point of progression.

The safest spell to use while maintaining a decent adjusted clear time is likely the 20k-accuracy Gust, with a wand and a shield equipped.

Worth noting that using Cloudburst Staff, even with Surge I or Surge II, will likely far outpace any other spell/weapon combo. However, be aware that this will cost a lot of runes, and running out of them will put you in danger of dying. Otto or Elder Crown in the passive slot will avoid the need to spend Air Runes on Surge Auroras, making this particular method effectively foolproof.

Any setup you use needs to be checked with the Combat Simulator to be sure of its efficacy for you.

Item DR%
Glacia God Helmet 8%
Glacia God Platebody 8%
Glacia God Platelegs 8%
Glacia God Boots 8%
Glacia God Gloves 8%
Skull Cape 3%
Elite Amulet of Magic 2%
Warlock Ring 0%
Scaled Shield 8%
Magic Wand (Powerful) 0%
Total 53%

Check if you can idle the dungeon with the Combat Simulator. You can get away from the stun of some creatures in time, so it's hard to use Can I Idle correctly in this case.

Use Silver Diamond Ring, Infernal Cape, and Dragonfire Shield if you don't have enough DR.

Ring of Wealth or Aorpheat's Signet Ring can be used if you don't have the Warlock Ring, but the adjusted drop time is worse with them.

FEZ is good but not mandatory.

If you have unused Water Chests, you might want to open them for the Magic Wand (Elite).