Dungeons: Difference between revisions

18 bytes removed ,  21 December 2020
Removed 'Guides' category, updated version
(updated with current available info. Missing gp data from miolite caves & into the mist)
(Removed 'Guides' category, updated version)
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{{V0.17.0}}
{{V|0.18.0}}
== Dungeon Mechanics ==
== Dungeon Mechanics ==
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster.
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster.
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{{Menu}}
{{Menu}}
[[Category:Guides]][[Category:Released in v0.15]]
[[Category:Released in v0.15]]