Dragons Den/Guide: Difference between revisions

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{{V|1.0.1}}
{{V|1.0.4}}


===Why clear Dragons Den?===
===Why Clear Dragons Den?===
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|(U) Ancient D-hide Vambraces}}, and {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Air God Dungeon|notext=true}} [[Air God Dungeon/Guide|Air]] and {{ZoneIcon|Water God Dungeon|notext=true}} [[Water God Dungeon/Guide|Water]] God Dungeons.  
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|(U) Ancient D-hide Vambraces}}, and {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Air God Dungeon|notext=true}} [[Air God Dungeon/Guide|Air]] and {{ZoneIcon|Water God Dungeon|notext=true}} [[Water God Dungeon/Guide|Water]] God Dungeons. The {{ItemIcon|(U) Ancient D-hide Shield}} can be upgraded into the {{ItemIcon|Scaled Shield}}, a bis ranged shield for a very long time.


Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}. Keep them only if you didn't already get your {{Skill|Ranged}} to level 85.
Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}. Keep them only if you didn't already get your {{Skill|Ranged}} to level 85.
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The ring slot in the given builds is free. It is suggested to use {{ItemIcon|Ring of Wealth}} if you have it or {{ItemIcon|Aorpheat's Signet Ring}} otherwise.
The ring slot in the given builds is free. It is suggested to use {{ItemIcon|Ring of Wealth}} if you have it or {{ItemIcon|Aorpheat's Signet Ring}} otherwise.
According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulation] - it takes, on average, 506 Elder Chest opens to obtain all items from the {{ZoneIcon|Dragons Den}}. It takes 657 opens to obtain all items from the {{ZoneIcon|Dragons Den}} with a 75% probability and 1165 opens to obtain all items with a 95% probability.




====Basic Magic====
====Basic Magic====


Below is a basic build that needs {{SkillReq|Runecrafting|90}} to create, {{SkillReq|Magic|78}} to wear, and {{Icon|Hitpoints|qty=830|type=skill|HP}} to idle.
Below is a basic build that needs {{SkillReq|Runecrafting|90}} to create, {{SkillReq|Magic|78}} to wear, and {{Icon|Hitpoints|qty=870|type=skill|HP}} to idle.


The spell of choice is {{Icon|Fire Surge|type=spell}} with combination runes.
The spell of choice is {{Icon|Fire Surge|type=spell}} with combination runes.
{| class="wikitable"
{{Equipment/Recommended
|-
|style=Magic
! Item
|showDR=true
! Slot
|helm1=Fire Expert Wizard Hat
! DR%
|neck1=Amulet of Magic
|-
|body1=Fire Expert Wizard Robes
| {{ItemIcon|Fire Expert Wizard Hat}}
|legs1=Fire Expert Wizard Bottoms
| Head
|weapon1=Magic Wand (Powerful)
| 5%
|shield1=Miolite Shield
|-
|gloves1=Paladin Gloves
| {{ItemIcon|Fire Expert Wizard Robes}}
|boots1=Fire Expert Wizard Boots
| Body
}}
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| Leggings
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| Boots
| 5%
|-
| {{ItemIcon|Paladin Gloves}}
| Hands
| 4%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| Weapon
| 0%
|-
! scope="row" colspan="2" | Total
| 24%
|}


====Melee====
====Melee====


The following build needs {{SkillReq|Smithing|99}} to create, {{SkillReq|Attack|70}} to wear, and {{Icon|Hitpoints|qty=780|type=skill|HP}} to idle.
The following build needs {{SkillReq|Smithing|99}} to create, {{SkillReq|Attack|70}} to wear, and {{Icon|Hitpoints|qty=780|type=skill|HP}} to idle.
 
{{Equipment/Recommended
{| class="wikitable"
|style=Melee
|-
|showDR=true
! Item
|helm1=(G) Dragon Helmet
! Slot
|neck1=!{{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
! DR%
|body1=(G) Dragon Platebody
|-
|legs1=(G) Dragon Platelegs
| {{ItemIcon|(G) Dragon Helmet}}
|weapon1=!{{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}}
| Head
|shield1=(G) Dragon Shield
| 6%
|gloves1=Paladin Gloves
|-
|boots1=(G) Dragon Boots
| {{ItemIcon|(G) Dragon Platebody}}
}}
| Body
| 6%
|-
| {{ItemIcon|(G) Dragon Platelegs}}
| Leggings
| 6%
|-
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
|-
| {{ItemIcon|(G) Dragon Shield}}
| Off-hand
| 6%
|-
| {{ItemIcon|Paladin Gloves}}
| Hands
| 4%
|-
| {{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
| Neck
| 0%
|-
| {{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}}
| Weapon
| 0%
|-
! scope="row" colspan="2" | Total
| 34%
|}


====Advanced Magic====
====Advanced Magic====
For comparison, here's the magic build that takes less time to acquire than the {{ItemIcon|Ancient Claw}} and needs {{Icon|Hitpoints|qty=860|type=skill|HP}} to idle.
For comparison, here's the magic build that takes less time to acquire than the {{ItemIcon|Ancient Claw}} and needs {{Icon|Hitpoints|qty=860|type=skill|HP}} to idle.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Fire Expert Wizard Hat
|neck1=Elite Amulet of Defence
|cape1=Skull Cape
|body1=Fire Expert Wizard Robes
|legs1=Fire Expert Wizard Bottoms
|weapon1=Magic Wand (Powerful)
|shield1=Book of Eli
|gloves1=Elementalist Gloves
|boots1=Fire Expert Wizard Boots
}}


{| class="wikitable"
===Adjusted Clear Time===
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|Fire Expert Wizard Hat}}
| Head
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Robes}}
| Body
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| Leggings
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| Boots
| 5%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| Weapon
| 0%
|-
| {{ItemIcon|Enchanted Cape}}
| Cape
| 0%
|-
| {{ItemIcon|Elite Amulet of Defence}}
| Neck
| 2%
|-
| {{ItemIcon|Book of Eli}}
| Off-hand
| 0%
|-
| {{ItemIcon|Elementalist Gloves}}
| Hands
| 0%
|-
! scope="row" colspan="2" | Total
| 22%
|}
 
===Adjusted clear time===
Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.
Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.
{| class="wikitable"  
{| class="wikitable"  
! Build
! Build
! Seconds per clear
! Adjusted clears per hour
|-
|-
| Basic Magic
| {{ItemIcon|Sunset Rapier}}
| 609
| 3.7
|-
|-
| Advanced Magic
| Basic Magic
| 463
| 4.1
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Ancient Claw}}
| 462
| 4.1
|-
|-
| {{ItemIcon|Ancient Claw}}
| Advanced Magic
| 404
| 5.8
|}
|}


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The mining time is the one with the {{UpgradeIcon|Dragon Pickaxe}} upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: {{ItemIcon|Rune Essence|Essence}}, {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Fire Rune|Fire}}, {{ItemIcon|Smoke Rune|Smoke}} and {{ItemIcon|Ancient Rune|Ancient}} runes.
The mining time is the one with the {{UpgradeIcon|Dragon Pickaxe}} upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: {{ItemIcon|Rune Essence|Essence}}, {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Fire Rune|Fire}}, {{ItemIcon|Smoke Rune|Smoke}} and {{ItemIcon|Ancient Rune|Ancient}} runes.


<math>T_m = N * (7 * (1 + 2/16 + 2/16) / 16 + 1 / 16) * 1.3 = N / 16 * (8.75 + 1) * 1.3 = N * 12.675 / 16</math>
<math>T_m = N * (7 * (2/16 + 2/16) / 16 + 1 / 16 + 7 / 16) * 1.3 = N * (7 * (2/16 + 2/16) + 1) / 16 * 1.3 + 7 / 16 * 1.3</math>
 
For <math>T_r</math> compared to <math>T_m</math>, the only difference is that the number of mined essence is multiplied by 2 instead of 1.3.
 
<math>T_r = N * 9.75 * 2 / 16 = N * 9.75 / 8</math>
 
You can check out the intermediate steps with the following Google Sheet ([https://docs.google.com/spreadsheets/d/1wpcsRfkIDdK5nDsD_MuKgsLrXirqjrzqCHL3SA8Z7s4/edit#gid=0 link]).
 
The {{ItemIcon|Magic Wand (Powerful)|magic}} inputs are 1060 crabs, 1205 ancient runes, and 16 dungeons per hour.<br>
The adjusted clear time is 609 seconds per clear.
 


The {{ItemIcon|Sunset Rapier|rapier}} inputs are 655 crabs and 9.8 dungeons per hour.<br>
For <math>T_r</math> compared to <math>T_m</math>, the difference is that we don't account for one rune essence in the {{ItemIcon|Smoke Rune}} because we don't need to runecraft it separately unlike all other parts of the formula.
The adjusted clear time is 462 seconds per clear.


<math>T_r = N * (7 * (2/16 + 2/16) + 1) / 16 * 2</math>


The {{ItemIcon|Ancient Claw|claw}} inputs are 626 crabs and 10.7 dungeons per hour.<br>
You can check out the intermediate steps with the following Google Sheet ([https://docs.google.com/spreadsheets/d/1Wkic1HnSjkvFuq78UhuIe4BUTxc1EcedhRIcKsXRq0I/edit#gid=0 link]).
The adjusted clear time is 404 seconds per clear.
 
The Advanced Magic build inputs are 1000 crabs, 1170 ancient runes, and 20 dungeons per hour.<br>
The adjusted clear time is 463 seconds per clear.
|title=Details|color=default}}
|title=Details|color=default}}


It is assumed that the Advanced Magic build would equal the Ancient Claw build if resource preservation were to be accounted for.
Advanced Magic is the clear leader, therefore it is recommended to farm the Dragons Den dungeon with the Advanced Magic build.
 
Therefore, both Advanced Magic and Ancient Claw builds are recommended depending on what you want to train.


====Food expenditure====
====Food Expenditure====
The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example, with some upgrades ({{ItemIcon|Fishing Skillcape}}, {{ItemIcon|Cooking Skillcape}}, 99 mastery, top fishing rod, {{ItemIcon|Amulet of Fishing}}), the fishing and cooking times are the following:  
The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example, with some upgrades ({{ItemIcon|Fishing Skillcape}}, {{ItemIcon|Cooking Skillcape}}, 99 mastery, top fishing rod, {{ItemIcon|Amulet of Fishing}}), the fishing and cooking times are the following:  
{| class="wikitable"  
{| class="wikitable"  
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| 9.35
| 9.35
| 580
| 580
| 51.24
| 51.2
|-
|-
| {{ItemIcon|Crab}}
| {{ItemIcon|Crab}}

Revision as of 07:10, 18 July 2022

This page was last updated for (v1.0.4).

Why Clear Dragons Den?

Dragons Den is usually cleared for the Ancient Crossbow, (U) Ancient D-hide Vambraces, and (U) Ancient D-hide Shield because they are wanted for the Air and Water God Dungeons. The (U) Ancient D-hide Shield can be upgraded into the Scaled Shield, a bis ranged shield for a very long time.

Other parts of the Ancient set are of little importance because you will use the Aeris God Armour for the Water God Dungeon. Keep them only if you didn't already get your Ranged to level 85.

Gear to idle

Because all enemies in Dragons Den are Melee, it is advised to use a Magic or Melee build due to the Combat Triangle.

This guide assumes that you have Auto Eat - Tier III. Crabs were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.

The simulations are run on a character with lvl 80 in all combat skills except Hitpoints.

Due to the wide range of cases, it is recommended to use the Combat Simulator to compare the options tailored for your situation.

The ring slot in the given builds is free. It is suggested to use Ring of Wealth if you have it or Aorpheat's Signet Ring otherwise.

According to the simulation - it takes, on average, 506 Elder Chest opens to obtain all items from the Dragons Den. It takes 657 opens to obtain all items from the Dragons Den with a 75% probability and 1165 opens to obtain all items with a 95% probability.


Basic Magic

Below is a basic build that needs Runecrafting Level 90 to create, Magic Level 78 to wear, and 870 HP to idle.

The spell of choice is Fire Surge with combination runes.

Melee

The following build needs Smithing Level 99 to create, Attack Level 70 to wear, and 780 HP to idle.

Advanced Magic

For comparison, here's the magic build that takes less time to acquire than the Ancient Claw and needs 860 HP to idle.

Adjusted Clear Time

Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.

Build Adjusted clears per hour
Sunset Rapier 3.7
Basic Magic 4.1
Ancient Claw 4.1
Advanced Magic 5.8
Details
Adjusted clear time [math]\displaystyle{ A }[/math] is calculated by dividing the overall time [math]\displaystyle{ T_{all} }[/math] by the number of dungeons [math]\displaystyle{ D_h }[/math] cleared per one hour.

The overall time [math]\displaystyle{ T_{all} }[/math] is calculated by the sum of one hour plus the time required to produce the Crabs [math]\displaystyle{ T_c }[/math], mine essence [math]\displaystyle{ T_m }[/math], and create runes [math]\displaystyle{ T_r }[/math]. All measured in seconds. The number of spent Ancient runes is noted as [math]\displaystyle{ N }[/math].

The Crab total preparation time is 6.9 seconds per Crab.

The Fire Surge with the combination runes is used.

The approximate Adventure situation is taken for Runecrafting. In particular, Mining Gloves and Elemental Potion are not used. The Runecrafting 95% milestone of the mastery pool is active, and the runes have 99 mastery, meaning that 16 runes are produced per two seconds. No rune preservation or doubling.

The mining time is the one with the Dragon Pickaxe upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: Essence, Air, Fire, Smoke and Ancient runes.

[math]\displaystyle{ T_m = N * (7 * (2/16 + 2/16) / 16 + 1 / 16 + 7 / 16) * 1.3 = N * (7 * (2/16 + 2/16) + 1) / 16 * 1.3 + 7 / 16 * 1.3 }[/math]

For [math]\displaystyle{ T_r }[/math] compared to [math]\displaystyle{ T_m }[/math], the difference is that we don't account for one rune essence in the Smoke Rune because we don't need to runecraft it separately unlike all other parts of the formula.

[math]\displaystyle{ T_r = N * (7 * (2/16 + 2/16) + 1) / 16 * 2 }[/math]

You can check out the intermediate steps with the following Google Sheet (link).

Advanced Magic is the clear leader, therefore it is recommended to farm the Dragons Den dungeon with the Advanced Magic build.

Food Expenditure

The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example, with some upgrades ( Fishing Skillcape, Cooking Skillcape, 99 mastery, top fishing rod, Amulet of Fishing), the fishing and cooking times are the following:

Food Fishing time (s) Cooking time (s) HP HP per second
Whale (Perfect) 1.97 9.35 580 51.2
Crab 0.96 5.95 150 21.7

In other words, if you prepare Whales instead of Crabs, you would more than double your speed of food preparation, which is a huge boost to the clear time.