Dragons Den/Guide: Difference between revisions

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===Why clear Dragons Den?===
===Why Clear Dragons Den?===
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|(U) Ancient D-hide Vambraces}}, and optionally {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Air God Dungeon|notext=true}} [[Air God Dungeon/Guide|Air]] and {{ZoneIcon|Water God Dungeon|notext=true}} [[Water God Dungeon/Guide|Water]] God Dungeons.  
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|(U) Ancient D-hide Vambraces}}, and {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Air God Dungeon|notext=true}} [[Air God Dungeon/Guide|Air]] and {{ZoneIcon|Water God Dungeon|notext=true}} [[Water God Dungeon/Guide|Water]] God Dungeons. The {{ItemIcon|(U) Ancient D-hide Shield}} can be upgraded into the {{ItemIcon|Scaled Shield}}, a bis ranged shield for a very long time.


Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}.
Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}. Keep them only if you didn't already get your {{Skill|Ranged}} to level 85.


===Gear to idle===
===Gear to idle===
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Because all enemies in {{ZoneIcon|Dragons Den}} are {{Icon|Melee}}, it is advised to use a {{Skill|Magic}} or {{Icon|Melee}} build due to the [[Combat Triangle]].
Because all enemies in {{ZoneIcon|Dragons Den}} are {{Icon|Melee}}, it is advised to use a {{Skill|Magic}} or {{Icon|Melee}} build due to the [[Combat Triangle]].


This guide assumes that you have {{UpgradeIcon|Auto Eat - Tier III}}.
This guide assumes that you have {{UpgradeIcon|Auto Eat - Tier III}}. {{ItemIcon|Crab|Crabs}} were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.


The simulations are run on a character with lvl 80 in all combat skills except {{Skill|Hitpoints}}.
The simulations are run on a character with lvl 80 in all combat skills except {{Skill|Hitpoints}}.
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Due to the wide range of cases, it is recommended to use the [[Combat Simulator]] to compare the options tailored for your situation.
Due to the wide range of cases, it is recommended to use the [[Combat Simulator]] to compare the options tailored for your situation.


The ring slot in the given builds is free. It is suggested to put {{ItemIcon|Ring of Wealth}} here if you have it or {{ItemIcon|Aorpheat's Signet Ring}} otherwise.
The ring slot in the given builds is free. It is suggested to use {{ItemIcon|Ring of Wealth}} if you have it or {{ItemIcon|Aorpheat's Signet Ring}} otherwise.


====Magic====
According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulation] - it takes, on average, 506 Elder Chest opens to obtain all items from the {{ZoneIcon|Dragons Den}}. It takes 657 opens to obtain all items from the {{ZoneIcon|Dragons Den}} with a 75% probability and 1165 opens to obtain all items with a 95% probability.


Below is a basic build that needs {{SkillReq|Runecrafting|90}} to create, {{SkillReq|Magic|78}} to wear, and {{Icon|Hitpoints|qty=830|type=skill|HP}} to idle.


The spell of choice is {{Icon|Fire Surge|type=spell}}.
====Basic Magic====
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|Fire Expert Wizard Hat}}
| Head
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Robes}}
| Body
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| Leggings
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| Boots
| 5%
|-
| {{ItemIcon|Paladin Gloves}}
| Hands
| 4%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| Weapon
| 0%
|-
! scope="row" colspan="2" | Total
| 24%
|}


This build's clear speed is 16 dungeons per hour with 1060 {{ItemIcon|Crab|Crabs}} and 1205 {{ItemIcon|Ancient Rune|Ancient}} runes.
Below is a basic build that needs {{SkillReq|Runecrafting|90}} to create, {{SkillReq|Magic|78}} to wear, and {{Icon|Hitpoints|qty=870|type=skill|HP}} to idle.


The adjusted clear time is 841 seconds per dungeon.
The spell of choice is {{Icon|Fire Surge|type=spell}} with combination runes.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Fire Expert Wizard Hat
|neck1=Amulet of Magic
|body1=Fire Expert Wizard Robes
|legs1=Fire Expert Wizard Bottoms
|weapon1=Magic Wand (Powerful)
|shield1=Miolite Shield
|gloves1=Paladin Gloves
|boots1=Fire Expert Wizard Boots
}}


====Melee====
====Melee====


The following build needs {{SkillReq|Smithing|99}} to create, {{SkillReq|Attack|70}} to wear, and {{Icon|Hitpoints|qty=780|type=skill|HP}} to idle.
The following build needs {{SkillReq|Smithing|99}} to create, {{SkillReq|Attack|70}} to wear, and {{Icon|Hitpoints|qty=780|type=skill|HP}} to idle.
{{Equipment/Recommended
|style=Melee
|showDR=true
|helm1=(G) Dragon Helmet
|neck1=!{{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
|body1=(G) Dragon Platebody
|legs1=(G) Dragon Platelegs
|weapon1=!{{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}}
|shield1=(G) Dragon Shield
|gloves1=Paladin Gloves
|boots1=(G) Dragon Boots
}}


====Advanced Magic====
For comparison, here's the magic build that takes less time to acquire than the {{ItemIcon|Ancient Claw}} and needs {{Icon|Hitpoints|qty=860|type=skill|HP}} to idle.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Fire Expert Wizard Hat
|neck1=Elite Amulet of Defence
|cape1=Skull Cape
|body1=Fire Expert Wizard Robes
|legs1=Fire Expert Wizard Bottoms
|weapon1=Magic Wand (Powerful)
|shield1=Book of Eli
|gloves1=Elementalist Gloves
|boots1=Fire Expert Wizard Boots
}}
===Adjusted Clear Time===
Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.
{| class="wikitable"  
{| class="wikitable"  
! Build
! Adjusted clears per hour
|-
|-
! Item
| {{ItemIcon|Sunset Rapier}}
! Slot
| 3.7
! DR%
|-
| {{ItemIcon|(G) Dragon Helmet}}
| Head
| 6%
|-
| {{ItemIcon|(G) Dragon Platebody}}
| Body
| 6%
|-
| {{ItemIcon|(G) Dragon Platelegs}}
| Leggings
| 6%
|-
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
|-
| {{ItemIcon|(G) Dragon Shield}}
| Off-hand
| 6%
|-
| {{ItemIcon|Paladin Gloves}}
| Hands
| 4%
|-
|-
| {{ItemIcon|Amulet of Calculated Promotion}}
| Basic Magic
| Neck
| 4.1
| 0%
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Ancient Claw}}
| Weapon
| 4.1
| 0%
|-
|-
! scope="row" colspan="2" | Total
| Advanced Magic
| 34%
| 5.8
|}
|}


The clear speed of this build is 9.8 dungeons per hour with 655 {{ItemIcon|Crab|Crabs}}.
{{SpoilerBox|text=
 
The adjusted clear time is 835 seconds per dungeon.
 
With the {{ItemIcon|Ancient Claw}}, it is 10.7 dungeons per hour with 626 Crabs and the adjusted clear time being 746 seconds per dungeon.
 
===Adjusted clear time===
Adjusted clear time <math>A</math> is calculated by dividing the overall time <math>T_{all}</math> by the number of dungeons <math>D_h</math> cleared per one hour.
Adjusted clear time <math>A</math> is calculated by dividing the overall time <math>T_{all}</math> by the number of dungeons <math>D_h</math> cleared per one hour.


The overall time <math>T_{all}</math> is calculated by the sum of one hour plus the time required to produce the {{ItemIcon|Crab|Crabs}} <math>T_c</math>, mine essence <math>T_m</math>, and create runes <math>T_r</math>. All measured in seconds. The number of spent {{ItemIcon|Ancient Rune|Ancient}} runes is noted as <math>N</math>.
The overall time <math>T_{all}</math> is calculated by the sum of one hour plus the time required to produce the {{ItemIcon|Crab|Crabs}} <math>T_c</math>, mine essence <math>T_m</math>, and create runes <math>T_r</math>. All measured in seconds. The number of spent {{ItemIcon|Ancient Rune|Ancient}} runes is noted as <math>N</math>.


The {{ItemIcon|Crab|Crabs}} fishing time is 3.825 seconds and cooking time is 7 seconds.  
The {{ItemIcon|Crab}} total preparation time is 6.9 seconds per Crab.


The {{Icon|Fire Surge|type=spell}} with the combination runes is used.
The {{Icon|Fire Surge|type=spell}} with the combination runes is used.


The approximate {{Icon|Adventure}} mode situation is taken for Runecrafting. In particular, {{ItemIcon|Mining Gloves}} and {{ItemIcon|Elemental Potion IV|Elemental Potion}} are not used. The Runecrafting 95% milestone of the mastery pool is active, and the runes have 99 mastery, meaning that 16 runes are produced per two seconds. No rune preservation or doubling.
The approximate {{Icon|Adventure}} situation is taken for Runecrafting. In particular, {{ItemIcon|Mining Gloves}} and {{ItemIcon|Elemental Potion IV|Elemental Potion}} are not used. The Runecrafting 95% milestone of the mastery pool is active, and the runes have 99 mastery, meaning that 16 runes are produced per two seconds. No rune preservation or doubling.


The mining time is the one with the {{UpgradeIcon|Dragon Pickaxe}} upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: {{ItemIcon|Rune Essence|Essence}}, {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Fire Rune|Fire}}, {{ItemIcon|Smoke Rune|Smoke}} and {{ItemIcon|Ancient Rune|Ancient}} runes.
The mining time is the one with the {{UpgradeIcon|Dragon Pickaxe}} upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: {{ItemIcon|Rune Essence|Essence}}, {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Fire Rune|Fire}}, {{ItemIcon|Smoke Rune|Smoke}} and {{ItemIcon|Ancient Rune|Ancient}} runes.


<math>T_m = N * (7 * (1 + 2/16 + 2/16) / 16 + 1 / 16) * 1.3 = N / 16 * (8.75 + 1) * 1.3 = N * 12.675 / 16</math>
<math>T_m = N * (7 * (2/16 + 2/16) / 16 + 1 / 16 + 7 / 16) * 1.3 = N * (7 * (2/16 + 2/16) + 1) / 16 * 1.3 + 7 / 16 * 1.3</math>
 
For <math>T_r</math> compared to <math>T_m</math>, the only difference is that the number of mined essence is multiplied by 2 instead of 1.3.
 
<math>T_r = N * 9.75 * 2 / 16 = N * 9.75 / 8</math>
 
 
The {{ItemIcon|Magic Wand (Powerful)|magic}} build, <math>A_{magic}</math>:
 
<math>T_c = 1060 * (7 + 3.825) = 11475</math>


<math>T_m = 1205 * 12.675 / 16 = 955</math>
For <math>T_r</math> compared to <math>T_m</math>, the difference is that we don't account for one rune essence in the {{ItemIcon|Smoke Rune}} because we don't need to runecraft it separately unlike all other parts of the formula.


<math>T_r = 1205 * 9.75 / 8 = 1469</math>
<math>T_r = N * (7 * (2/16 + 2/16) + 1) / 16 * 2</math>


<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 11475 + 955 + 1469 = 17499</math>
You can check out the intermediate steps with the following Google Sheet ([https://docs.google.com/spreadsheets/d/1Wkic1HnSjkvFuq78UhuIe4BUTxc1EcedhRIcKsXRq0I/edit#gid=0 link]).
|title=Details|color=default}}


<math>D_h = 16</math>
Advanced Magic is the clear leader, therefore it is recommended to farm the Dragons Den dungeon with the Advanced Magic build.
 
<math>A_{magic} = T_{all} / D_h = 17499 / 16 = 1094</math>
 
 
The {{ItemIcon|Sunset Rapier|rapier}} build, <math>A_{rapier}</math>:
 
<math>T_c = 655 * 10.825 = 7091</math>
 
<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 7091 + 0 + 0 = 10691 </math>
 
<math>D_h = 9.8</math>
 
<math>A_{rapier} = T_{all} / D_h = 10691 / 9.8 = 1091</math>
 
 
The {{ItemIcon|Ancient Claw|claw}} build, <math>A_{claw}</math>:
 
<math>T_c = 626 * 10.825 = 6777</math>
 
<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 6777 + 0 + 0 = 10377</math>
 
<math>D_h = 10.7</math>
 
<math>A_{claw} = T_{all} / D_h = 10377 / 10.7 = 970</math>
 
<math></math>
 
 
For comparison, here's the magic build that takes less time to acquire than the {{ItemIcon|Ancient Claw}} and needs {{Icon|Hitpoints|qty=860|type=skill|HP}} to idle.


{| class="wikitable"
====Food Expenditure====
|-
The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example, with some upgrades ({{ItemIcon|Fishing Skillcape}}, {{ItemIcon|Cooking Skillcape}}, 99 mastery, top fishing rod, {{ItemIcon|Amulet of Fishing}}), the fishing and cooking times are the following:
! Item
! Slot
! DR%
|-
| {{ItemIcon|Fire Expert Wizard Hat}}
| Head
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Robes}}
| Body
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| Leggings
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| Boots
| 5%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| Weapon
| 0%
|-
| {{ItemIcon|Enchanted Cape}}
| Cape
| 0%
|-
| {{ItemIcon|Elite Amulet of Defence}}
| Neck
| 2%
|-
| {{ItemIcon|Book of Eli}}
| Off-hand
| 0%
|-
| {{ItemIcon|Elementalist Gloves}}
| Hands
| 0%
|-
! scope="row" colspan="2" | Total
| 22%
|}
 
The clear speed of this build is 20 dungeons per hour with 1000 {{ItemIcon|Crab|Crabs}} and 1170 {{ItemIcon|Ancient Rune|Ancient}} runes.
 
<math>A_{MidMagic}</math>:
 
<math>T_c = 1000 * 10.825 = 10825</math>
 
<math>T_m = 1170 * 12.675 / 16 = 927</math>
 
<math>T_r = 1170 * 9.75 / 8 = 1426</math>
 
<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 10825 + 927 + 1426 = 16778</math>
 
<math>D_h = 20</math>
 
<math>A_{MidMagic} = T_{all} / D_h = 16778 / 20 = 839</math>
 
As you see, the MidMagic build clears faster than the Claw build by 13% and has many options to be improved further.
 
Therefore, the magic build is suggested.
 
In addition, you can notice that the bulk of time is actually spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. For instance,  
{| class="wikitable"  
{| class="wikitable"  
|-
|-
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|-
|-
| {{ItemIcon|Whale (Perfect)}}
| {{ItemIcon|Whale (Perfect)}}
| 7.875
| 1.97
| 11
| 9.35
| 580
| 580
| 30.73
| 51.2
|-
|-
| {{ItemIcon|Crab}}
| {{ItemIcon|Crab}}
| 3.825
| 0.96
| 7
| 5.95
| 150
| 150
| 13.86
| 21.7
|}
|}


In other words, if you prepare Whales instead of Crabs, you would double your food-prep speed, which is a huge boost to the clear time.
In other words, if you prepare Whales instead of Crabs, you would more than double your speed of food preparation, which is a huge boost to the clear time.


{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
{{Menu}}

Revision as of 07:10, 18 July 2022

This page was last updated for (v1.0.4).

Why Clear Dragons Den?

Dragons Den is usually cleared for the Ancient Crossbow, (U) Ancient D-hide Vambraces, and (U) Ancient D-hide Shield because they are wanted for the Air and Water God Dungeons. The (U) Ancient D-hide Shield can be upgraded into the Scaled Shield, a bis ranged shield for a very long time.

Other parts of the Ancient set are of little importance because you will use the Aeris God Armour for the Water God Dungeon. Keep them only if you didn't already get your Ranged to level 85.

Gear to idle

Because all enemies in Dragons Den are Melee, it is advised to use a Magic or Melee build due to the Combat Triangle.

This guide assumes that you have Auto Eat - Tier III. Crabs were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.

The simulations are run on a character with lvl 80 in all combat skills except Hitpoints.

Due to the wide range of cases, it is recommended to use the Combat Simulator to compare the options tailored for your situation.

The ring slot in the given builds is free. It is suggested to use Ring of Wealth if you have it or Aorpheat's Signet Ring otherwise.

According to the simulation - it takes, on average, 506 Elder Chest opens to obtain all items from the Dragons Den. It takes 657 opens to obtain all items from the Dragons Den with a 75% probability and 1165 opens to obtain all items with a 95% probability.


Basic Magic

Below is a basic build that needs Runecrafting Level 90 to create, Magic Level 78 to wear, and 870 HP to idle.

The spell of choice is Fire Surge with combination runes.

Melee

The following build needs Smithing Level 99 to create, Attack Level 70 to wear, and 780 HP to idle.

Advanced Magic

For comparison, here's the magic build that takes less time to acquire than the Ancient Claw and needs 860 HP to idle.

Adjusted Clear Time

Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.

Build Adjusted clears per hour
Sunset Rapier 3.7
Basic Magic 4.1
Ancient Claw 4.1
Advanced Magic 5.8
Details
Adjusted clear time [math]\displaystyle{ A }[/math] is calculated by dividing the overall time [math]\displaystyle{ T_{all} }[/math] by the number of dungeons [math]\displaystyle{ D_h }[/math] cleared per one hour.

The overall time [math]\displaystyle{ T_{all} }[/math] is calculated by the sum of one hour plus the time required to produce the Crabs [math]\displaystyle{ T_c }[/math], mine essence [math]\displaystyle{ T_m }[/math], and create runes [math]\displaystyle{ T_r }[/math]. All measured in seconds. The number of spent Ancient runes is noted as [math]\displaystyle{ N }[/math].

The Crab total preparation time is 6.9 seconds per Crab.

The Fire Surge with the combination runes is used.

The approximate Adventure situation is taken for Runecrafting. In particular, Mining Gloves and Elemental Potion are not used. The Runecrafting 95% milestone of the mastery pool is active, and the runes have 99 mastery, meaning that 16 runes are produced per two seconds. No rune preservation or doubling.

The mining time is the one with the Dragon Pickaxe upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: Essence, Air, Fire, Smoke and Ancient runes.

[math]\displaystyle{ T_m = N * (7 * (2/16 + 2/16) / 16 + 1 / 16 + 7 / 16) * 1.3 = N * (7 * (2/16 + 2/16) + 1) / 16 * 1.3 + 7 / 16 * 1.3 }[/math]

For [math]\displaystyle{ T_r }[/math] compared to [math]\displaystyle{ T_m }[/math], the difference is that we don't account for one rune essence in the Smoke Rune because we don't need to runecraft it separately unlike all other parts of the formula.

[math]\displaystyle{ T_r = N * (7 * (2/16 + 2/16) + 1) / 16 * 2 }[/math]

You can check out the intermediate steps with the following Google Sheet (link).

Advanced Magic is the clear leader, therefore it is recommended to farm the Dragons Den dungeon with the Advanced Magic build.

Food Expenditure

The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example, with some upgrades ( Fishing Skillcape, Cooking Skillcape, 99 mastery, top fishing rod, Amulet of Fishing), the fishing and cooking times are the following:

Food Fishing time (s) Cooking time (s) HP HP per second
Whale (Perfect) 1.97 9.35 580 51.2
Crab 0.96 5.95 150 21.7

In other words, if you prepare Whales instead of Crabs, you would more than double your speed of food preparation, which is a huge boost to the clear time.