Dragon Valley: Difference between revisions

From Melvor Idle
(Automatic update of combatAreas page.)
(Added automatic monster box)
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{{V0.16.3}}
{{V0.16.3}}
{{CombatArea|name=Dragon Valley|id=1|monsterList=[[File:Green Dragon (monster).svg|25px|middle|link=Green Dragon]] [[Green Dragon]]<br />[[File:Blue Dragon (monster).svg|25px|middle|link=Blue Dragon]] [[Blue Dragon]]<br />[[File:Red Dragon (monster).svg|25px|middle|link=Red Dragon]] [[Red Dragon]]<br />[[File:Black Dragon (monster).svg|25px|middle|link=Black Dragon]] [[Black Dragon]]}}
{{CombatArea|name=Dragon Valley|id=1|monsterList=[[File:Green Dragon (monster).svg|25px|middle|link=Green Dragon]] [[Green Dragon]]<br />[[File:Blue Dragon (monster).svg|25px|middle|link=Blue Dragon]] [[Blue Dragon]]<br />[[File:Red Dragon (monster).svg|25px|middle|link=Red Dragon]] [[Red Dragon]]<br />[[File:Black Dragon (monster).svg|25px|middle|link=Black Dragon]] [[Black Dragon]]}}
== Monsters ==
{{AreaMonsters}}
[[Category:Combat Areas]]
[[Category:Combat Areas]]
{{CombatNav}}{{Menu}}
{{CombatNav}}{{Menu}}

Revision as of 16:14, 19 September 2020

Template:V0.16.3


Dragon Valley
Dragon Valley (combatArea).svg
Area ID: 1
Monsters:
Green Dragon (monster).svg Green Dragon
Blue Dragon (monster).svg Blue Dragon
Red Dragon (monster).svg Red Dragon
Black Dragon (monster).svg Black Dragon

Monsters

Name Combat Level Hitpoints Max Hit Combat Style
Green Dragon 79 750 143 Melee
Blue Dragon 90 900 168 Melee
Red Dragon 106 1,000 212 Melee
Black Dragon 120 1,200 268 Melee