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| | [[File:Defence (skill).svg|thumb|right|Defence]] |
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| | '''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with. |
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| | ==Mechanics== |
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| | The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the [[Combat#Evasion Rating|Evasion Rating section]] on the {{Icon|Combat}} page. |
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| | ==Gaining Defence XP== |
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| | Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style: |
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| | * While using {{Icon|Melee}}, select the Block Attack Style |
| | * While using {{Skill|Ranged}}, select the Longrange Attack Style |
| | * While using {{Skill|Magic}}, select the Defensive Attack Style |
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| [[File:Defence (skill).svg|thumb|right|Defence]]
| | XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively. |
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| The Defence skill increases the player's melee, ranged, and magic evasion rating. Defence experience is primarily earned by using the Block Attack Style during [[Combat]]. 0.4 XP is awarded per point of damage done to enemies when using the Block Attack Style. Using a mixed attack style will award 0.2 XP per point of damage done to enemies. Using the [[Gold Emerald Ring]] will increase Defence experience earned by 7%. Raising defence to level 99 will unlock the [[Defence Skillcape]] for purchase from the [[Shop]]. Equipping the [[Defence Skillcape]] will increase the player's defence bonus by 19. | | The {{ItemIcon|Gold Emerald Ring}} increases all combat XP gained by 7%. |
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| == Armour Materials == | | == Armour Materials == |
Revision as of 21:26, 12 December 2020
This page was last updated for (v0.17.0).
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Defence is one of the seven Combat skills in Melvor Idle. It is one of three skills (along with Hitpoints and Prayer) that is always used when determining a player or monster's Combat Level regardless of what combat style they are strongest with.
Mechanics
The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the Evasion Rating section on the Combat page.
Gaining Defence XP
Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style:
- While using Melee, select the Block Attack Style
- While using Ranged, select the Longrange Attack Style
- While using Magic, select the Defensive Attack Style
XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively.
The Gold Emerald Ring increases all combat XP gained by 7%.
Armour Materials
Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
Level Requirement
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Material
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1
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Bronze, Iron, Slayer (Basic)
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5
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Steel
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10
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Black
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20
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Mithril
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30
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Adamant, Slayer (Strong)
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40
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Rune, Ice
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60
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Dragon, Slayer (Elite)
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70
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Ancient
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85
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Terran God, Ragnar God
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Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Pet
The pet can be unlocked by doing any action that provides Defence XP.
Pet |
Name |
Effect
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Leonardo |
+1% Damage Reduction.
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