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Defence: Difference between revisions

From Melvor Idle
16 bytes removed ,  12 May 2023
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(Added Skill Unlocks table, reformatted Skillcapes, other small changes)
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[[File:Defence (skill).svg|thumb|150px|right|Defence]]
[[File:Defence (skill).svg|thumb|150px|right|Defence]]


'''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is used when determining a player or monster's [[Combat Level]], regardless of what combat style they are strongest with.
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is used when determining a player or monster's [[Combat Level]], regardless of what combat style they are strongest with.


A higher Defence level increases the player's evasion ratings in combat, which in turn lowers monsters' chance to hit in combat. Defence does ''not'' affect the damage dealt by a successful attack, which is mostly a factor of [[Damage Reduction]]. As it results in fewer hits against the player, however, a higher Defence level can help reduce [[food]] usage in combat. Defence has no effect in {{Skill|Thieving}}.
A higher Defence level increases the player's evasion ratings in combat, which in turn lowers monsters' chance to hit in combat. Defence does ''not'' affect the damage dealt by a successful attack, which is mostly a factor of [[Damage Reduction]]. As it results in fewer hits against the player, however, a higher Defence level can help reduce [[food]] usage in combat. Defence has no effect in {{Skill|Thieving}}.
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