Death Rune

From Melvor Idle
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Death Rune
Death Rune
No Description
Item ID: melvorD:Death_Rune
Category: Runecrafting
Type: Rune
Sells For: 4
Item Sources:
  • Killing: Moss Giant,Dark Wizard,Master Wizard,Vampire,Necromancer
  • Opening: Magic Chest,Water Chest,Cursed Rune Pouch
  • Pickpocketing: Wizard,Vampire
  • Runecrafting Level 65
  • Cartography Level 1
  • Shop
Item Uses:
Part of 100% Completion: Yes


Item Sources

Shop

Shop Purchase - Combat Supply II
Cost GP 120,000
5,000 Museum Token
Requirements Archaeology Level 90
Donate 150 Artefacts to the Museum in Archaeology
Contains 200 Rune Javelin
200 Death Rune
200 Magic Bones

Creation

Item Production
Requirements Runecrafting Level 65
Materials 1 Rune Essence
Base Quantity 1
Base Experience 18 XP
Base Creation Time 2s

Loot

Uses

Magic

Spell Requirements Type Description Runes
Wind Blast Wind Blast Magic Level 28 Standard Combat spell with a max hit of 130 6 Air Rune, 1 Death Rune
Water Blast Water Blast Magic Level 30 Standard Combat spell with a max hit of 145 3 Air Rune, 1 Death Rune, 4 Water Rune
OR
3 Mist Rune, 1 Death Rune
Earth Blast Earth Blast Magic Level 33 Standard Combat spell with a max hit of 160 3 Air Rune, 1 Death Rune, 4 Earth Rune
OR
3 Dust Rune, 1 Death Rune
Fire Blast Fire Blast Magic Level 37 Standard Combat spell with a max hit of 175 4 Air Rune, 1 Death Rune, 5 Fire Rune
OR
4 Smoke Rune, 1 Death Rune
Anguish I Anguish I Magic Level 30 Curse Enemies are inflicted with:
+5% more Damage taken
2 Body Rune, 1 Death Rune
Anguish II Anguish II Magic Level 50 Curse Enemies are inflicted with:
+10% more Damage taken
3 Body Rune, 2 Death Rune
Anguish III Anguish III Magic Level 70 Curse Enemies are inflicted with:
+15% more Damage taken
4 Body Rune, 3 Death Rune, 2 Havoc Rune
Decay Decay Magic Level 80 Curse Enemies are inflicted with:
-10% Global Evasion
+2% of Maximum Hitpoints taken as damage on a successful attack (once per turn)
2 Havoc Rune, 1 Death Rune, 3 Blood Rune
Petrified Petrified Magic Level 90
Cursed Arcana Equipped
Curse Enemies are inflicted with:
-15% Global Accuracy
-10% Global Evasion
+5% more Damage taken
5 Body Rune, 3 Death Rune, 3 Havoc Rune
Charged I Charged I Magic Level 45 Aurora +10 Minimum Hit 2 Chaos Rune, 2 Death Rune, 1 Light Rune
Charged II Charged II Magic Level 70 Aurora +20 Minimum Hit 3 Chaos Rune, 3 Death Rune, 2 Light Rune
Charged III Charged III Magic Level 95
Book of Eli Equipped
Aurora +40 Minimum Hit 4 Chaos Rune, 4 Death Rune, 3 Light Rune