Cooking
This page is out of date (v0.20). |
Cooking is used to turn raw fish and crops into edible food. Although produce such as Potatoes harvested while
Farming can be used as raw food, cooked food is substantially stronger, with even low level fish such as
Sardines healing more than
Carrots, the strongest raw crops.
Contents
Mechanics
The amount of time taken to cook food varies on the item being cooked. Purchasing the Art of Control god upgrade reduces this time by 15%. Using the
Pig and
Salamander synergy will reduce this by a further 0.1 seconds, and wearing the
Chef's Hat reduces it by another 0.1 seconds.
By default, you will receive one cooked fish for each successful cooking action. The chance to double the amount of food cooked starts at 0% and can be increased in several ways:
- The Generous Cook Potion increases the chance to double food by +10-50%, depending on tier.
Aorpheat's Signet Ring increases the chance to double food by +10%.
Ring of Wealth increases the chance to double food by 7%, but decreases the chance to preserve resources by 3%.
Cris increases the chance to double food by +5%.
- The 25% Mastery Pool Checkpoint increases the chance to double food by +5%.
The bonuses stack additively. For example, a player wearing Aorpheat's Signet Ring and using
Generous Cook Potion IV with
Cris unlocked while the 25% Mastery Pool Checkpoint is active will have a 70% chance to receive two fish instead of one.
Perfect Cook
Food that is actively cooked has a chance to be "perfectly cooked" giving the item 10% increased healing, and 50% increased sale value. this chance starts at 0%, and is increased by 5% every 10 mastery levels, 50% at 99 mastery, 2% by the Cooking Skillcape and 3% from upgrading the appropriate cooking utility to a max of 100%.
Passive Cooking
While one utility is actively cooking food, the other 2 can also passively cook to produce food. this will not grant any mastery or skill xp, is much slower than the active utility, and has no chance of preserving resources, doubling items or perfect cooking, however has no negative effects on the active utility.
Burning Food
There is a base 30% chance to burn food, which can be reduced via Mastery, down to 0. there is also a 25% chance to burn food with the Pig and
Mole synergy. if food is burnt during cooking, the player will only receive 1 xp, and unless preserved, the ingredients will be lost.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery level provides +0.6% success rate. Success rate is capped at 99%, except with Gloves or Cooking Skillcape. |
10 | +5% Perfect Cook Chance for this Item. |
20 | +5% Perfect Cook Chance for this Item. |
30 | +5% Perfect Cook Chance for this Item. |
40 | +5% Perfect Cook Chance for this Item. |
50 | +5% Perfect Cook Chance for this Item. |
60 | +5% Perfect Cook Chance for this Item. |
70 | +5% Perfect Cook Chance for this Item. |
80 | +5% Perfect Cook Chance for this Item. |
90 | +5% Perfect Cook Chance for this Item. |
99 | +50% Perfect Cook Chance for this Item. This cooked product heals you for an extra 20% when eaten. |
The cap of 100% success is reached at level 52 Mastery
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,550,000 xp | +5% increased Cooking Mastery XP |
25% | 3,875,000 xp | +5% increased chance to get double cooked Food |
50% | 7,750,000 xp | +10% chance to preserve raw food in Cooking |
95% | 14,725,000 xp | All Food heals for +10% HP |
Total Mastery Pool XP | 15,500,000 |
The heal bonuses from the per-item Mastery and the 95% Checkpoint bonus stack additively. If a player has 99 Mastery for a given fish and has the 95% Mastery Checkpoint unlocked, the fish will heal 130% of the normal amount.
The Mastery Checkpoint bonus also applies to uncooked Food such as crops grown via Farming.
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Effect |
---|---|---|
Cooking Skillcape | +100% chance to successfully Cook an item, +2% Global Perfect Cook chance, and -15% Cooking Interval |
Pet
The pet can be unlocked by doing any Cooking action.
Pet | Name | Effect |
---|---|---|
Cris | +5% Chance to Double Items in Cooking |
Cooking Utilities
Cooking utilities can be purchased from the Shop if the player has the required skill levels. Cooking fires increase the amount of Cooking experience gained from items cooked on the fire, while furnaces and pots increase the chance of acquiring double items when actively cooking with the furnace or pot. In addition, all utilities provide additional chance to perfectly cook an item.
Cooking Fires
Furnaces
Pots
Cooking Items
Cooking Fire
These items can be cooked using a Cooking Fire.
Cooked Item | Cook Time | XP | Healing | Value | Ingredients | |||||
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Shrimp | 1 | 2s | 5 | 1 | |||||
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Beef | 1 | 3s | 10 | 1 ![]() | ||||
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Sardine | 5 | 2s | 10 | 1 | |||||
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Herring | 10 | 3s | 15 | 1 | |||||
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Seahorse | 15 | 4s | 50 | 1 | |||||
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Trout | 20 | 4s | 33 | 1 | |||||
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Salmon | 35 | 4s | 40 | 1 | |||||
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Lobster | 40 | 5s | 66 | 1 | |||||
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Swordfish | 50 | 5s | 83 | 1 | |||||
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Anglerfish | 50 | 6s | 100 | 1 | |||||
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Fanfish | 55 | 6s | 120 | 1 | |||||
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Crab | 60 | 7s | 140 | 1 | |||||
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Carp | 65 | 7s | 150 | 1 | |||||
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Shark | 70 | 8s | 186 | 1 | |||||
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Cave Fish | 75 | 9s | 186 | 1 | |||||
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Manta Ray | 85 | 10s | 291 | 1 | |||||
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Whale | 95 | 11s | 400 | 1 |
Furnace
These items are cooked using a Furnace.
Cooked Item | Cook Time | XP | Healing | Value | Ingredients | |||||
---|---|---|---|---|---|---|---|---|---|---|
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3x Bread | 1 | 8s | 13 | 1 ![]() | ||||
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Chicken | 4 | 8s | 44 | 1 ![]() | ||||
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8x Plain Pizza Slice | 9 | 8s | 72 | 1 ![]() ![]() | ||||
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Beef Pie | 17 | 8s | 117 | 1 ![]() ![]() | ||||
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8x Meat Pizza Slice | 25 | 8s | 161 | 2 ![]() ![]() ![]() | ||||
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2x Strawberry Cupcake | 41 | 8s | 214 | 1 ![]() ![]() | ||||
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2x Cherry Cupcake | 57 | 8s | 252 | 1 ![]() ![]() ![]() | ||||
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Apple Pie | 73 | 8s | 424 | 2 ![]() ![]() | ||||
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Strawberry Cake | 89 | 8s | 490 | 3 ![]() ![]() | ||||
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Carrot Cake | 97 | 8s | 603 | 3 ![]() ![]() |
Pot
These items are cooked using a Pot.
Cooked Item | Cook Time | XP | Healing | Value | Ingredients | |||||
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4x Basic Soup | 33 | 7s | 126 | 2 | ||||
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4x Hearty Soup | 49 | 7s | 223 | 1 | ||||
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4x Cream Corn Soup | 65 | 7s | 274 | 2 ![]() | ||||
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4x Chicken Soup | 81 | 7s | 617 | 1 ![]() ![]() |
Potion
The Generous Cook Potion has a chance to double food created. Charges are not used when burning food.
Potion | Tier | Charges | Effect |
---|---|---|---|
I | 15 | +10% Chance to Double Items in Cooking | |
II | 30 | +20% Chance to Double Items in Cooking | |
III | 40 | +30% Chance to Double Items in Cooking | |
IV | 60 | +50% Chance to Double Items in Cooking |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Cooking.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Pig | +10% Chance to Preserve Resources in Cooking | |||
Ent | Pig | +15% chance to receive +1 Cooked Food in Cooking. Cannot be doubled. | ||
Mole | Pig | Cooking Success Rate is capped at 75%. Grants 100 Coal Ore when failing to Cook Food. | ||
Octopus | Devil | +5% Cooking Mastery XP. -10% Cooking Skill XP. | ||
Pig | Crow | +5% chance to preserve resources in Cooking, and when creating Runes in Runecrafting. | ||
Pig | Salamander | -0.1s Skill Interval for Cooking & Smithing. | ||
Pig | Bear | Generous Cook Potions now provide +200% charges. This bonus is applied when a new potion is activated. | ||
Pig | Devil | +8% Firemaking & Cooking Mastery XP. -10% Firemaking & Cooking Preservation Chance. |
Skill Boosts
This table lists most sources of Cooking-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Cooking Boosts | Other Modifiers |
---|---|---|---|
Item | +10% Chance to Double Items in Cooking | ||
Item | +20% Chance to Double Items in Cooking | ||
Item | +30% Chance to Double Items in Cooking | ||
Item | +50% Chance to Double Items in Cooking | ||
Item (Cape) | -15% Cooking Interval +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen +100% to effective Mastery Pool progress Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Cape) | -15% Cooking Interval +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. |
||
Item (Cape) | -15% Cooking Interval +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
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Item (Helmet) | -0.1s Cooking Interval +1% Cooking Mastery XP +1% Cooking Skill XP |
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Item (Platebody) | +1% Cooking Mastery XP +1% Cooking Skill XP |
+20% Food Healing Value |
Item (Ring) | +8% Cooking Skill XP | +8% Alt. Magic Skill XP +8% Woodcutting Skill XP +8% Fishing Skill XP +8% Firemaking Skill XP +8% Mining Skill XP +8% Smithing Skill XP +8% Farming Skill XP +8% Thieving Skill XP +8% Fletching Skill XP +8% Crafting Skill XP +8% Runecrafting Skill XP +8% Herblore Skill XP +8% Agility Skill XP +8% Summoning Skill XP +8% Astrology Skill XP | |
Item (Summon1, Summon2) | +10% Chance to Preserve Resources in Cooking | ||
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Item (Weapon) | +2% chance to successfully Cook an item. +1% Cooking Mastery XP +1% Cooking Skill XP |
|
Agility Obstacle 3 | +5% chance to successfully Cook an item. +3% Cooking Skill XP |
-6% Damage To All Monsters | |
Agility Obstacle 8 | -3% Cooking Interval +3% Cooking Mastery XP |
-20% Chance to Preserve Resources in Skills +10% Auto Eat Efficiency +10% Food Healing Value | |
Constellation | -1-15% Cooking Interval +1-15% Chance to Double Items in Cooking +1-15% Cooking Mastery XP +1-15% Cooking Skill XP |
+1-15% chance to Preserve Food when eaten +1-15% Food Healing Value +1-15% GP From Monsters +1-15% Global Accuracy +1-15% Hitpoint Regeneration +1-15% Lifesteal +1-15% Hitpoints Skill XP | |
Pet | +5% Chance to Double Items in Cooking | ||
Upgrade | -15% Cooking Interval | -15% Firemaking Interval -15% Smithing Interval | |
Upgrade | +1% Perfect Cook chance for items cooked in Furnace | ||
Upgrade | +1% Perfect Cook chance for items cooked in Pot | ||
Upgrade | +10% Cooking Skill XP | ||
Upgrade | +1% Perfect Cook chance for items cooked in Furnace +1% Chance to Double Items in Cooking |
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Upgrade | +1% Perfect Cook chance for items cooked in Pot +1% Chance to Double Items in Cooking |
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Upgrade | +5% Cooking Skill XP | ||
Upgrade | +5% Cooking Skill XP | ||
Upgrade | +5% Cooking Skill XP | ||
Upgrade | +5% Cooking Skill XP | ||
Upgrade | +3% Perfect Cook chance for items cooked on Cooking Fire +20% Cooking Skill XP |
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Upgrade | +1% Perfect Cook chance for items cooked in Furnace +1% Chance to Double Items in Cooking |
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Upgrade | +1% Perfect Cook chance for items cooked in Pot +1% Chance to Double Items in Cooking |
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Upgrade | +5% Cooking Skill XP | ||
Upgrade | +5% Cooking Skill XP | ||
Upgrade | +10% Cooking Skill XP |
Melvor Idle version v1.0.4 (Released: 25th May 2022) | ||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |