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Cooking is used to turn raw fish into edible food. Although produce such as Potatoes (item).svg Potatoes harvested while Farming (skill).svg Farming can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as Lobster (item).svg Lobsters healing more than Carrot (item).svg Carrots, the strongest crops.

The amount of food created per action can be increased in several ways: The Generous Cook Potion gives a 10-50% chance to double the amount of food gained, depending on tier, Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring gives a 10% chance to double the amount of food created, and and Cris (pet).svg Cris gives a 5% chance to double the amount of food created. Each of these chances is rolled separately, and are added rather than multiplied. Meaning 2 doubling effects will give 3 fish, not 4 Cooking food normally takes 3 seconds. Purchasing the Art of Control god upgrade reduces this time by 20% to 2.4 seconds.

Burning Food

There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the Cooking Skillcape (item).svg Cooking Skillcape or Cooking Gloves (item).svg Cooking Gloves.

If food is burnt during cooking, the player will only receive 1XP. The Crown of Rhaelyx (item).png Crown of Rhaelyx can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by Cris (pet).svg Cris, Aorpheat's Signet Ring (item).svg Aorpheat's Signet Ring, or Generous Cook Potions.

Burnt food is inedible and can be sold from the bank for 1GP. Reaching cooking level 99 will unlock the Cooking Skillcape for purchase from the Shop. Food will never burn when the Cooking Skillcape is equipped.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each Mastery level provides +0.6% success rate. Success rate is capped at 99%, except with Gloves or Cooking Skillcape.
99 This cooked product heals you for an extra 20% when eaten.

The cap of 99% success is reached at level 50 Mastery

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 800,000 xp +5% increased Cooking Mastery XP
25% 2,000,000 xp +5% increased chance to get double cooked Food
50% 4,000,000 xp +10% chance to preserve raw food in Cooking
95% 7,600,000 xp All Food heals for +10% HP
Total Mastery Pool XP 8,000,000


The skillcape can be purchased from the store for Coins.svg 1,000,000 after the player reaches Cooking Level 99.

Skillcape Name Effect
Cooking Skillcape (item).svg Cooking Skillcape Food never burns


The pet can be unlocked by doing any Cooking action.

Pet Name Effect
Cris (pet).svg Cris 5% Chance to receive 2x Cooked Fish.

Cooking Fires

Cooking fires can be purchased from the Shop if the player has the required Firemaking level. THeir purpose is to increase the amount of Cooking experience gained.

Cooking Items

Below is a table of all the items that can currently be cooked.


The Generous Cook Potion has a chance to double food created. Charges are not used when burning food.

Potion Tier Charges Effect
Generous Cook Potion I (item).svg I 15 +10% chance of 2x cooked food
Generous Cook Potion II (item).svg II 30 +20% chance of 2x food
Generous Cook Potion III (item).svg III 40 +30% chance of 2x food
Generous Cook Potion IV (item).svg IV 60 +50% chance of 2x food
Melvor Idle version v0.16.3 (Released: 14th September 2020)
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