Cooking

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Cooking

Cooking is used to turn raw fish into edible food. Although produce such as Potatoes harvested while Farming can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as Lobsters healing more than Carrots, the strongest crops.

Mechanics

The amount of time taken to cook food varies on the item being cooked. Purchasing the Art of Control god upgrade reduces this time by 15%. Using the Pig and Salamander synergy will reduce this by a further 0.1 seconds.

By default, you will receive one cooked fish for each successful cooking action. The chance to double the amount of food cooked starts at 0% and can be increased in several ways:

  • The Generous Cook Potion increases the chance to double food by +10-50%, depending on tier.
  • Aorpheat's Signet Ring increases the chance to double food by +10%.
  • Cris increases the chance to double food by +5%.
  • The 25% Mastery Pool Checkpoint increases the chance to double food by +5%.

The bonuses stack additively. For example, a player wearing Aorpheat's Signet Ring and using Generous Cook Potion IV with Cris unlocked while the 25% Mastery Pool Checkpoint is active will have a 70% chance to receive two fish instead of one.

Burning Food

There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The Pig and Mole synergy adds 25% base burn chance to this primary burn chance for a maximum total of 55% primary burn chance and is reduced via Mastery. The second is a 1% chance that can only be removed by the Cooking Skillcape or Cooking Gloves.

If food is burnt during cooking, the player will only receive 1XP. The Crown of Rhaelyx can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by Cris, Aorpheat's Signet Ring, or Generous Cook Potions.

Burnt food is inedible and can be sold from the bank for Coins.svg 1. Reaching Cooking Cooking Level 99 will unlock the Cooking Skillcape for purchase from the Shop. Food will never burn when either the Cooking Skillcape or Cooking Gloves are equipped.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each Mastery level provides +0.6% success rate. Success rate is capped at 99%, except with Gloves or Cooking Skillcape.
10 +5% Perfect Cook Chance for this Item.
20 +5% Perfect Cook Chance for this Item.
30 +5% Perfect Cook Chance for this Item.
40 +5% Perfect Cook Chance for this Item.
50 +5% Perfect Cook Chance for this Item.
60 +5% Perfect Cook Chance for this Item.
70 +5% Perfect Cook Chance for this Item.
80 +5% Perfect Cook Chance for this Item.
90 +5% Perfect Cook Chance for this Item.
99 +50% Perfect Cook Chance for this Item. This cooked product heals you for an extra 20% when eaten.

The cap of 99% success is reached at level 50 Mastery

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 2,700,000 xp +5% Cooking Mastery XP
25% 6,750,000 xp +5% chance to get double cooked Food
50% 13,500,000 xp +10% chance to preserve raw food in Cooking
95% 25,650,000 xp All Food heals for +10% HP
Total Mastery Pool XP 27,000,000

The heal bonuses from the per-item Mastery and the 95% Checkpoint bonus stack additively. If a player has 99 Mastery for a given fish and has the 95% Mastery Checkpoint unlocked, the fish will heal 130% of the normal amount.

The Mastery Checkpoint bonus also applies to uncooked Food such as crops grown via Farming.

Skillcape

The skillcape can be purchased from the store for Coins.svg 1,000,000 after the player reaches Cooking Level 99.

Skillcape Name Requirements Effect
Cooking Skillcape Cooking Skillcape Cooking Level 99 +2% Global Perfect Cook chance
-15% Cooking Interval
+100% chance to successfully Cook an item
Superior Cooking Skillcape Superior Cooking Skillcape Cooking Level 120 +4% Global Perfect Cook chance
+5% Chance to Preserve Food when eaten
-25% Cooking Interval
+100% chance to successfully Cook an item

Pet

The pet can be unlocked by doing any Cooking action.

Pet Name Effect
Cris Cris +5% Chance to Double Items in Cooking

Cooking Utilities

Cooking utilities can be purchased from the Shop if the player has the required skill levels. Cooking fires increase the amount of Cooking experience gained from items cooked on the fire, while furnaces and pots increase the chance of acquiring double items when actively cooking with the furnace or pot. In addition, all utilities provide additional chance to perfectly cook an item.

Cooking Fires

Furnaces

Pots

Cooking Items

Cooking Fire

These items can be cooked using a Cooking Fire.

Furnace

These items are cooked using a Furnace.

Pot

These items are cooked using a Pot.

Potion

The Generous Cook Potion has a chance to double food created. Charges are not used when burning food.

Generous Cook Potion
Potion Tier Charges Effect
Generous Cook Potion I I 15 +10% Chance to Double Items in Cooking
Generous Cook Potion II II 30 +20% Chance to Double Items in Cooking
Generous Cook Potion III III 40 +30% Chance to Double Items in Cooking
Generous Cook Potion IV IV 60 +50% Chance to Double Items in Cooking

Summoning Boosts

This table shows all the Summoning Familiars and Synergies that provide a bonus to Cooking.

Skill Boosts

This table lists most sources of Cooking-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.