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| Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster}}s healing more than {{ItemIcon|Carrot}}s, the strongest crops. | | Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster}}s healing more than {{ItemIcon|Carrot}}s, the strongest crops. |
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| The amount of food created per action can be increased in several ways: The [[Generous Cook Potion]] gives a 10-50% chance to double the amount of food gained, depending on tier, {{ItemIcon|Aorpheat's Signet Ring}} gives a 10% chance to double the amount of food created, and and {{PetIcon|Cooking}} gives a 5% chance to double the amount of food created. Each of these chances is rolled separately and can stack, making it possible to obtain up to 8x food in a single action if all three trigger. | | The amount of food created per action can be increased in several ways: The [[Generous Cook Potion]] gives a 10-50% chance to double the amount of food gained, depending on tier, {{ItemIcon|Aorpheat's Signet Ring}} gives a 10% chance to double the amount of food created, and and {{PetIcon|Cooking}} gives a 5% chance to double the amount of food created. Each of these chances is rolled separately, and are added rather than multiplied. Meaning 2 doubling effects will give 3 fish, not 4 |
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| Cooking food normally takes 3 seconds. Purchasing the [[Art of Control]] god upgrade reduces this time by 20% to 2.4 seconds. | | Cooking food normally takes 3 seconds. Purchasing the [[Art of Control]] god upgrade reduces this time by 20% to 2.4 seconds. |
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| == Cooking Fires == | | == Cooking Fires == |
| Cooking fires can be purchased from the [[Shop]] if the player has the required [[Firemaking]] level. They remove the need to light a fire to cook food, and also increase the amount of Cooking experience gained. | | Cooking fires can be purchased from the [[Shop]] if the player has the required [[Firemaking]] level. THeir purpose is to increase the amount of Cooking experience gained. |
| {{CookingFireUpgradeTable}} | | {{CookingFireUpgradeTable}} |
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Revision as of 03:43, 15 October 2020
Template:V0.16.3
Cooking is used to turn raw fish into edible food. Although produce such as Potatoes harvested while Farming can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as Lobsters healing more than Carrots, the strongest crops.
The amount of food created per action can be increased in several ways: The Generous Cook Potion gives a 10-50% chance to double the amount of food gained, depending on tier, Aorpheat's Signet Ring gives a 10% chance to double the amount of food created, and and Cris gives a 5% chance to double the amount of food created. Each of these chances is rolled separately, and are added rather than multiplied. Meaning 2 doubling effects will give 3 fish, not 4
Cooking food normally takes 3 seconds. Purchasing the Art of Control god upgrade reduces this time by 20% to 2.4 seconds.
Burning Food
There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the Cooking Skillcape or Cooking Gloves.
If food is burnt during cooking, the player will only receive 1XP. The Crown of Rhaelyx can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by Cris, Aorpheat's Signet Ring, or Generous Cook Potions.
Burnt food is inedible and can be sold from the bank for 1GP. Reaching cooking level 99 will unlock the Cooking Skillcape for purchase from the Shop. Food will never burn when the Cooking Skillcape is equipped.
Mastery Unlocks
Each level of mastery reduces the primary burn chance for a particular food by 0.6%. At level 50 mastery, the primary burn chance for the food becomes 0%.
At level 99 mastery, the healing provided by the food is increased by 20%
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Pet
The pet can be unlocked by doing any Cooking action.
Pet |
Name |
Effect
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Cris |
5% Chance to receive 2x Cooked Fish.
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Cooking Fires
Cooking fires can be purchased from the Shop if the player has the required Firemaking level. THeir purpose is to increase the amount of Cooking experience gained.
Cooking Items
Below is a table of all the items that can currently be cooked.
Potion
The Generous Cook Potion has a chance to double food created. Charges are not used when burning food.
Generous Cook Potion
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Potion |
Tier |
Charges |
Effect
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I |
15 |
+10% Chance to Double Items in Cooking
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II |
30 |
+20% Chance to Double Items in Cooking
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III |
40 |
+30% Chance to Double Items in Cooking
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IV |
60 |
+50% Chance to Double Items in Cooking
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