Confetti Crossbow: Difference between revisions

Fixing things missed by first autopass
(Automating All The Boxes)
(Fixing things missed by first autopass)
Line 5: Line 5:
The GP generated is based on the damage dealt multiplied by a percentage that is based on the player's owned GP. The multiplier is equal to the player's GP divided by {{formatnum:25000000}} with a minimum of 10% if the player has {{GP|2500000}} or less and a maximum of 200% if the player has {{GP|50000000}} or more.
The GP generated is based on the damage dealt multiplied by a percentage that is based on the player's owned GP. The multiplier is equal to the player's GP divided by {{formatnum:25000000}} with a minimum of 10% if the player has {{GP|2500000}} or less and a maximum of 200% if the player has {{GP|50000000}} or more.


==Stats==
==Stats==
==Stats==
{{AutoWeaponStats}}
{{AutoWeaponStats}}