Compost: Difference between revisions

1,524 bytes added ,  28 November 2020
Manual Review: No Changes. Updating Version.
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(Manual Review: No Changes. Updating Version.)
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== Combat Areas ==
'''Compost''' is a material used to prevent {{Skill|Farming}} patches from dying. Up to five buckets of compost may be used on a single patch, and each bucket used will increase the chance that the seed survives by 10%. Using five buckets on the same patch will guarantee that crops survive.
{| class="wikitable sortable"
 
!Dungeon
Although it cannot be upgraded directly, players may purchase {{ItemIcon|Weird Gloop}} from the store for 2 Compost and 10 {{ItemIcon|Rune Essence}} per bucket. Only one bucket of Weird Gloop is needed to protect a patch from death and will also provide a +10% increase to the crop's harvest.
!Name
 
!Monster Difficulty
With a {{UpgradeIcon|Dragon Pickaxe}}, it takes an average of 7 seconds to mine 10 Rune Essence (When accounting for the Dragon Pickaxe's 7% chance to double ores received). At {{GP|500}} per bucket and three buckets of compost saved per bucket of Weird Gloop, mining essence to turn into Weird Gloop saves the player approximately {{GP|771,000}} coins per hour. (In practice this number will likely be slightly higher due to added double ore chance from [[Mastery]])
!Highest Combat Level Monster
 
|-
==Item Sources==
| style ="text-align: left;" |[[File:Golbin_Village_(combatArea).svg|50px|middle|link=Golbin Village]]
{{ItemSources}}
| style ="text-align: left;" |[[Golbin Village]]
{{ItemUses}}[[Category:Items]]
| style ="text-align: right;" |Very Easy
| style ="text-align: right;" |7
|-
| style ="text-align: left;" |[[File:Farmlands_(combatArea).svg|50px|middle|link=Farmlands]]
| style ="text-align: left;" |[[Farmlands]]
| style ="text-align: right;" |Very Easy - Medium
| style ="text-align: right;" |47
|-
| style ="text-align: left;" |[[File:Graveyard_(combatArea).svg|50px|middle|link=Graveyard]]
| style ="text-align: left;" |[[Graveyard]]
| style ="text-align: right;" |Very Easy - Medium
| style ="text-align: right;" |46
|-
| style ="text-align: left;" |[[File:Sandy_Shores_(combatArea).svg|50px|middle|link=Sandy Shores]]
| style ="text-align: left;" |[[Sandy Shores]]
| style ="text-align: right;" |Very Easy - Medium
| style ="text-align: right;" |34
|-
| style ="text-align: left;" |[[File:Wet_Forest_(combatArea).svg|50px|middle|link=Wet Forest]]
| style ="text-align: left;" |[[Wet Forest]]
| style ="text-align: right;" |Easy - Medium
| style ="text-align: right;" |35
|-
| style ="text-align: left;" |[[File:Bandit_Hideout_(combatArea).svg|50px|middle|link=Bandit Hideout]]
| style ="text-align: left;" |[[Bandit Hideout]]
| style ="text-align: right;" |Easy - Medium
| style ="text-align: right;" |44
|-
| style ="text-align: left;" |[[File:Giant_Dungeon_(combatArea).svg|50px|middle|link=Giant Dungeon]]
| style ="text-align: left;" |[[Giant Dungeon]]
| style ="text-align: right;" |Easy - Medium
| style ="text-align: right;" |60
|-
| style ="text-align: left;" |[[File:Icy_Hills_(combatArea).svg|50px|middle|link=Icy Hills]]
| style ="text-align: left;" |[[Icy Hills]]
| style ="text-align: right;" |Easy - Hard
| style ="text-align: right;" |75
|-
| style ="text-align: left;" |[[File:Castle_of_Kings_(combatArea).svg|50px|middle|link=Castle of Kings]]
| style ="text-align: left;" |[[Castle of Kings]]
| style ="text-align: right;" |Easy - Hard
| style ="text-align: right;" |101
|-
| style ="text-align: left;" |[[File:Wizard_Tower_(combatArea).svg|50px|middle|link=Wizard Tower]]
| style ="text-align: left;" |[[Wizard Tower]]
| style ="text-align: right;" |Medium - Very Hard
| style ="text-align: right;" |108
|-
| style ="text-align: left;" |[[File:Dragon_Valley_(combatArea).svg|50px|middle|link=Dragon Valley]]
| style ="text-align: left;" |[[Dragon Valley]]
| style ="text-align: right;" |Hard - Very Hard
| style ="text-align: right;" |120
|}
{{Menu}}
{{Menu}}
[[Category:Guides]]