Combat Guide: Difference between revisions

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For jewelry:
For jewelry:


* You can use the Silver Diamond Ring (1% DR) if you need the extra DR, and the Elite Defense Amulet that was listed above. If you do not need the 1% DR from the Silver Diamond Ring, you can use the Gold Sapphire Ring to add reflect damage in order to clear the Volcano faster.
* You can use the {{ItemIcon|Silver Diamond Ring}} (1% DR) if you need the extra DR, and the {{ItemIcon|Elite Amulet of Defence}} that was listed above. If you do not need the 1% DR from the Silver Diamond Ring, you can use the {{ItemIcon|Gold Sapphire Ring}} to add reflect damage in order to clear the Volcano faster.
* If you do not have the Elite Defense Amulet, the Gold Sapphire Necklace provides 1% DR if you are facing Ranged with Melee, and the same is true for other sides of the combat triangle using the Gold Emerald Necklace (Ranged v Magic) and the Gold Diamond Necklace (Magic v Melee).
* If you do not have the Elite Defense Amulet, the {{ItemIcon|Gold Sapphire Necklace}} provides 1% DR if you are facing Ranged with Melee, and the same is true for other sides of the combat triangle using the {{ItemIcon|Gold Emerald Necklace}} (Ranged v Magic) and the {{ItemIcon|Gold Diamond Necklace}} (Magic v Melee).


Once you clear Volcanic Cave 100 times, you will unlock the basic tier of Ancient Magic * Slicing Winds, Icicle Barrage, and Ignite. Of these, as of patch 0.23, Icicle Barrage is by far the strongest. Ancient Magic is way better than what basic magic can give you at your current level, but it is not affected by damage amplification in any way (Except for the combat triangle). No curses, no debuffs, no gear buffs.
Once you clear Volcanic Cave 100 times, you will unlock the basic tier of Ancient Magic * {{Icon|Slicing Winds|type=spell}}, {{Icon|Icicle Barrage|type=spell}}, and {{Icon|Ignite|type=spell}}. Of these, as of patch 0.23, Icicle Barrage is by far the strongest. Ancient Magic is way better than what basic magic can give you at your current level, but it is not affected by damage amplification in any way (Except for the combat triangle). No curses, no debuffs, no gear buffs.


=Mid Game (God Dungeons)=
=Mid Game (God Dungeons)=