Combat Guide: Difference between revisions

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Mention Perilous Peaks POI in list of Slayer Area Effect Negation
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{{Main|Reference=Area Effect Negation}}
{{Main|Reference=Area Effect Negation}}
''Slayer Area Effect Negation'' reduces the effect of Slayer Area debuffs when fighting in one of these areas. These can range from annoying ({{ZoneIcon|Forest of Goo}}, {{ZoneIcon|Arid Plains}}) to downright progress blocking ({{ZoneIcon|Dark Waters}}, {{ZoneIcon|Unhallowed Wasteland}}). This stat can be found on:
''Slayer Area Effect Negation'' reduces the effect of Slayer Area debuffs when fighting in one of these areas. These can range from annoying ({{ZoneIcon|Forest of Goo}}, {{ZoneIcon|Arid Plains}}) to downright progress blocking ({{ZoneIcon|Dark Waters}}, {{ZoneIcon|Unhallowed Wasteland}}). This stat can be found on:
* Pillar of Combat - {{Skill|Agility}} capstone.
* {{AgilityIcon|Pillar of Combat}}
* {{ItemIcon|Hunter's Ring}} - Drops from {{Icon|Hunting Greater Dragon|type=monster}}.
* {{ItemIcon|Hunter's Ring}} - Drops from {{Icon|Hunting Greater Dragon|type=monster}}.
* {{ItemIcon|Slayer Helmet (Master)|notext=true}} - All {{Skill|Slayer}} armor from the shop (higher tier provides more).
* {{ItemIcon|Slayer Helmet (Master)|notext=true}} - All {{Skill|Slayer}} armor from the shop (higher tier provides more).
* {{ItemIcon|Slayer Skillcape}}.
* {{ItemIcon|Slayer Skillcape}}
* {{AoD}} {{POIIcon|Perilous Peaks}} Point of Interest in {{Skill|Cartography}}


====Attack Bonus/Accuracy Rating====
====Attack Bonus/Accuracy Rating====
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* The least amount of effort that can be put into Slayer is re-rolling as many times as it takes until the monster the player is fighting becomes the task.  
* The least amount of effort that can be put into Slayer is re-rolling as many times as it takes until the monster the player is fighting becomes the task.  
** This is especially useful against {{MonsterIcon|Plant}}, {{MonsterIcon|Cow}}, and {{MonsterIcon|Chicken}} and other very low level monsters.
** This is especially useful against {{MonsterIcon|Plant}}, {{MonsterIcon|Cow}}, and {{MonsterIcon|Chicken}} and other very low level monsters.
===Dungeons===
Quick and accessible guides for the first 8 [[Dungeons]] can be found [[Guides|at this link]], for reference, they will also be linked here. These dungeons are placed in a different order than they are found in game, this is because they are sorted by the Maximum Hit of the bosses, the following is the easiest way to progess through the dungeons even if combat levels are lacking.:
* {{ZoneIcon|Chicken Coop}}: [[Chicken Coop/Guide]]
* {{ZoneIcon|Undead Graveyard}}: [[Undead Graveyard/Guide]]
* {{ZoneIcon|Spider Forest}}: [[Spider Forest/Guide]]
* {{ZoneIcon|Frozen Cove}}: [[Frozen Cove/Guide]]
* {{ZoneIcon|Bandit Base}}: [[Bandit Base/Guide]]
* {{ZoneIcon|Deep Sea Ship}}: [[Deep Sea Ship/Guide]]
* {{ZoneIcon|Hall of Wizards}}: [[Hall of Wizards/Guide]]
* {{ZoneIcon|Miolite Caves}}: [[Miolite Caves/Guide]]


===Leveling Guidelines===
===Leveling Guidelines===
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In general, {{Skill|Ranged|Accurate}} is more effective at low levels, while {{Skill|Ranged|Rapid}} is more effective at higher levels. The cutoff is approximately level 40. {{Skill|Ranged|Longrange}} should likely be used before this cutoff to also get an amount of {{Skill|Defence}} XP!
In general, {{Skill|Ranged|Accurate}} is more effective at low levels, while {{Skill|Ranged|Rapid}} is more effective at higher levels. The cutoff is approximately level 40. {{Skill|Ranged|Longrange}} should likely be used before this cutoff to also get an amount of {{Skill|Defence}} XP!


Ranged has several different Weapon types to choose from, each with their own benefits and drawbacks. For the early part of the game, it is recommended to stick with Longbows, since Arrows are the most plentiful ammo source:
Ranged has several different Weapon types to choose from, each with their own benefits and drawbacks:


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For the earliest parts of the game, it is recommended to stick with Longbows, since Arrows are the most plentiful ammo source. Javelins are more powerful than bows, and can be used if you want to powerlevel a bit, but the effort it takes to make enough for each level bracket is more than the effort required to just use arrows. Additionally, {{ItemIcon|Ice Arrows}} are equivalent to {{ItemIcon|Rune Arrows}} while not having a level requirement, and so can be used from {{Skill|Ranged}} level 1. If you can comfortably fight {{MonsterIcon|Frozen Archer}} with your {{Skill|Melee}} setup, these can carry you through training ranged without even looking at {{Skill|Fletching}}


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** {{ItemIcon|Amulet of Magic}} - Drops from {{MonsterIcon|Master Wizard}}.
** {{ItemIcon|Amulet of Magic}} - Drops from {{MonsterIcon|Master Wizard}}.
** {{ItemIcon|Amulet of Looting}} - Drops from {{ZoneIcon|Spider Forest}}.
** {{ItemIcon|Amulet of Looting}} - Drops from {{ZoneIcon|Spider Forest}}.


==The Early Game: Levels 41-75==
==The Early Game: Levels 41-75==
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|-
| 41
| 41
| {{ItemIcon|Rune Javelin}} / {{ItemIcon|Yew Longbow}}
| {{ItemIcon|Rune Javelin}} / {{ItemIcon|Ice Shortbow}}
| {{ItemIcon|Rune Arrows}}
| {{ItemIcon|Rune Arrows}}
| {{ItemIcon|Green D-hide Body|Green D-hide}}
| {{ItemIcon|Green D-hide Body|Green D-hide}}
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|-
| 50
| 50
| {{ItemIcon|Rune Javelin}} / {{ItemIcon|Magic Longbow}}
| {{ItemIcon|Rune Javelin}} / {{ItemIcon|Ice Shortbow}}
| {{ItemIcon|Rune Arrows}}
| {{ItemIcon|Rune Arrows}}
| {{ItemIcon|Blue D-hide Body|Blue D-hide}}
| {{ItemIcon|Blue D-hide Body|Blue D-hide}}
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|-
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====Gear Goals====
====Gear Goals====


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For the other combat styles, you'll be wearing the equivalent Master Slayer armor. Note that you cannot ever wear two of the same item, so whichever item you choose to put in the passive slot must be one of the armor pieces not currently equipped in your chest/head slots.  
For the other combat styles, you'll be wearing the equivalent Master Slayer armor. Note that you cannot ever wear two of the same item, so whichever item you choose to put in the passive slot must be one of the armor pieces not currently equipped in your chest/head slots.
 
With the {{AoD}} [[Atlas of Discovery Expansion]], the {{POIIcon|Perilous Peaks}} Point of Interest also provides an extra 20% area effect negation, allowing you to reach 100% negation with only {{ItemIcon|Slayer Helmet (Elite)|Elite Slayer Armor}} and without needing {{AgilityIcon|Pillar of Combat}}


It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} first will make this grind faster!''' You can complete ID without any of the UW gear sets, the sets don't help the event very much, and the shields speed up the slayer area signifcantly.
It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} first will make this grind faster!''' You can complete ID without any of the UW gear sets, the sets don't help the event very much, and the shields speed up the slayer area signifcantly.
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