Combat Guide: Difference between revisions

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* {{Skill|Hitpoints}} can alleviate pain points in progression and allow the player to accomplish more difficult challenges without needing to make as many equipment tradeoffs.
* {{Skill|Hitpoints}} can alleviate pain points in progression and allow the player to accomplish more difficult challenges without needing to make as many equipment tradeoffs.
* {{Skill|Prayer}} is likely to be one of the players highest level skills even relatively early on, allowing them to use the extremely powerful {{PrayerIcon|Battleborn}} and {{PrayerIcon|Valor|notext=true}}{{PrayerIcon|Avidity|notext=true}}{{PrayerIcon|Divination|notext=true}} the 100+ Max Hit Prayers.
* {{Skill|Prayer}} is likely to be one of the players highest level skills even relatively early on, allowing them to use the extremely powerful {{PrayerIcon|Battleborn}} and {{PrayerIcon|Valor|notext=true}}{{PrayerIcon|Avidity|notext=true}}{{PrayerIcon|Divination|notext=true}} the 100+ Max Hit Prayers.
* {{Skill|Slayer}} has more profitable options in the [[Shop]]; {{ItemIcon|Plentiful Resupply}} and {{ItemIcon|Bountiful Resupply}},


<div class="warningbox">All Combat equipment (ie. {{ItemIcon|Corundum Platebody|notext=true}}{{ItemIcon|Corundum Sword|notext=true}} from {{Skill|Smithing}}, {{ItemIcon|Revenant Body|notext=true}}{{ItemIcon|Revenant Shortbow|notext=true}} from {{Skill|Crafting}}, and {{ItemIcon|Lightning Mythical Wizard Robes|notext=true}}{{ItemIcon|Lightning Staff|notext=true}} from {{Skill|Runecrafting}}) ''CANNOT BE EQUIPPED'' until the defeat of {{MonsterIcon|Bane, Instrument of Fear}}.</div>
<div class="warningbox">All Combat equipment (ie. {{ItemIcon|Corundum Platebody|notext=true}}{{ItemIcon|Corundum Sword|notext=true}} from {{Skill|Smithing}}, {{ItemIcon|Revenant Body|notext=true}}{{ItemIcon|Revenant Shortbow|notext=true}} from {{Skill|Crafting}}, and {{ItemIcon|Lightning Mythical Wizard Robes|notext=true}}{{ItemIcon|Lightning Staff|notext=true}} from {{Skill|Runecrafting}}) ''CANNOT BE EQUIPPED'' until the defeat of {{MonsterIcon|Bane, Instrument of Fear}}.</div>


* {{ItemIcon|Necromancers Crown}} from {{SkillReq|Thieving|102}} automatically doubles all {{ItemIcon|Bones|notext=true}}{{ItemIcon|Big Bones|notext=true}}{{ItemIcon|Dragon Bones|notext=true}}{{ItemIcon|Magic Bones|notext=true}} Bones, as well as {{ItemIcon|Holy Dust}} and {{ItemIcon|Air Shard|notext=true}}{{ItemIcon|Water Shard|notext=true}}{{ItemIcon|Earth Shard|notext=true}}{{ItemIcon|Fire Shard|notext=true}} Shards dropped by monsters in the God Dungeons.
* {{ItemIcon|Necromancers Crown}} from {{SkillReq|Thieving|102}} automatically doubles all {{ItemIcon|Bones|notext=true}}{{ItemIcon|Big Bones|notext=true}}{{ItemIcon|Dragon Bones|notext=true}}{{ItemIcon|Magic Bones|notext=true}} Bones, as well as {{ItemIcon|Holy Dust}} and {{ItemIcon|Air Shard|notext=true}}{{ItemIcon|Water Shard|notext=true}}{{ItemIcon|Earth Shard|notext=true}}{{ItemIcon|Fire Shard|notext=true}} Shards dropped by monsters in the God Dungeons.
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