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Combat Guide: Difference between revisions

From Melvor Idle
→‎Gear Goals: de-emphasized sunset
(added section "When to complete Master Slayer Tasks: Before or after ITM")
(→‎Gear Goals: de-emphasized sunset)
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It takes 15 Normal Slayer tasks to buy the {{ItemIcon|Slayer Helmet (Basic)|Basic Slayer gear}}. The {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Elite)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} take 25 Hard Tasks / 30 Elite Tasks / 40 Master Tasks respectively.
It takes 15 Normal Slayer tasks to buy the {{ItemIcon|Slayer Helmet (Basic)|Basic Slayer gear}}. The {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Elite)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} take 25 Hard Tasks / 30 Elite Tasks / 40 Master Tasks respectively.


Slayer Areas sometimes require items that must be purchased using [[slayer coins]] from the [[Shop]]. One note, the monsters locked in slayer areas will not be rolled in slayer tasks until the item is purchased from the shop. You can leverage this to control the task rolls.
Slayer Areas sometimes require items that must be purchased using [[slayer coins]] from the [[Shop]]. The monsters locked in slayer areas will not be rolled in slayer tasks until the item has been purchased from the shop. Also, if you are using {{UpgradeIcon|Auto Slayer}}, monsters locked behind an item will never appear if the item is not equipped; you can leverage this to control the task rolls.


==Early Game (Pre-Volcanic Cave)==
==Early Game (Pre-Volcanic Cave)==
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* {{ItemIcon|War Axe}} - 2H, Drops from {{Icon|Raging Horned Elite|type=monster}} (lv. 125)
* {{ItemIcon|War Axe}} - 2H, Drops from {{Icon|Raging Horned Elite|type=monster}} (lv. 125)
* {{ItemIcon|Ancient Sword}} - Drops from {{ZoneIcon|Deep Sea Ship}} (lv. 177)
* {{ItemIcon|Ancient Sword}} - Drops from {{ZoneIcon|Deep Sea Ship}} (lv. 177)
* {{ItemIcon|Sunset Rapier}} - '''One of the best melee weapons early''', {{ZoneIcon|Deep Sea Ship}} (lv. 177). This can carry you through {{ZoneIcon|Air God Dungeon}} / {{ZoneIcon | Infernal Stronghold}}. '''It's probably the most important drop for Melee.'''
* {{ItemIcon|Sunset Rapier}} - A very powerful weapon available fairly early, very useful for dungeons, {{ZoneIcon|Deep Sea Ship}} (lv. 177).  
* {{ItemIcon|Miolite Sceptre}} - Drops from {{ZoneIcon|Miolite Caves}} (lv. 178) dungeon
* {{ItemIcon|Miolite Sceptre}} - Drops from {{ZoneIcon|Miolite Caves}} (lv. 178) dungeon
* {{ItemIcon|Sandstorm Ring}} - Drops from {{Icon|Sand Beast|type=monster}} (lv. 197)
* {{ItemIcon|Sandstorm Ring}} - Drops from {{Icon|Sand Beast|type=monster}} (lv. 197)
* {{ItemIcon|Dragon Claw}} - Very long grind, {{ItemIcon|Dragon Claw Fragment}} drops from {{Icon|Griffin|type=monster}} (lv. 124).
* {{ItemIcon|Dragon Claw}} - Long grind, {{ItemIcon|Dragon Claw Fragment}} drops from {{Icon|Griffin|type=monster}} (lv. 124).
* {{ItemIcon|Ancient Claw}} - Very long grind, {{ItemIcon|Ancient Claw Fragment}} drops from {{Icon|Pegasus|type=monster}} (lv. 182).
* {{ItemIcon|Ancient Claw}} - Very long grind, {{ItemIcon|Ancient Claw Fragment}} drops from {{Icon|Pegasus|type=monster}} (lv. 182).


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{{ItemIcon|Slayer Gear Upgrade Kit (Master)}} and therefore {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} are unlocked by completing 40 [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks. Master Tier slayer consists of 3 Slayer areas based on the following unlock conditions:
{{ItemIcon|Slayer Gear Upgrade Kit (Master)}} and therefore {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} are unlocked by completing 40 [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks. Master Tier slayer consists of 3 Slayer areas based on the following unlock conditions:


* {{ZoneIcon|Perilous Peaks}} - {{SkillReq|Hitpoints|85}}. By default, only enemies in this area will appear in Master Tasks
* {{ZoneIcon|Perilous Peaks}} - {{SkillReq|Slayer|85}}. By default, only enemies in this area will appear in Master Tasks
* {{ZoneIcon|Dark Waters}} - {{ZoneIcon|Into the Mist}} completed at least once.
* {{ZoneIcon|Dark Waters}} - {{ZoneIcon|Into the Mist}} completed at least once.
* {{ZoneIcon|Unhallowed Wasteland}} - [[Map to the Unhallowed Wasteland]] purchased from the [[Shop]].
* {{ZoneIcon|Unhallowed Wasteland}} - [[Map to the Unhallowed Wasteland]] purchased from the [[Shop]].
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|-
|-
! Slot
! Slot
!colspan="6"|Better to Worse
!colspan="6"|Most effective → Least effective
|-
|-
! Head
! Head
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==Unhallowed Wasteland==
==Unhallowed Wasteland==


After completing the T90 weapon grinds, you are ready to face the final content in Melvor. {{ZoneIcon|Unhallowed Wasteland}} is the final {{Skill|Slayer}} area. To access, you will need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}. This area requires maximizing a different stat than DR. All of the monsters here will heal a % of their current HP every 2 attacks, which will massively hinder your DPS regardless of setup. To mitigate this, you will need cumulative 100% Flat Slayer Area Effect Negation. The following is an example of the gear required for a melee setup.:
After completing the T90 weapon grinds, you are ready to face the final content in Melvor, {{ZoneIcon|Unhallowed Wasteland}} (UW) - the final {{Skill|Slayer}} area.<br>
To access it, you need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}.<br>
The area requires maximizing a different stat than DR. All of the monsters here will heal a % of their current HP every 2 attacks, which will massively hinder your DPS regardless of the setup. To mitigate this, you need a cumulative 100% Flat Slayer Area Effect Negation.  
 
Here's an example of the gear required for melee:


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For the other combat styles, you'll be wearing the equivalent Master Slayer armor. Note that you cannot ever wear two of the same item, so whichever item you choose to put in passive slot must be one of the armor pieces not currently equipped in your chest/head slots.  
For the other combat styles, you'll be wearing the equivalent Master Slayer armor. Note that you cannot ever wear two of the same item, so whichever item you choose to put in the passive slot must be one of the armor pieces not currently equipped in your chest/head slots.  


It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.
It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.
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* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}
* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}


Below are some gear suggestions. As the final combat area available, this expects you have access to all of the buffs available to you. However, depending on your {{Skill|Astrology}} bonuses, your optimal gear may change.
Below are some gear suggestions. As the final combat area, it is assumed that you have access to all buffs. However, depending on your {{Skill|Astrology}} bonuses, your optimal gear may change.


===Legaran Wurm===
===Legaran Wurm===
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Using the {{ItemIcon|Scaled Shield}} instead of the {{ItemIcon|Shield of Ranged Power}} does not impact any of your gearing choices, but will be slower.
Using the {{ItemIcon|Scaled Shield}} instead of the {{ItemIcon|Shield of Ranged Power}} does not impact any of your gearing choices, but will be slower.


For consumables, Ranged does have one major stipulation. Cursed Liches are immune to Burn.  
For consumables, we don't use {{ItemIcon|Dragon}} because Cursed Liches are immune to Burn.  


* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}} or {{Icon|Protect from Magic|type=prayer}} (-8% KPH, -60% food usage)
* {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}} or {{Icon|Protect from Magic|type=prayer}} (-8% KPH, -60% food usage)
* {{ItemIcon|Centaur}} and from better to worse: {{ItemIcon|Dragon}}, {{ItemIcon|Witch}}, or {{ItemIcon|Cyclops}}.
* {{ItemIcon|Centaur}} and from better to worse: {{ItemIcon|Witch}}, or {{ItemIcon|Cyclops}}.


===Spiked Red Claw===
===Spiked Red Claw===
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