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{{V|1.0.2}}
{{V|1.0.3}}


==Introduction==
==Introduction==
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* {{ItemIcon|Ragnar God Helmet|notext=true}} - All god dungeon gear
* {{ItemIcon|Ragnar God Helmet|notext=true}} - All god dungeon gear
* {{ItemIcon|Silver Diamond Ring}} - Can be obtained through {{Skill|Crafting}}, {{Icon|Combat}}, or {{Skill|Thieving}}
* {{ItemIcon|Silver Diamond Ring}} - Can be obtained through {{Skill|Crafting}}, {{Icon|Combat}}, or {{Skill|Thieving}}
* {{ItemIcon|Damage Reduction Potion IV|Damage Reduction Potions}}
* {{Icon|Damage Reduction Potion|Damage Reduction Potions}}
* {{PetIcon|Leonardo}} - {{Skill|Defence}} Pet
* {{PetIcon|Leonardo}} - {{Skill|Defence}} Pet
* {{PetIcon|Erran}} - {{ZoneIcon|Earth God Dungeon}} Pet
* {{PetIcon|Erran}} - {{ZoneIcon|Earth God Dungeon}} Pet
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* {{Skill|Astrology}} constellation modifiers
* {{Skill|Astrology}} constellation modifiers
* {{Skill|Agility}} Obstacles
* {{Skill|Agility}} Obstacles
* {{ItemIcon|Famished Potion IV|Famished Potions}}
* {{Icon|Famished Potion|Famished Potions}}


====Slayer Area Effect Negation====
====Slayer Area Effect Negation====
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It takes 15 Normal Slayer tasks to buy the {{ItemIcon|Slayer Helmet (Basic)|Basic Slayer gear}}. The {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Elite)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} take 25 Hard Tasks / 30 Elite Tasks / 40 Master Tasks respectively.
It takes 15 Normal Slayer tasks to buy the {{ItemIcon|Slayer Helmet (Basic)|Basic Slayer gear}}. The {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Elite)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} take 25 Hard Tasks / 30 Elite Tasks / 40 Master Tasks respectively.


Slayer Areas sometimes require items that must be purchased using [[slayer coins]] from the [[Shop]]. One note, the monsters locked in slayer areas will not be rolled in slayer tasks until the item is purchased from the shop. You can leverage this to control the task rolls.
Slayer Areas sometimes require items that must be purchased using [[slayer coins]] from the [[Shop]]. The monsters locked in slayer areas will not be rolled in slayer tasks until the item has been purchased from the shop. Also, if you are using {{UpgradeIcon|Auto Slayer}}, monsters locked behind an item will never appear if the item is not equipped; you can leverage this to control the task rolls.


==Early Game (Pre-Volcanic Cave)==
==Early Game (Pre-Volcanic Cave)==
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* {{ItemIcon|War Axe}} - 2H, Drops from {{Icon|Raging Horned Elite|type=monster}} (lv. 125)
* {{ItemIcon|War Axe}} - 2H, Drops from {{Icon|Raging Horned Elite|type=monster}} (lv. 125)
* {{ItemIcon|Ancient Sword}} - Drops from {{ZoneIcon|Deep Sea Ship}} (lv. 177)
* {{ItemIcon|Ancient Sword}} - Drops from {{ZoneIcon|Deep Sea Ship}} (lv. 177)
* {{ItemIcon|Sunset Rapier}} - '''One of the best melee weapons early''', {{ZoneIcon|Deep Sea Ship}} (lv. 177). This can carry you through {{ZoneIcon|Air God Dungeon}} / {{ZoneIcon | Infernal Stronghold}}. '''It's probably the most important drop for Melee.'''
* {{ItemIcon|Sunset Rapier}} - A very powerful weapon available fairly early, very useful for dungeons, {{ZoneIcon|Deep Sea Ship}} (lv. 177).  
* {{ItemIcon|Miolite Sceptre}} - Drops from {{ZoneIcon|Miolite Caves}} (lv. 178) dungeon
* {{ItemIcon|Miolite Sceptre}} - Drops from {{ZoneIcon|Miolite Caves}} (lv. 178) dungeon
* {{ItemIcon|Sandstorm Ring}} - Drops from {{Icon|Sand Beast|type=monster}} (lv. 197)
* {{ItemIcon|Sandstorm Ring}} - Drops from {{Icon|Sand Beast|type=monster}} (lv. 197)
* {{ItemIcon|Dragon Claw}} - Very long grind, {{ItemIcon|Dragon Claw Fragment}} drops from {{Icon|Griffin|type=monster}} (lv. 124).
* {{ItemIcon|Dragon Claw}} - Long grind, {{ItemIcon|Dragon Claw Fragment}} drops from {{Icon|Griffin|type=monster}} (lv. 124).
* {{ItemIcon|Ancient Claw}} - Very long grind, {{ItemIcon|Ancient Claw Fragment}} drops from {{Icon|Pegasus|type=monster}} (lv. 182).
* {{ItemIcon|Ancient Claw}} - Very long grind, {{ItemIcon|Ancient Claw Fragment}} drops from {{Icon|Pegasus|type=monster}} (lv. 182).


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| {{ZoneIcon | Spider Forest}}
| {{ZoneIcon | Spider Forest}}
|-
|-
| {{ItemIcon|Ice Shortbow}} / {{ItemIcon|Ice Longbow}}
| {{ItemIcon|Ice Shortbow}}
| {{ItemIcon|Ice Helmet|Ice}}
| {{ItemIcon|Ice Helmet|Ice}}
| {{Icon|Master Wizard|type=monster}}
| {{Icon|Master Wizard|type=monster}}
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This dungeon cannot be completed without the Dungeon Equipment Swapping upgrade purchased from the shop.
This dungeon cannot be completed without the Dungeon Equipment Swapping upgrade purchased from the shop.


It is highly recommended that you have acquired *all* previously available BiS gear for each combat style before attempting ITM.
It is recommended that you have acquired *all* previously available BiS gear for each combat style before attempting ITM.


Recommended Gear from Best to Worst:
Recommended Gear from Best to Worst:


* All BiS God Dungeon Gear
* All BiS God Dungeon Gear
* {{ItemIcon|Diamond Luck Potion IV}} - As many as possible
* {{Icon|Diamond Luck Potion}} - As many as possible
* Combat Agility Obstacles
* Combat Agility Obstacles
* {{ItemIcon|Ragnar Godsword}}, {{ItemIcon|Terran Godsword}}, {{ItemIcon|Darksteel Dagger}}
* {{ItemIcon|Ragnar Godsword}}, {{ItemIcon|Terran Godsword}}, {{ItemIcon|Darksteel Dagger}}
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==Into the Mist==
==Into the Mist==
Note that it is strongly suggested to complete the [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks required to unlock {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} before completing Into the Mist for the first time. This is because it will no longer be trivial to use {{UpgradeIcon|Auto Slayer}} for master tier tasks after this, requiring a specific build as well as much more time and resources.
 
Note that it may be beneficial to complete the [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks required to unlock {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} before completing Into the Mist for the first time. This is because of {{ZoneIcon|Dark Waters}} monsters being added to the pool of available enemies. It will no longer be trivial to use {{UpgradeIcon|Auto Slayer}} for Master tier Tasks, as the new enemies are fairly strong, and are more lethal to the average player than the Greater Dragons available in the {{ZoneIcon|Perilous Peaks}} version of Master Tasks. If you do not feel comfortable learning how to do manual slayer, feel free to Auto-slay Perilous Peaks. See below for a more in depth explanation.


{{ZoneIcon|Into the Mist}} consists of 3 set order phases, with pauses in between each phase. Refer to [[Into the Mist/Guide]] for a comprehensive guide on completing this dungeon.
{{ZoneIcon|Into the Mist}} consists of 3 set order phases, with pauses in between each phase. Refer to [[Into the Mist/Guide]] for a comprehensive guide on completing this dungeon.
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Main Article: [[Combat Passive Slot]]
Main Article: [[Combat Passive Slot]]


Congratulations on completing {{ZoneIcon|Into the Mist}}! Your reward is one of the best upgrades in the game, the passive slot. This allows you to slot any item with the "Passive Slot Compatible" text into said slot. What this allows you to do is splash extra effects on items with otherwise mediocre stats into your build.
Congratulations on completing {{ZoneIcon|Into the Mist}}! Your reward is one of the best upgrades in the game, the passive slot. This allows you to slot any item with a "Passive: ____" effect into said slot. What this allows you to do is splash extra effects from items with otherwise mediocre stats into your build.
 
While the original article is more than exhaustive, some of the best choices are highlighted here:
* {{ItemIcon|Chapeau Noir}} - More item doubling is always good
* {{ItemIcon|Ring of Wealth}} - More item doubling is always good
* {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} - Lets you splash more Flat Slayer Area Reduction, along with a pittance of item doubling
* {{ItemIcon|Elder Crown}} - Slightly more dps from attack interval reduction, a big pile of free lifesteal helps you preserve your food stocks
* {{ItemIcon|Fighter Amulet}} - Melee only, good dps, less attacks taken from enemies
* {{ItemIcon|Deadeye Amulet}} - Ranged only, fantastic dps
 
== When to complete Master Slayer Tasks: Before or after ITM ==


While the original article is more than exhaustive, I'll highlight some of the best choice items here:
{{ItemIcon|Slayer Gear Upgrade Kit (Master)}} and therefore {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} are unlocked by completing 40 [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks. Master Tier slayer consists of 3 Slayer areas based on the following unlock conditions:
* {{ItemIcon|Chapeau Noir}} - Bad stats, but includes item doubling
 
* {{ItemIcon|Ring of Wealth}} - More item doubling is always great
* {{ZoneIcon|Perilous Peaks}} - {{SkillReq|Slayer|85}}. By default, only enemies in this area will appear in Master Tasks
* {{ItemIcon|Slayer Helmet (Master)|Master Slayer Gear}} - Lets you splash more Flat Slayer Area Reduction
* {{ZoneIcon|Dark Waters}} - {{ZoneIcon|Into the Mist}} completed at least once.
* {{ItemIcon|Elder Crown}} - More attack speed is great when farming low health enemies and you need to hit a DR breakpoint
* {{ZoneIcon|Unhallowed Wasteland}} - [[Map to the Unhallowed Wasteland]] purchased from the [[Shop]].
 
Completing 40 Master tasks can take anywhere from 20-80+ hours (with a probable average of about 40hours), depending on your setup, luck with task length, or efficiency/luck in rerolling for short tasks on the fastest to kill monster. These tasks can be completed either before or after {{ZoneIcon|Into the Mist}}, and which method you do is up to you.
 
Due to the difficulty of enemies in {{ZoneIcon|Dark Waters}}, using {{UpgradeIcon|Auto Slayer}} to complete Master tasks is no longer feasible following the completion of {{ZoneIcon|Into the Mist}}. Therefore, it is 'simpler' to complete all 40 tasks while having only {{ZoneIcon|Perilous Peaks}} unlocked, as the only necessity is to meet the DR checkpoints of each monster. You will also need a fairly healthy supply of food, as these Greater Dragons all have the Greater Dragonbreath ability, which deals a large amount of unavoidable damage.
 
The {{ZoneIcon|Dark Waters}} drop valuable materials to make powerful weapons, generally consume equal or less food than greater dragons, and an average of about 40 hours each to complete with optimal setups. Therefore, even though they cannot be done on Auto-slayer, completing your Master tasks while working on your t90 weapons will most likely consume less food, and generally take less overall time on on task by killing two birds with one stone. The major downside here is that you will want to check back in every 2-3 hours to swap your equipment and manually change to the next task. This is not mandatory, but it is recommended as you will be earning Slayer XP and Slayer Coins all the while, and you will be able to purchase [[Prayer|Prayer Points]] and [[Generous Resupply|Food]] at a profit.
 
Consider the addition of the [[Combat Passive Slot|Passive Slot]] - By equipping powerful passive effects in this slot, you can greatly increase your DPS, item drop rate, or greatly reduce your food consumption. This is most noticable on Greater Dragons; with the {{ItemIcon|Elder Crown}} equipped, food use against these enemies drops ''dramatically''. {{ItemIcon|Fighter Amulet}} works similarly for enemies primarily fought with Melee; {{Icon|Rokken|type=monster}} and {{Icon|Hunting Greater Dragon|type=monster}}.


==T90 Farming==
==T90 Farming==


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.


We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following:
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following:
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===Order===
===Order===


There are a couple of different orders in which these weapons are normally obtained.  
The order you obtain these items in is not particularly important.


While it may seem that using these weapons to farm the other weapons would be beneficial, this is often not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons.
While it may seem that using these weapons to farm the other weapons would be beneficial, this is not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons. The only suggestion here is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}


The common orders are:
The common orders are:
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- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}
- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}


Between those two, the required time is roughly equal, but the second one requires more runes.
Between those two, the required time is roughly equal.


Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.
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To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.


{{MonsterIcon|Umbora}} can be killed with Normal Magic if you have a {{ItemIcon|Cloudburst Staff}} or an {{ItemIcon|Ocean Song}}, or with Ancient Magicks at a much slower rate. Note that Cloudburst is the fastest method, even if you have to squeeze in extra DR from {{ItemIcon|Guardian Ring}} or {{Skill|Prayer}}
{{MonsterIcon|Umbora}} can be killed with Normal Magic if you have a {{ItemIcon|Cloudburst Staff}} or an {{ItemIcon|Ocean Song}}, or with Ancient Magicks at a much slower rate. Note that Cloudburst is the fastest method, even if you have to squeeze in extra DR from {{ItemIcon|Guardian Ring}} or {{Skill|Prayer}}.


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.


With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Water Surge|type=spell}}, or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}.


With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}} and {{Icon|Surge II|type=aurora}}.
With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}}.


Use of Combination Runes is highly recommended for all methods.
Use of Combination Runes is highly recommended for all methods.
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|-
|-
! Slot
! Slot
!colspan="6"|Better to Worse
!colspan="6"|Most effective → Least effective
|-
|-
! Head
! Head
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|}
|}


{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} do not positively impact the amount of fragments you receive, and even if available, should not be used if your goal is to collect fragments.
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} '''do not''' increase the amount of fragments per hour over {{Icon|Glacia God Armour|img=Glacia_God_Helmet_(item)|Glacia}}, and even if available, should not be used if your goal is to collect fragments.


===Ocean Song===
===Ocean Song===
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|}
|}


40% slayer area reduction increases your dps against {{MonsterIcon|Ku-tul}}, and therefore, unless it will lead to your untimely demise, at least a {{ItemIcon|Slayer Cowl (Elite)}} should be used.
40% slayer area reduction increases your DPS against {{MonsterIcon|Ku-tul}}, and therefore, unless it will lead to your untimely demise, at least a {{ItemIcon|Slayer Cowl (Elite)}} should be used.


{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
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==Unhallowed Wasteland==
==Unhallowed Wasteland==


After completing the T90 weapon grinds, you are ready to face the final content in Melvor. {{ZoneIcon|Unhallowed Wasteland}} is the final {{Skill|Slayer}} area. To access, you will need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}. This area requires maximizing a different stat than DR. All of the monsters here will heal a % of their HP every 2 attacks, which will outpace your DPS regardless of setup. To mitigate this, you will need the following example Melee set for use versus the {{Icon|Legaran Wurm|type=monster}}:
After completing the T90 weapon grinds, you are ready to face the final content in Melvor, {{ZoneIcon|Unhallowed Wasteland}} (UW) - the final {{Skill|Slayer}} area.<br>
To access it, you need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}.<br>
The area requires maximizing a different stat than DR. All of the monsters here will heal a % of their current HP every 2 attacks, which will massively hinder your DPS regardless of the setup. To mitigate this, you need a cumulative 100% Flat Slayer Area Effect Negation.
 
Here's an example of the gear required for melee:


{| class="wikitable"  
{| class="wikitable"  
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! Item
! Item
! Slot
! Slot
! Slayer Area<br>Effect Negation%
! Slayer Area<br>Effect Negation %
|-
|-
| {{ItemIcon|Slayer Helmet (Master)}}
| {{ItemIcon|Slayer Helmet (Master)}}
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| 20%
| 20%
|-
|-
| {{ItemIcon|Ragnar God Platelegs}}
| {{ItemIcon|Slayer Cowl (Master)}}
| Leggings
| Passive
| 0%
| 20%
|-
| {{ItemIcon|Ragnar God Boots}}
| Boots
| 0%
|-
| {{ItemIcon|Ragnar God Gloves}}
| Hands
| 0%
|-
! scope="row" colspan="2" | Subtotal
| 40%
|-
|-
| {{ItemIcon|Max Skillcape}}/{{ItemIcon|Slayer Skillcape}}
| {{ItemIcon|Max Skillcape}}/{{ItemIcon|Slayer Skillcape}}
| Cape
| Cape
| 25%
| 25%
|-
| {{ItemIcon|Fighter Amulet}}
| Neck
| 0%
|-
|-
| {{ItemIcon|Hunter's Ring}}
| {{ItemIcon|Hunter's Ring}}
| Ring
| Ring
| 10%
| 10%
|-
| {{ItemIcon|Tidal Edge}}
| Weapon
| 0%
|-
| {{ItemIcon|Shield of Melee Power}} / {{ItemIcon|Dragonfire Shield}}
| Off-hand
| 0%
|-
| {{ItemIcon|Slayer Cowl (Master)}}
| Passive
| 20%
|-
|-
| {{Skill|Agility}} Pillar of Combat
| {{Skill|Agility}} Pillar of Combat
| Pillar
| Agility
| 5%
| 5%
|-
|-
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|}
|}


For the other gearing, should be pretty similar. For the neck slots:
For the other combat styles, you'll be wearing the equivalent Master Slayer armor. Note that you cannot ever wear two of the same item, so whichever item you choose to put in the passive slot must be one of the armor pieces not currently equipped in your chest/head slots.
* {{Skill|Magic}} - {{ItemIcon|Fury of the Elemental Zodiacs}} - Slot in the neck for extra DR and accuracy
* {{Skill|Ranged}} - {{ItemIcon|Deadeye Amulet}} - Single largest DPS increase for ranged


For the shield slots, you should stick with {{ItemIcon|Dragonfire Shield}}, or the style shield from {{ZoneIcon|Impending Darkness Event}} ({{ItemIcon|Shield of Melee Power}} / {{ItemIcon|Shield of Magic Power}} / {{ItemIcon|Shield of Ranged Power}}).
It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.


It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.
While you are here, you will be working to acquire all of the set bonus gear, dropped from each of the UW monsters:


While you are here, you should work to acquire all of the set bonus gear, dropped from each of the UW monsters:
* {{ItemIcon|Poison Virulence Gloves}}/{{ItemIcon|Poison Virulence Ring}} - Upgrades from {{ItemIcon|Worm Spike}}/{{ItemIcon|Poison Essence}} respectively, dropped by {{Icon|Legaran Wurm|type=monster}}
* {{ItemIcon|Poison Virulence Gloves}}/{{ItemIcon|Poison Virulence Ring}} - Upgrades from {{ItemIcon|Worm Spike}}/{{ItemIcon|Poison Essence}} respectively, dropped by {{Icon|Legaran Wurm|type=monster}}
* {{ItemIcon|Burning Madness Gloves}}/{{ItemIcon|Burning Madness Ring}} - Upgrades from {{ItemIcon|Cursed Hands}}/{{ItemIcon|Burning Essence}} respectively, dropped by {{Icon|Cursed Lich|type=monster}}
* {{ItemIcon|Burning Madness Gloves}}/{{ItemIcon|Burning Madness Ring}} - Upgrades from {{ItemIcon|Cursed Hands}}/{{ItemIcon|Burning Essence}} respectively, dropped by {{Icon|Cursed Lich|type=monster}}
* {{ItemIcon|Spiked Shell Gloves}}/{{ItemIcon|Spiked Shell Ring}} - Upgrades from {{ItemIcon|Tough Shell}}/{{ItemIcon|Stinging Essence}} respectively, dropped by {{Icon|Spiked Red Claw|type=monster}}
* {{ItemIcon|Spiked Shell Gloves}}/{{ItemIcon|Spiked Shell Ring}} - Upgrades from {{ItemIcon|Tough Shell}}/{{ItemIcon|Stinging Essence}} respectively, dropped by {{Icon|Spiked Red Claw|type=monster}}
* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}
* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}
Below are some gear suggestions. As the final combat area, it is assumed that you have access to all buffs. However, depending on your {{Skill|Astrology}} bonuses, your optimal gear may change.
===Legaran Wurm===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Cowl (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Tidal Edge}}
|colspan="4"| {{ItemIcon|Infernal Claw}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Melee Power}}
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
|}
Using the {{ItemIcon|Dragonfire Shield}} instead of the {{ItemIcon|Shield of Melee Power}} does not impact any of your gearing choices, but will be slower.
Legaran Wurms are the main enemy where your {{Skill|Astrology}} bonuses change what equipment you wear. With absolutely no combat bonuses from astrology, {{ItemIcon|Tidal Edge}} and {{ItemIcon|Fighter Amulet}} are your best bet. With enough stardust spent, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} overtakes Fighter for kills per hour, however, Fighter Amulet will always consume less food for only a minor hit to DPS. With even more stardust spent, {{ItemIcon|Infernal Claw}} once again takes the cake, the lemons, and all the loot.
For consumables, Melee has few stipulations, just equip whatever kills the enemy the fastest
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}} or {{Icon|Protect from Ranged|type=prayer}} (-14% KPH, -60% food usage)
* {{ItemIcon|Minotaur}} and {{ItemIcon|Dragon}} tablets
===Cursed Lich===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Cowl (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Leather Body (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Aeris God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Deadeye Amulet}}
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Shockwave}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Ranged Power}}
|colspan="4"| {{ItemIcon|Scaled Shield}}
|}
Using the {{ItemIcon|Scaled Shield}} instead of the {{ItemIcon|Shield of Ranged Power}} does not impact any of your gearing choices, but will be slower.
For consumables, we don't use {{ItemIcon|Dragon}} because Cursed Liches are immune to Burn.
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}} or {{Icon|Protect from Magic|type=prayer}} (-8% KPH, -60% food usage)
* {{ItemIcon|Centaur}} and from better to worse: {{ItemIcon|Witch}}, or {{ItemIcon|Cyclops}}.
===Spiked Red Claw===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Cloudburst Staff}}
|colspan="4"| {{ItemIcon|Ocean Song}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Magic Power}}
|colspan="4"| {{ItemIcon|Earth Layered Shield}}
|}
The {{ItemIcon|Cloudburst Staff}} is approximately 10% faster at killing Spiked Red Claws, however, it requires the use of {{ItemIcon|Damage Reduction Potion IV}}
* {{ItemIcon|Cloudburst Staff}}:
* {{ItemIcon|Damage Reduction Potion IV}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets or {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}} tablets
* {{Icon|Water Surge|type=spell}}, {{Icon|Decay|type=curse}}, and {{Icon|Fury II|type=aurora}}
The {{ItemIcon|Ocean Song}} build with {{ItemIcon|Shield of Magic Power}} equipped, and both {{PetIcon|Leonardo}} and {{PetIcon|Erran}}), requires 1% more DR. The {{Icon|Safeguard|type=prayer}} prayer gives you this 1% DR at the lowest cost to DPS. {{Icon|Stone Skin|type=prayer}} is a more expensive alternative if you don't have one of the DR pets
Using the {{ItemIcon|Earth Layered Shield}} instead of the {{ItemIcon|Shield of Magic Power}} allows you to use {{Icon|Augury|type=prayer}} safely, however it is still slower than the Shield of Power.
* {{ItemIcon|Ocean Song}}:
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Safeguard|type=prayer}} or {{Icon|Stone Skin|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets or {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}} tablets
* {{Icon|Fire Surge|type=spell}}, {{Icon|Decay|type=curse}}, and {{Icon|Surge II|type=aurora}}
===Greater Skeletal Dragon===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Ocean Song}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Magic Power}}
|colspan="4"| {{ItemIcon|Earth Layered Shield}}
|}
Using the {{ItemIcon|Earth Layered Shield}} instead of the {{ItemIcon|Shield of Magic Power}} does not impact any of your gearing choices, but will be slower.
Greater Dragons are the most dangerous enemy currently in the game as Affliction buildup can result in an unfortunate death. This can be mitigated best, like most untimely deaths, by killing the enemy before they kill you. '''The most important element to beating Greater Skeletal Dragons is {{Icon|Protect from Melee|type=prayer}} as it massively reduces your chance of death, while ''increasing'' your DPS due to you spending less time stunned.'''
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}} or {{ItemIcon|Damage Reduction Potion IV}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Protect from Melee|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets
* {{Icon|Fire Surge|type=spell}}, and {{Icon|Surge II|type=aurora}}. Don't bother with [[Curses]] because it is immune to them.


==Impending Darkness==
==Impending Darkness==
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