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{{V|1.0.2}}
{{V|1.0.3}}


==Introduction==
==Introduction==
This guide is written for characters playing the [[Game_Mode#Standard|Standard]] game mode. If playing {{Icon|Hardcore}} or {{Icon|Adventure}} modes, preparation for certain events is different, especially for the {{ZoneIcon|Fire God Dungeon}}.
This guide is written for characters playing the [[Game Mode#Standard|Standard]] game mode. If playing {{Icon|Hardcore}} or {{Icon|Adventure}} modes, preparation for certain events is different, especially for the {{ZoneIcon|Fire God Dungeon}}.


The guide starts with an overview on how combat works, the stats, and what items affect them. After that, it describes in detail the leveling before the first challenging dungeon of the game, the {{ZoneIcon|Volcanic Cave}}. It goes over the god dungeons and concludes with the guidance for endgame content.
The guide starts with an overview on how combat works, the stats, and what items affect them. After that, it describes in detail the leveling before the first challenging dungeon of the game, the {{ZoneIcon|Volcanic Cave}}. It goes over the god dungeons and concludes with the guidance for endgame content.
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* {{ItemIcon|Ragnar God Helmet|notext=true}} - All god dungeon gear
* {{ItemIcon|Ragnar God Helmet|notext=true}} - All god dungeon gear
* {{ItemIcon|Silver Diamond Ring}} - Can be obtained through {{Skill|Crafting}}, {{Icon|Combat}}, or {{Skill|Thieving}}
* {{ItemIcon|Silver Diamond Ring}} - Can be obtained through {{Skill|Crafting}}, {{Icon|Combat}}, or {{Skill|Thieving}}
* {{ItemIcon|Damage Reduction Potion IV|Damage Reduction Potions}}
* {{Icon|Damage Reduction Potion|Damage Reduction Potions}}
* {{PetIcon|Leonardo}} - {{Skill|Defence}} Pet
* {{PetIcon|Leonardo}} - {{Skill|Defence}} Pet
* {{PetIcon|Erran}} - {{ZoneIcon|Earth God Dungeon}} Pet
* {{PetIcon|Erran}} - {{ZoneIcon|Earth God Dungeon}} Pet
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* {{Skill|Astrology}} constellation modifiers
* {{Skill|Astrology}} constellation modifiers
* {{Skill|Agility}} Obstacles
* {{Skill|Agility}} Obstacles
* {{ItemIcon|Famished Potion IV|Famished Potions}}
* {{Icon|Famished Potion|Famished Potions}}


====Slayer Area Effect Negation====
====Slayer Area Effect Negation====
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It takes 15 Normal Slayer tasks to buy the {{ItemIcon|Slayer Helmet (Basic)|Basic Slayer gear}}. The {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Elite)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} take 25 Hard Tasks / 30 Elite Tasks / 40 Master Tasks respectively.
It takes 15 Normal Slayer tasks to buy the {{ItemIcon|Slayer Helmet (Basic)|Basic Slayer gear}}. The {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Elite)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} take 25 Hard Tasks / 30 Elite Tasks / 40 Master Tasks respectively.


Slayer Areas sometimes require items that must be purchased using [[slayer coins]] from the [[Shop]]. One note, the monsters locked in slayer areas will not be rolled in slayer tasks until the item is purchased from the shop. You can leverage this to control the task rolls.
Slayer Areas sometimes require items that must be purchased using [[slayer coins]] from the [[Shop]]. The monsters locked in slayer areas will not be rolled in slayer tasks until the item has been purchased from the shop. Also, if you are using {{UpgradeIcon|Auto Slayer}}, monsters locked behind an item will never appear if the item is not equipped; you can leverage this to control the task rolls.


==Early Game (Pre-Volcanic Cave)==
==Early Game (Pre-Volcanic Cave)==
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* {{ItemIcon|War Axe}} - 2H, Drops from {{Icon|Raging Horned Elite|type=monster}} (lv. 125)
* {{ItemIcon|War Axe}} - 2H, Drops from {{Icon|Raging Horned Elite|type=monster}} (lv. 125)
* {{ItemIcon|Ancient Sword}} - Drops from {{ZoneIcon|Deep Sea Ship}} (lv. 177)
* {{ItemIcon|Ancient Sword}} - Drops from {{ZoneIcon|Deep Sea Ship}} (lv. 177)
* {{ItemIcon|Sunset Rapier}} - '''One of the best melee weapons early''', {{ZoneIcon|Deep Sea Ship}} (lv. 177). This can carry you through {{ZoneIcon|Air God Dungeon}} / {{ZoneIcon | Infernal Stronghold}}. '''It's probably the most important drop for Melee.'''
* {{ItemIcon|Sunset Rapier}} - A very powerful weapon available fairly early, very useful for dungeons, {{ZoneIcon|Deep Sea Ship}} (lv. 177).  
* {{ItemIcon|Miolite Sceptre}} - Drops from {{ZoneIcon|Miolite Caves}} (lv. 178) dungeon
* {{ItemIcon|Miolite Sceptre}} - Drops from {{ZoneIcon|Miolite Caves}} (lv. 178) dungeon
* {{ItemIcon|Sandstorm Ring}} - Drops from {{Icon|Sand Beast|type=monster}} (lv. 197)
* {{ItemIcon|Sandstorm Ring}} - Drops from {{Icon|Sand Beast|type=monster}} (lv. 197)
* {{ItemIcon|Dragon Claw}} - Very long grind, {{ItemIcon|Dragon Claw Fragment}} drops from {{Icon|Griffin|type=monster}} (lv. 124).
* {{ItemIcon|Dragon Claw}} - Long grind, {{ItemIcon|Dragon Claw Fragment}} drops from {{Icon|Griffin|type=monster}} (lv. 124).
* {{ItemIcon|Ancient Claw}} - Very long grind, {{ItemIcon|Ancient Claw Fragment}} drops from {{Icon|Pegasus|type=monster}} (lv. 182).
* {{ItemIcon|Ancient Claw}} - Very long grind, {{ItemIcon|Ancient Claw Fragment}} drops from {{Icon|Pegasus|type=monster}} (lv. 182).


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| {{ZoneIcon | Spider Forest}}
| {{ZoneIcon | Spider Forest}}
|-
|-
| {{ItemIcon|Ice Shortbow}} / {{ItemIcon|Ice Longbow}}
| {{ItemIcon|Ice Shortbow}}
| {{ItemIcon|Ice Helmet|Ice}}
| {{ItemIcon|Ice Helmet|Ice}}
| {{Icon|Master Wizard|type=monster}}
| {{Icon|Master Wizard|type=monster}}
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Use the build for manual eating from the linked guide to clear the dungeon.
Use the build for manual eating from the linked guide to clear the dungeon.


- ''See [[Infernal_Stronghold/Guide]]''
- ''See [[Infernal Stronghold/Guide]]''


==Mid Game (God Dungeons)==
==Mid Game (God Dungeons)==
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This dungeon cannot be completed without the Dungeon Equipment Swapping upgrade purchased from the shop.
This dungeon cannot be completed without the Dungeon Equipment Swapping upgrade purchased from the shop.


It is highly recommended that you have acquired *all* previously available BiS gear for each combat style before attempting ITM.
It is recommended that you have acquired *all* previously available BiS gear for each combat style before attempting ITM.


Recommended Gear from Best to Worst:
Recommended Gear from Best to Worst:


* All BiS God Dungeon Gear
* All BiS God Dungeon Gear
* {{ItemIcon|Diamond Luck Potion IV}} - As many as possible
* {{Icon|Diamond Luck Potion}} - As many as possible
* Combat Agility Obstacles
* Combat Agility Obstacles
* {{ItemIcon|Ragnar Godsword}}, {{ItemIcon|Terran Godsword}}, {{ItemIcon|Darksteel Dagger}}
* {{ItemIcon|Ragnar Godsword}}, {{ItemIcon|Terran Godsword}}, {{ItemIcon|Darksteel Dagger}}
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==Into the Mist==
==Into the Mist==


Warning: it's heavily recommended to do your Master Slayer tasks before ITM because it will not be trivial to use AutoSlayer for master tasks later - you will need a specific build, and it will take much more time and resources.
Note that it may be beneficial to complete the [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks required to unlock {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} before completing Into the Mist for the first time. This is because of {{ZoneIcon|Dark Waters}} monsters being added to the pool of available enemies. It will no longer be trivial to use {{UpgradeIcon|Auto Slayer}} for Master tier Tasks, as the new enemies are fairly strong, and are more lethal to the average player than the Greater Dragons available in the {{ZoneIcon|Perilous Peaks}} version of Master Tasks. If you do not feel comfortable learning how to do manual slayer, feel free to Auto-slay Perilous Peaks. See below for a more in depth explanation.


{{ZoneIcon|Into the Mist}} consists of 3 set order phases, with pauses in between each phase.
{{ZoneIcon|Into the Mist}} consists of 3 set order phases, with pauses in between each phase. Refer to [[Into the Mist/Guide]] for a comprehensive guide on completing this dungeon.


Link to the guide: [[Into_the_Mist/Guide]]
Notable Rewards:
 
There is too much information on ITM to copy to this guide, definitely worth reading the above, which is excellent.
 
Notable Drops:
* Access to the {{ZoneIcon|Dark Waters}} slayer area, where the T90 weapons can be obtained
* Access to the {{ZoneIcon|Dark Waters}} slayer area, where the T90 weapons can be obtained
* {{PetIcon|Pablo}} - Drops after 5 completions
* {{PetIcon|Pablo}} - Drops after 5 completions
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Main Article: [[Combat Passive Slot]]
Main Article: [[Combat Passive Slot]]


Congratulations on completing {{ZoneIcon|Into the Mist}}! Your reward is one of the best upgrades in the game, the passive slot. This allows you to slot any item with the "Passive Slot Compatible" text into said slot. What this allows you to do is splash extra effects on items with otherwise mediocre stats into your build.
Congratulations on completing {{ZoneIcon|Into the Mist}}! Your reward is one of the best upgrades in the game, the passive slot. This allows you to slot any item with a "Passive: ____" effect into said slot. What this allows you to do is splash extra effects from items with otherwise mediocre stats into your build.
 
While the original article is more than exhaustive, some of the best choices are highlighted here:
* {{ItemIcon|Chapeau Noir}} - More item doubling is always good
* {{ItemIcon|Ring of Wealth}} - More item doubling is always good
* {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} - Lets you splash more Flat Slayer Area Reduction, along with a pittance of item doubling
* {{ItemIcon|Elder Crown}} - Slightly more dps from attack interval reduction, a big pile of free lifesteal helps you preserve your food stocks
* {{ItemIcon|Fighter Amulet}} - Melee only, good dps, less attacks taken from enemies
* {{ItemIcon|Deadeye Amulet}} - Ranged only, fantastic dps
 
== When to complete Master Slayer Tasks: Before or after ITM ==
 
{{ItemIcon|Slayer Gear Upgrade Kit (Master)}} and therefore {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} are unlocked by completing 40 [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks. Master Tier slayer consists of 3 Slayer areas based on the following unlock conditions:
 
* {{ZoneIcon|Perilous Peaks}} - {{SkillReq|Slayer|85}}. By default, only enemies in this area will appear in Master Tasks
* {{ZoneIcon|Dark Waters}} - {{ZoneIcon|Into the Mist}} completed at least once.
* {{ZoneIcon|Unhallowed Wasteland}} - [[Map to the Unhallowed Wasteland]] purchased from the [[Shop]].
 
Completing 40 Master tasks can take anywhere from 20-80+ hours (with a probable average of about 40hours), depending on your setup, luck with task length, or efficiency/luck in rerolling for short tasks on the fastest to kill monster. These tasks can be completed either before or after {{ZoneIcon|Into the Mist}}, and which method you do is up to you.
 
Due to the difficulty of enemies in {{ZoneIcon|Dark Waters}}, using {{UpgradeIcon|Auto Slayer}} to complete Master tasks is no longer feasible following the completion of {{ZoneIcon|Into the Mist}}. Therefore, it is 'simpler' to complete all 40 tasks while having only {{ZoneIcon|Perilous Peaks}} unlocked, as the only necessity is to meet the DR checkpoints of each monster. You will also need a fairly healthy supply of food, as these Greater Dragons all have the Greater Dragonbreath ability, which deals a large amount of unavoidable damage.
 
The {{ZoneIcon|Dark Waters}} drop valuable materials to make powerful weapons, generally consume equal or less food than greater dragons, and an average of about 40 hours each to complete with optimal setups. Therefore, even though they cannot be done on Auto-slayer, completing your Master tasks while working on your t90 weapons will most likely consume less food, and generally take less overall time on on task by killing two birds with one stone. The major downside here is that you will want to check back in every 2-3 hours to swap your equipment and manually change to the next task. This is not mandatory, but it is recommended as you will be earning Slayer XP and Slayer Coins all the while, and you will be able to purchase [[Prayer|Prayer Points]] and [[Generous Resupply|Food]] at a profit.


While the original article is more than exhaustive, I'll highlight some of the best choice items here:
Consider the addition of the [[Combat Passive Slot|Passive Slot]] - By equipping powerful passive effects in this slot, you can greatly increase your DPS, item drop rate, or greatly reduce your food consumption. This is most noticable on Greater Dragons; with the {{ItemIcon|Elder Crown}} equipped, food use against these enemies drops ''dramatically''. {{ItemIcon|Fighter Amulet}} works similarly for enemies primarily fought with Melee; {{Icon|Rokken|type=monster}} and {{Icon|Hunting Greater Dragon|type=monster}}.
* {{ItemIcon|Chapeau Noir}} - Bad stats, but includes item doubling
* {{ItemIcon|Ring of Wealth}} - More item doubling is always great
* {{ItemIcon|Slayer Helmet (Master)|Master Slayer Gear}} - Lets you splash more Flat Slayer Area Reduction
* {{ItemIcon|Elder Crown}} - More attack speed is great when farming low health enemies and you need to hit a DR breakpoint


==T90 Farming==
==T90 Farming==


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the most powerful weapons in the game. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
 
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following:


We recommend acquiring them in the following order, as the high evasion on {{Icon|Rokken|type=monster}} makes it extremely hard to complete without {{ItemIcon|Tidal Edge}}:
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Ocean Song}} - Made from {{ItemIcon|Ocean Song Fragment}}, dropped by {{Icon|Ku-tul|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}
* {{ItemIcon|Tidal Edge}} - Made from {{ItemIcon|Tidal Edge Fragment}}, dropped by {{Icon|Umbora|type=monster}}
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}


Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind.
Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  


Item fragments are very rare drops, and you should attempt to sneak in as much item doubling into your gear as possible. Using Combat Sim to measure your Drops/hr with no deaths is highly recommended. It can make the difference in literal days of grinding.
Item fragments are very rare drops, and you should attempt to sneak in as much item doubling into your gear as possible. Using Combat Sim to measure your Drops/hr with no deaths is highly recommended. It can make the difference in literal days of grinding.
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===Order===
===Order===


There are a couple of different orders in which these weapons are normally obtained.  
The order you obtain these items in is not particularly important.


Basically, a {{ItemIcon|Tidal Edge}} is heavily suggested for {{MonsterIcon|Rokken}}.
While it may seem that using these weapons to farm the other weapons would be beneficial, this is not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons. The only suggestion here is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}


The common orders are:
The common orders are:
- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}


- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}
- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}


- {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}}
Between those two, the required time is roughly equal.


Between those two, the required time is roughly equal, but the first one requires more runes.
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.


Below are some gear suggestions. Depending on {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs), your optimal gear can change.
===Requirements===


This whole guide assumes you either use [https://gitlab.com/aldousWatts/SEMI SEMI] to pick up items, or are active enough to pick up all pieces.
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
 
{| class="wikitable"
|-
! Suggestion
! Benefit
|-
| {{ItemIcon|Slayer Skillcape}}
| 25% Flat Slayer Area Effect Negation
|-
| {{SkillReq|Hitpoints|99}}
| Less need for DR
|-
| {{SkillReq|Agility|99}}
| Pillar of Combat
|-
| {{SkillReq|Summoning|90}}
| Dragon Synergies
|-
| {{SkillReq|Prayer|95}}
| {{Icon|Battleheart|type=prayer}}
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Slayer Cowl (Elite)}}
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Infernal Claw}}
| Outpaces Rokken's stun
|-
| {{ItemIcon|Cloudburst Staff}}
| Highest damage weapon in the game
|-
| {{ItemIcon|Slayer's Crossbow}}
| Highest damage non-T90 ranged weapon for slayer
|-
|}


Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the slayer cape on task.
Below are some gear suggestions. Depending on {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs, your optimal gear can change.


===Tidal Edge===
===Tidal Edge===
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To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.


{{MonsterIcon|Umbora}} can be killed either with Ancient Magicks or with Normal Magic if you have an {{ItemIcon|Ocean Song}}.
{{MonsterIcon|Umbora}} can be killed with Normal Magic if you have a {{ItemIcon|Cloudburst Staff}} or an {{ItemIcon|Ocean Song}}, or with Ancient Magicks at a much slower rate. Note that Cloudburst is the fastest method, even if you have to squeeze in extra DR from {{ItemIcon|Guardian Ring}} or {{Skill|Prayer}}.


With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}} (reference), {{Icon|Water Surge|type=spell}} (+2% kill time) or {{Icon|Water Blast|type=spell}} (+9% kill time, strongly reduced rune cost).
With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.


With an Imbued Wand, use {{Icon|Gust|type=spell}} (+40% kill time) or {{Icon|Incinerate|type=spell}} (+45% kill time).
With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}.
 
With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}}.
 
Use of Combination Runes is highly recommended for all methods.
 
{| class="wikitable"
|-
! Slot
!colspan="6"|Most effective → Least effective
|-
! Head
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="2"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Magic}}
|colspan="2"| {{ItemIcon|Warlock Amulet}}
|-
! Passive
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|colspan="2"| {{ItemIcon|Magic Wand (Elite)}}
|-
! Offhand
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|}
 
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} '''do not''' increase the amount of fragments per hour over {{Icon|Glacia God Armour|img=Glacia_God_Helmet_(item)|Glacia}}, and even if available, should not be used if your goal is to collect fragments.
 
===Ocean Song===
 
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have {{formatnum:1000}} HP.
 
You'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or an {{ItemIcon|Ancient Crossbow}}. Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as jadestone bolts should be plentiful enough at this point in progression.


{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Slot
! Slot
! DR%
!colspan="6"|Better to Worse
|-
|-
| {{ItemIcon|Glacia God Helmet}}
! Head
| Head
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
| 8%
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|-
|-
| {{ItemIcon|Glacia God Platebody}}
! Body
| Body
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
| 8%
|colspan="3"| {{ItemIcon|Aeris God Platebody}}
|-
|-
| {{ItemIcon|Glacia God Platelegs}}
! Leggings
| Leggings
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
| 8%
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Chaps}}
|-
|-
| {{ItemIcon|Glacia God Boots}}
! Boots
| Boots
|colspan="4"| {{ItemIcon|Aeris God Boots}}
| 8%
|colspan="2"| {{ItemIcon|Sand Treaders}}
|-
|-
| {{ItemIcon|Glacia God Gloves}}
! Hands
| Hands
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
| 8%
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Vambraces}}
|-
|-
| scope="row" colspan="2" | Subtotal
! Cape
| 40%
|colspan="3"| {{ItemIcon|Maximum Skillcape}}
|colspan="3"| {{ItemIcon|Slayer Skillcape}}
|-
|-
| {{ItemIcon|Slayer Skillcape}}
! Passive
| Cape
|colspan="2"| {{ItemIcon|Chapeau Noir}}
| 0%
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|-
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
! Neck
| Neck
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
| 3%
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
! Ring
| Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
| 0%
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
| {{ItemIcon|Earth Layered Shield}}
! Weapon
| Off-hand
|colspan="4"|{{ItemIcon|Slayer's Crossbow}}
| 12%
|colspan="2"|{{ItemIcon|Ancient Crossbow}}
|-
|-
| {{ItemIcon|Chapeau Noir}}
! Offhand
| Passive
|colspan="2"|{{ItemIcon|Scaled Shield}}
| 0%
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
|-
| scope="row" colspan="2" | Total
! Ammo
| 55%
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|}
|}


Use the appropriate Elemental Imbued Wand for Ancients, and the {{ItemIcon|Ocean Song}} for Normal magic.
40% slayer area reduction increases your DPS against {{MonsterIcon|Ku-tul}}, and therefore, unless it will lead to your untimely demise, at least a {{ItemIcon|Slayer Cowl (Elite)}} should be used.
The {{ItemIcon|Slayer Skillcape}} can be replaced with a {{ItemIcon|Max Skillcape}} or {{ItemIcon|Skull Cape}}. The {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} can be replaced with a {{ItemIcon|Warlock Amulet}}.
 
If you hit the DR goal, you can opt for a {{ItemIcon|Elder Crown}}, {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}...
{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.


===Shockwave===
===Shockwave===
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.


You need to use Melee for this grind, and as said before, it is highly suggested that you have a {{ItemIcon|Tidal Edge}} before you start the {{MonsterIcon|Rokken}} hunt.
{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which massively increases its damage against you. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster.  


====Standard Method====
You need to use Melee for this grind, and as said before, it is highly recommended that you use an {{ItemIcon|Infernal Claw}} to complete this. {{ItemIcon|Tidal Edge}} is too slow to reliably survive Rokken's stun without significant extra work, requiring you to put on more DR that will massively affect your kill time. Assuming you were able to use the exact same setup with no {{Skill|Astrology}} buffs, {{ItemIcon|Infernal Claw}} is only 1-2% slower than {{ItemIcon|Tidal Edge}}. Adding buffs from {{Skill|Astrology}}, adding the additional DR or attack interval reduction required for Tidal Edge, and using summoning combat familiars invert this difference and make Tidal Edge up to 20% slower with no tangible benefit.
This method will require the highest DR, as you need to be able to tank the Shockwave special attack of {{MonsterIcon|Rokken}} while the player is stunned. At {{formatnum:1000}} HP, this will require 56 DR.


{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Slot
! Slot
! DR%
!colspan="8"|Better to Worse
|-
|-
| {{ItemIcon|Tidal Edge}}
! Head
| Weapon
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
| 0%
|colspan="4"| {{ItemIcon|Slayer Helmet (Elite)}}
|-
|-
| {{ItemIcon|Terran God Helmet}}
! Body
| Head
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
| 8%
|colspan="2"| {{ItemIcon|Ragnar God Platebody}}
|colspan="2"| {{ItemIcon|Terran God Platebody}}
|-
|-
| {{ItemIcon|Terran God Platebody}}
! Leggings
| Body
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
| 8%
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
|-
| {{ItemIcon|Terran God Platelegs}}
! Boots
| Leggings
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
| 8%
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
|-
| {{ItemIcon|Terran God Boots}}
! Hands
| Boots
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
| 8%
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
|-
| {{ItemIcon|Terran God Gloves}}
! Cape
| Hands
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
| 8%
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! scope="row" colspan="2" | Subtotal
! Passive
! 40%
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|colspan="4"| {{ItemIcon|Chapeau Noir}}
|-
|-
| {{ItemIcon|Slayer Skillcape}}
! Neck
| Cape
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| 0%
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|-
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
! Ring
| Neck
|colspan="2"| {{ItemIcon|Ring of Wealth}}
| 3%
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
! Weapon
| Ring
|colspan="8"|{{ItemIcon|Infernal Claw}}
| 0%
|-
| {{ItemIcon|Dragonfire Shield}}
| Off-hand
| 8%
|-
| {{ItemIcon|Chapeau Noir}}
| Passive
| 0%
|-
|-
! scope="row" colspan="2" | Total
! Offhand
! 51%
|colspan="4"|{{ItemIcon|Dragonfire Shield}}
|colspan="4"|{{ItemIcon|Earth Layered Shield}}
|}
|}


Besides this tank gear set-up, you will need extra DR. This can be achieved by using a {{ItemIcon|Fire Cape}}, {{ItemIcon|Infernal Cape}}, DR potions/prayers...
The {{ItemIcon|Fighter Amulet|Fighter}}/{{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is the best passive/neck setup, even beating out the item doubling from {{ItemIcon|Chapeau Noir}}. Note that wearing {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is required to wear Master Slayer armor.
The use of DR potions should be avoided if possible, so that DL potions can be used.


====Reduced DR Method====
One major note is that the {{ItemIcon|Ring of Blade Echoes}} is marginally faster for fragments/h than all other rings, however, due to its interaction of significantly increasing your use of consumables like Prayer Points and Potions, it is lower on the rankings.
For this method to work safely without risk of death, the player's attack speed '''must''' be less than 2.24 seconds, as this means the player is quick enough to avoid being stunned when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, use the combination of Slayer Area Effect negation, {{ItemIcon|Elder Crown}} in the [[Combat Passive Slot]], and {{PetIcon|Otto}}, bringing the player's attack speed down to 2.2 seconds. The method also makes use of [[Ragnar God Armour]] and the {{ItemIcon|Fighter Amulet}} in order to increase DPS.
 
{{ItemIcon|Slayer Helmet (Master)}} and {{ItemIcon|Slayer Platebody (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
 
For this set-up to work safely without risk of death, the player's attack interval while in combat with this enemy '''must''' be less than or equal to 2.2 seconds, as this means the player is quick enough to avoid taking extra damage when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, we use a weapon that has a base 2.2s interval, and gather 40% total slayer area negation through {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Elite)}}.


Check your setup with the [[Combat Simulator]] before engaging Rokken.
Check your setup with the [[Combat Simulator]] before engaging Rokken.


At {{formatnum:1000}} HP, which can be achieved with {{SkillReq|Hitpoints|97}} and +30 HP from {{ItemIcon|Dragonfire Shield}}, this method requires 48% [[Damage Reduction]].
At {{formatnum:1000}} HP, which can be achieved with {{SkillReq|Hitpoints|97}} and +30 HP from {{ItemIcon|Dragonfire Shield}}, this method requires 48% [[Damage Reduction]].
==Unhallowed Wasteland==
After completing the T90 weapon grinds, you are ready to face the final content in Melvor, {{ZoneIcon|Unhallowed Wasteland}} (UW) - the final {{Skill|Slayer}} area.<br>
To access it, you need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}.<br>
The area requires maximizing a different stat than DR. All of the monsters here will heal a % of their current HP every 2 attacks, which will massively hinder your DPS regardless of the setup. To mitigate this, you need a cumulative 100% Flat Slayer Area Effect Negation.
Here's an example of the gear required for melee:


{| class="wikitable"  
{| class="wikitable"  
Line 1,065: Line 1,191:
! Item
! Item
! Slot
! Slot
! DR%
! Slayer Area<br>Effect Negation %
|-
|-
| {{ItemIcon|Tidal Edge}}
| {{ItemIcon|Slayer Helmet (Master)}}
| Weapon
| 0%
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
| Head
| Head
| 4%
| 20%
|-
|-
| {{ItemIcon|Ragnar God Platebody}}
| {{ItemIcon|Slayer Platebody (Master)}}
| Body
| Body
| 7%
| 20%
|-
| {{ItemIcon|Slayer Cowl (Master)}}
| Passive
| 20%
|-
| {{ItemIcon|Max Skillcape}}/{{ItemIcon|Slayer Skillcape}}
| Cape
| 25%
|-
| {{ItemIcon|Hunter's Ring}}
| Ring
| 10%
|-
| {{Skill|Agility}} Pillar of Combat
| Agility
| 5%
|-
! scope="row" colspan="2" | Total
| 100%
|}
 
For the other combat styles, you'll be wearing the equivalent Master Slayer armor. Note that you cannot ever wear two of the same item, so whichever item you choose to put in the passive slot must be one of the armor pieces not currently equipped in your chest/head slots.
 
It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.
 
While you are here, you will be working to acquire all of the set bonus gear, dropped from each of the UW monsters:
 
* {{ItemIcon|Poison Virulence Gloves}}/{{ItemIcon|Poison Virulence Ring}} - Upgrades from {{ItemIcon|Worm Spike}}/{{ItemIcon|Poison Essence}} respectively, dropped by {{Icon|Legaran Wurm|type=monster}}
* {{ItemIcon|Burning Madness Gloves}}/{{ItemIcon|Burning Madness Ring}} - Upgrades from {{ItemIcon|Cursed Hands}}/{{ItemIcon|Burning Essence}} respectively, dropped by {{Icon|Cursed Lich|type=monster}}
* {{ItemIcon|Spiked Shell Gloves}}/{{ItemIcon|Spiked Shell Ring}} - Upgrades from {{ItemIcon|Tough Shell}}/{{ItemIcon|Stinging Essence}} respectively, dropped by {{Icon|Spiked Red Claw|type=monster}}
* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}
 
Below are some gear suggestions. As the final combat area, it is assumed that you have access to all buffs. However, depending on your {{Skill|Astrology}} bonuses, your optimal gear may change.
 
===Legaran Wurm===
 
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
|-
| {{ItemIcon|Ragnar God Platelegs}}
! Head
| Leggings
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
| 7%
|-
|-
| {{ItemIcon|Ragnar God Boots}}
! Body
| Boots
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
| 7%
|-
|-
| {{ItemIcon|Ragnar God Gloves}}
! Leggings
| Hands
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
| 7%
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
|-
! scope="row" colspan="2" | Subtotal
! Boots
! 32%
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
|-
| {{ItemIcon|Slayer Skillcape}}
! Hands
| Cape
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
| 0%
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
|-
| {{ItemIcon|Fighter Amulet}}
! Cape
| Neck
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
| 0%
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
! Passive
| Ring
|colspan="4"| {{ItemIcon|Slayer Cowl (Master)}}
| 0%
|-
|-
| {{ItemIcon|Dragonfire Shield}}
! Neck
| Off-hand
|colspan="4"| {{ItemIcon|Fighter Amulet}}
| 8%
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
|-
| {{ItemIcon|Elder Crown}}
! Ring
| Passive
|colspan="2"| {{ItemIcon|Hunter's Ring}}
| 0%
|-
|-
| {{PetIcon|Otto}}
! Weapon
| Pet
|colspan="4"| {{ItemIcon|Tidal Edge}}
| 0%
|colspan="4"| {{ItemIcon|Infernal Claw}}
|-
|-
! scope="row" colspan="2" | Total
! Offhand
! 40%
|colspan="4"| {{ItemIcon|Shield of Melee Power}}
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
|}
|}


To obtain the remaining 8% DR, {{Skill|Prayer}}, {{Skill|Agility}}, [[Pets]], and {{ItemIcon|Yak}} can be used. One suggestion is to have either {{PetIcon|Leonardo}} or {{PetIcon|Erran}} unlocked while using {{PrayerIcon|Stone Skin}}, [[Agility#Obstacles|Lake Swim]] (obstacle 6), and the {{ItemIcon|Yak}} + {{ItemIcon|Minotaur}} [[Summoning#Synergies|Synergy]]. Another possibility is to use up to 4 [[Terran God Armour]] pieces in place of any of these sources, although this will negatively impact DPS and result in longer kill times.
Using the {{ItemIcon|Dragonfire Shield}} instead of the {{ItemIcon|Shield of Melee Power}} does not impact any of your gearing choices, but will be slower.


===Ocean Song===
Legaran Wurms are the main enemy where your {{Skill|Astrology}} bonuses change what equipment you wear. With absolutely no combat bonuses from astrology, {{ItemIcon|Tidal Edge}} and {{ItemIcon|Fighter Amulet}} are your best bet. With enough stardust spent, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} overtakes Fighter for kills per hour, however, Fighter Amulet will always consume less food for only a minor hit to DPS. With even more stardust spent, {{ItemIcon|Infernal Claw}} once again takes the cake, the lemons, and all the loot.


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have 1000 HP.
For consumables, Melee has few stipulations, just equip whatever kills the enemy the fastest


Depending on your chosen route, you'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Ancient Crossbow}}/{{ItemIcon|Slayer's Crossbow}} or {{ItemIcon|Stormsnap}}. Use {{ItemIcon|Jadestone Bolts}}, {{ItemIcon|Emerald Bolts}} or {{ItemIcon|Ancient Arrows}} respectively.
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}} or {{Icon|Protect from Ranged|type=prayer}} (-14% KPH, -60% food usage)
* {{ItemIcon|Minotaur}} and {{ItemIcon|Dragon}} tablets


As you can't use a shield whilst using a {{ItemIcon|Stormsnap}}, the DR has to be compensated with {{Skill|Agility}} buffs, DR potions or {{Skill|Prayer}}.
===Cursed Lich===


{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Slot
! Slot
! DR%
!colspan="8"|Better to Worse
|-
|-
| {{ItemIcon|Aeris God Helmet}}
! Head
| Head
|colspan="4"| {{ItemIcon|Slayer Cowl (Master)}}
| 8%
|-
|-
| {{ItemIcon|Aeris God Platebody}}
! Body
| Body
|colspan="4"| {{ItemIcon|Slayer Leather Body (Master)}}
| 8%
|-
|-
| {{ItemIcon|Aeris God Platelegs}}
! Leggings
| Leggings
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
| 8%
|-
|-
| {{ItemIcon|Aeris God Boots}}
! Boots
| Boots
|colspan="4"| {{ItemIcon|Aeris God Boots}}
| 8%
|-
|-
| {{ItemIcon|Aeris God Gloves}}
! Hands
| Hands
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
| 8%
|-
| scope="row" colspan="2" | Subtotal
| 40%
|-
|-
| {{ItemIcon|Slayer Skillcape}}
! Cape
| Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
| 0%
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
! Passive
| Neck
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
| 3%
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
! Neck
| Ring
|colspan="4"| {{ItemIcon|Deadeye Amulet}}
| 0%
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
|-
| {{ItemIcon|Dragonfire Shield}}
! Ring
| Off-hand<br />
|colspan="2"| {{ItemIcon|Hunter's Ring}}
| 8%
|-
|-
| {{ItemIcon|Chapeau Noir}}
! Weapon
| Passive<br />
|colspan="4"| {{ItemIcon|Shockwave}}
| 0%
|-
|-
| scope="row" colspan="2" | Total
! Offhand
| 51%
|colspan="4"| {{ItemIcon|Shield of Ranged Power}}
|colspan="4"| {{ItemIcon|Scaled Shield}}
|}
|}


The {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} can be replaced with a {{ItemIcon|Deadeye Amulet}}, the {{ItemIcon|Slayer Skillcape}} with a {{ItemIcon|Max Skillcape}},{{ItemIcon|Cape of Ranged Preservation}} or {{ItemIcon|Fire Cape}}/{{ItemIcon|Infernal Cape}} for the extra DR.
Using the {{ItemIcon|Scaled Shield}} instead of the {{ItemIcon|Shield of Ranged Power}} does not impact any of your gearing choices, but will be slower.
If you hit the DR goal, you can opt for a {{ItemIcon|Elder Crown}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}...
 
For consumables, we don't use {{ItemIcon|Dragon}} because Cursed Liches are immune to Burn.  


==Unhallowed Wasteland==
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}} or {{Icon|Protect from Magic|type=prayer}} (-8% KPH, -60% food usage)
* {{ItemIcon|Centaur}} and from better to worse: {{ItemIcon|Witch}}, or {{ItemIcon|Cyclops}}.


After completing the T90 weapon grinds, you are ready to face the final content in Melvor. {{ZoneIcon|Unhallowed Wasteland}} is the final {{Skill|Slayer}} area. To access, you will need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}. This area requires maximizing a different stat than DR. All of the monsters here will heal a % of their HP every 2 attacks, which will outpace your DPS regardless of setup. To mitigate this, you will need the following example Melee set for use versus the {{Icon|Legaran Wurm|type=monster}}:
===Spiked Red Claw===


{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Slot
! Slot
! Slayer Area<br>Effect Negation%
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
|-
| {{ItemIcon|Slayer Helmet (Master)}}
! Neck
| Head
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| 20%
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Cloudburst Staff}}
|colspan="4"| {{ItemIcon|Ocean Song}}
|-
|-
| {{ItemIcon|Slayer Platebody (Master)}}
! Offhand
| Body
|colspan="4"| {{ItemIcon|Shield of Magic Power}}
| 20%
|colspan="4"| {{ItemIcon|Earth Layered Shield}}
|}
 
The {{ItemIcon|Cloudburst Staff}} is approximately 10% faster at killing Spiked Red Claws, however, it requires the use of {{ItemIcon|Damage Reduction Potion IV}}
 
* {{ItemIcon|Cloudburst Staff}}:
* {{ItemIcon|Damage Reduction Potion IV}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets or {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}} tablets
* {{Icon|Water Surge|type=spell}}, {{Icon|Decay|type=curse}}, and {{Icon|Fury II|type=aurora}}
 
The {{ItemIcon|Ocean Song}} build with {{ItemIcon|Shield of Magic Power}} equipped, and both {{PetIcon|Leonardo}} and {{PetIcon|Erran}}), requires 1% more DR. The {{Icon|Safeguard|type=prayer}} prayer gives you this 1% DR at the lowest cost to DPS. {{Icon|Stone Skin|type=prayer}} is a more expensive alternative if you don't have one of the DR pets
 
Using the {{ItemIcon|Earth Layered Shield}} instead of the {{ItemIcon|Shield of Magic Power}} allows you to use {{Icon|Augury|type=prayer}} safely, however it is still slower than the Shield of Power.
 
* {{ItemIcon|Ocean Song}}:
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Safeguard|type=prayer}} or {{Icon|Stone Skin|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets or {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}} tablets
* {{Icon|Fire Surge|type=spell}}, {{Icon|Decay|type=curse}}, and {{Icon|Surge II|type=aurora}}
 
===Greater Skeletal Dragon===
 
{| class="wikitable"
|-
|-
| {{ItemIcon|Ragnar God Platelegs}}
! Slot
| Leggings
!colspan="8"|Better to Worse
| 0%
|-
|-
| {{ItemIcon|Ragnar God Boots}}
! Head
| Boots
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
| 0%
|-
|-
| {{ItemIcon|Ragnar God Gloves}}
! Body
| Hands
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
| 0%
|-
|-
! scope="row" colspan="2" | Subtotal
! Leggings
| 40%
|colspan="4"| {{ItemIcon|Glacia God Platelegs}}
|-
|-
| {{ItemIcon|Max Skillcape}}/{{ItemIcon|Slayer Skillcape}}
! Boots
| Cape
|colspan="4"| {{ItemIcon|Glacia God Boots}}
| 25%
|-
|-
| {{ItemIcon|Fighter Amulet}}
! Hands
| Neck
|colspan="4"| {{ItemIcon|Glacia God Gloves}}
| 0%
|-
|-
| {{ItemIcon|Hunter's Ring}}
! Cape
| Ring
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
| 10%
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
| {{ItemIcon|Tidal Edge}}
! Passive
| Weapon
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
| 0%
|-
|-
| {{ItemIcon|Shield of Melee Power}} / {{ItemIcon|Dragonfire Shield}}
! Neck
| Off-hand
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| 0%
|-
|-
| {{ItemIcon|Slayer Cowl (Master)}}
! Ring
| Passive
|colspan="2"| {{ItemIcon|Hunter's Ring}}
| 20%
|-
|-
| {{Skill|Agility}} Pillar of Combat
! Weapon
| Pillar
|colspan="4"| {{ItemIcon|Ocean Song}}
| 5%
|-
|-
! scope="row" colspan="2" | Total
! Offhand
| 100%
|colspan="4"| {{ItemIcon|Shield of Magic Power}}
|colspan="4"| {{ItemIcon|Earth Layered Shield}}
|}
|}


For the other gearing, should be pretty similar. For the neck slots:
Using the {{ItemIcon|Earth Layered Shield}} instead of the {{ItemIcon|Shield of Magic Power}} does not impact any of your gearing choices, but will be slower.
* {{Skill|Magic}} - {{ItemIcon|Fury of the Elemental Zodiacs}} - Slot in the neck for extra DR and accuracy
* {{Skill|Ranged}} - {{ItemIcon|Deadeye Amulet}} - Single largest DPS increase for ranged
 
For the shield slots, you should stick with {{ItemIcon|Dragonfire Shield}}, or the style shield from {{ZoneIcon|Impending Darkness Event}} ({{ItemIcon|Shield of Melee Power}} / {{ItemIcon|Shield of Magic Power}} / {{ItemIcon|Shield of Ranged Power}}).


It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.
Greater Dragons are the most dangerous enemy currently in the game as Affliction buildup can result in an unfortunate death. This can be mitigated best, like most untimely deaths, by killing the enemy before they kill you. '''The most important element to beating Greater Skeletal Dragons is {{Icon|Protect from Melee|type=prayer}} as it massively reduces your chance of death, while ''increasing'' your DPS due to you spending less time stunned.'''


While you are here, you should work to acquire all of the set bonus gear, dropped from each of the UW monsters:
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}} or {{ItemIcon|Damage Reduction Potion IV}}
* {{ItemIcon|Poison Virulence Gloves}}/{{ItemIcon|Poison Virulence Ring}} - Upgrades from {{ItemIcon|Worm Spike}}/{{ItemIcon|Poison Essence}} respectively, dropped by {{Icon|Legaran Wurm|type=monster}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Protect from Melee|type=prayer}}
* {{ItemIcon|Burning Madness Gloves}}/{{ItemIcon|Burning Madness Ring}} - Upgrades from {{ItemIcon|Cursed Hands}}/{{ItemIcon|Burning Essence}} respectively, dropped by {{Icon|Cursed Lich|type=monster}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets
* {{ItemIcon|Spiked Shell Gloves}}/{{ItemIcon|Spiked Shell Ring}} - Upgrades from {{ItemIcon|Tough Shell}}/{{ItemIcon|Stinging Essence}} respectively, dropped by {{Icon|Spiked Red Claw|type=monster}}
* {{Icon|Fire Surge|type=spell}}, and {{Icon|Surge II|type=aurora}}. Don't bother with [[Curses]] because it is immune to them.
* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}


==Impending Darkness==
==Impending Darkness==
587

edits