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Combat Guide: Difference between revisions

From Melvor Idle
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added section "When to complete Master Slayer Tasks: Before or after ITM"
m (→‎Shockwave: swapped terran and ragnar gear, put in melee master slayer gear)
(added section "When to complete Master Slayer Tasks: Before or after ITM")
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==Introduction==
==Introduction==
This guide is written for characters playing the [[Game_Mode#Standard|Standard]] game mode. If playing {{Icon|Hardcore}} or {{Icon|Adventure}} modes, preparation for certain events is different, especially for the {{ZoneIcon|Fire God Dungeon}}.
This guide is written for characters playing the [[Game Mode#Standard|Standard]] game mode. If playing {{Icon|Hardcore}} or {{Icon|Adventure}} modes, preparation for certain events is different, especially for the {{ZoneIcon|Fire God Dungeon}}.


The guide starts with an overview on how combat works, the stats, and what items affect them. After that, it describes in detail the leveling before the first challenging dungeon of the game, the {{ZoneIcon|Volcanic Cave}}. It goes over the god dungeons and concludes with the guidance for endgame content.
The guide starts with an overview on how combat works, the stats, and what items affect them. After that, it describes in detail the leveling before the first challenging dungeon of the game, the {{ZoneIcon|Volcanic Cave}}. It goes over the god dungeons and concludes with the guidance for endgame content.
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* {{ItemIcon|Ragnar God Helmet|notext=true}} - All god dungeon gear
* {{ItemIcon|Ragnar God Helmet|notext=true}} - All god dungeon gear
* {{ItemIcon|Silver Diamond Ring}} - Can be obtained through {{Skill|Crafting}}, {{Icon|Combat}}, or {{Skill|Thieving}}
* {{ItemIcon|Silver Diamond Ring}} - Can be obtained through {{Skill|Crafting}}, {{Icon|Combat}}, or {{Skill|Thieving}}
* {{ItemIcon|Damage Reduction Potion IV|Damage Reduction Potions}}
* {{Icon|Damage Reduction Potion|Damage Reduction Potions}}
* {{PetIcon|Leonardo}} - {{Skill|Defence}} Pet
* {{PetIcon|Leonardo}} - {{Skill|Defence}} Pet
* {{PetIcon|Erran}} - {{ZoneIcon|Earth God Dungeon}} Pet
* {{PetIcon|Erran}} - {{ZoneIcon|Earth God Dungeon}} Pet
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* {{Skill|Astrology}} constellation modifiers
* {{Skill|Astrology}} constellation modifiers
* {{Skill|Agility}} Obstacles
* {{Skill|Agility}} Obstacles
* {{ItemIcon|Famished Potion IV|Famished Potions}}
* {{Icon|Famished Potion|Famished Potions}}


====Slayer Area Effect Negation====
====Slayer Area Effect Negation====
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| {{ZoneIcon | Spider Forest}}
| {{ZoneIcon | Spider Forest}}
|-
|-
| {{ItemIcon|Ice Shortbow}} / {{ItemIcon|Ice Longbow}}
| {{ItemIcon|Ice Shortbow}}
| {{ItemIcon|Ice Helmet|Ice}}
| {{ItemIcon|Ice Helmet|Ice}}
| {{Icon|Master Wizard|type=monster}}
| {{Icon|Master Wizard|type=monster}}
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Use the build for manual eating from the linked guide to clear the dungeon.
Use the build for manual eating from the linked guide to clear the dungeon.


- ''See [[Infernal_Stronghold/Guide]]''
- ''See [[Infernal Stronghold/Guide]]''


==Mid Game (God Dungeons)==
==Mid Game (God Dungeons)==
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This dungeon cannot be completed without the Dungeon Equipment Swapping upgrade purchased from the shop.
This dungeon cannot be completed without the Dungeon Equipment Swapping upgrade purchased from the shop.


It is highly recommended that you have acquired *all* previously available BiS gear for each combat style before attempting ITM.
It is recommended that you have acquired *all* previously available BiS gear for each combat style before attempting ITM.


Recommended Gear from Best to Worst:
Recommended Gear from Best to Worst:


* All BiS God Dungeon Gear
* All BiS God Dungeon Gear
* {{ItemIcon|Diamond Luck Potion IV}} - As many as possible
* {{Icon|Diamond Luck Potion}} - As many as possible
* Combat Agility Obstacles
* Combat Agility Obstacles
* {{ItemIcon|Ragnar Godsword}}, {{ItemIcon|Terran Godsword}}, {{ItemIcon|Darksteel Dagger}}
* {{ItemIcon|Ragnar Godsword}}, {{ItemIcon|Terran Godsword}}, {{ItemIcon|Darksteel Dagger}}
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==Into the Mist==
==Into the Mist==


Warning: it's heavily recommended to do your Master Slayer tasks before ITM because it will not be trivial to use AutoSlayer for master tasks later - you will need a specific build, and it will take much more time and resources.
Note that it may be beneficial to complete the [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks required to unlock {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} before completing Into the Mist for the first time. This is because of {{ZoneIcon|Dark Waters}} monsters being added to the pool of available enemies. It will no longer be trivial to use {{UpgradeIcon|Auto Slayer}} for Master tier Tasks, as the new enemies are fairly strong, and are more lethal to the average player than the Greater Dragons available in the {{ZoneIcon|Perilous Peaks}} version of Master Tasks. If you do not feel comfortable learning how to do manual slayer, feel free to Auto-slay Perilous Peaks. See below for a more in depth explanation.


{{ZoneIcon|Into the Mist}} consists of 3 set order phases, with pauses in between each phase.
{{ZoneIcon|Into the Mist}} consists of 3 set order phases, with pauses in between each phase. Refer to [[Into the Mist/Guide]] for a comprehensive guide on completing this dungeon.


Link to the guide: [[Into_the_Mist/Guide]]
Notable Rewards:
 
There is too much information on ITM to copy to this guide, definitely worth reading the above, which is excellent.
 
Notable Drops:
* Access to the {{ZoneIcon|Dark Waters}} slayer area, where the T90 weapons can be obtained
* Access to the {{ZoneIcon|Dark Waters}} slayer area, where the T90 weapons can be obtained
* {{PetIcon|Pablo}} - Drops after 5 completions
* {{PetIcon|Pablo}} - Drops after 5 completions
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Main Article: [[Combat Passive Slot]]
Main Article: [[Combat Passive Slot]]


Congratulations on completing {{ZoneIcon|Into the Mist}}! Your reward is one of the best upgrades in the game, the passive slot. This allows you to slot any item with the "Passive Slot Compatible" text into said slot. What this allows you to do is splash extra effects on items with otherwise mediocre stats into your build.
Congratulations on completing {{ZoneIcon|Into the Mist}}! Your reward is one of the best upgrades in the game, the passive slot. This allows you to slot any item with a "Passive: ____" effect into said slot. What this allows you to do is splash extra effects from items with otherwise mediocre stats into your build.
 
While the original article is more than exhaustive, some of the best choices are highlighted here:
* {{ItemIcon|Chapeau Noir}} - More item doubling is always good
* {{ItemIcon|Ring of Wealth}} - More item doubling is always good
* {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} - Lets you splash more Flat Slayer Area Reduction, along with a pittance of item doubling
* {{ItemIcon|Elder Crown}} - Slightly more dps from attack interval reduction, a big pile of free lifesteal helps you preserve your food stocks
* {{ItemIcon|Fighter Amulet}} - Melee only, good dps, less attacks taken from enemies
* {{ItemIcon|Deadeye Amulet}} - Ranged only, fantastic dps
 
== When to complete Master Slayer Tasks: Before or after ITM ==
 
{{ItemIcon|Slayer Gear Upgrade Kit (Master)}} and therefore {{ItemIcon|Slayer Helmet (Master)|Master Slayer Armor}} are unlocked by completing 40 [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks. Master Tier slayer consists of 3 Slayer areas based on the following unlock conditions:
 
* {{ZoneIcon|Perilous Peaks}} - {{SkillReq|Hitpoints|85}}. By default, only enemies in this area will appear in Master Tasks
* {{ZoneIcon|Dark Waters}} - {{ZoneIcon|Into the Mist}} completed at least once.
* {{ZoneIcon|Unhallowed Wasteland}} - [[Map to the Unhallowed Wasteland]] purchased from the [[Shop]].
 
Completing 40 Master tasks can take anywhere from 20-80+ hours (with a probable average of about 40hours), depending on your setup, luck with task length, or efficiency/luck in rerolling for short tasks on the fastest to kill monster. These tasks can be completed either before or after {{ZoneIcon|Into the Mist}}, and which method you do is up to you.
 
Due to the difficulty of enemies in {{ZoneIcon|Dark Waters}}, using {{UpgradeIcon|Auto Slayer}} to complete Master tasks is no longer feasible following the completion of {{ZoneIcon|Into the Mist}}. Therefore, it is 'simpler' to complete all 40 tasks while having only {{ZoneIcon|Perilous Peaks}} unlocked, as the only necessity is to meet the DR checkpoints of each monster. You will also need a fairly healthy supply of food, as these Greater Dragons all have the Greater Dragonbreath ability, which deals a large amount of unavoidable damage.
 
The {{ZoneIcon|Dark Waters}} drop valuable materials to make powerful weapons, generally consume equal or less food than greater dragons, and an average of about 40 hours each to complete with optimal setups. Therefore, even though they cannot be done on Auto-slayer, completing your Master tasks while working on your t90 weapons will most likely consume less food, and generally take less overall time on on task by killing two birds with one stone. The major downside here is that you will want to check back in every 2-3 hours to swap your equipment and manually change to the next task. This is not mandatory, but it is recommended as you will be earning Slayer XP and Slayer Coins all the while, and you will be able to purchase [[Prayer|Prayer Points]] and [[Generous Resupply|Food]] at a profit.


While the original article is more than exhaustive, I'll highlight some of the best choice items here:
Consider the addition of the [[Combat Passive Slot|Passive Slot]] - By equipping powerful passive effects in this slot, you can greatly increase your DPS, item drop rate, or greatly reduce your food consumption. This is most noticable on Greater Dragons; with the {{ItemIcon|Elder Crown}} equipped, food use against these enemies drops ''dramatically''. {{ItemIcon|Fighter Amulet}} works similarly for enemies primarily fought with Melee; {{Icon|Rokken|type=monster}} and {{Icon|Hunting Greater Dragon|type=monster}}.
* {{ItemIcon|Chapeau Noir}} - Bad stats, but includes item doubling
* {{ItemIcon|Ring of Wealth}} - More item doubling is always great
* {{ItemIcon|Slayer Helmet (Master)|Master Slayer Gear}} - Lets you splash more Flat Slayer Area Reduction
* {{ItemIcon|Elder Crown}} - More attack speed is great when farming low health enemies and you need to hit a DR breakpoint


==T90 Farming==
==T90 Farming==


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.


We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following  
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following:


* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
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===Order===
===Order===


There are a couple of different orders in which these weapons are normally obtained.  
The order you obtain these items in is not particularly important.


While it may seem that using these weapons to farm the other weapons would be beneficial, this is often not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons.
While it may seem that using these weapons to farm the other weapons would be beneficial, this is not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons. The only suggestion here is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}


The common orders are:
The common orders are:
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- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}
- {{ItemIcon|Tidal Edge}} then {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}}


Between those two, the required time is roughly equal, but the second one requires more runes.
Between those two, the required time is roughly equal.


Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, light runes, and food ''at a profit'' with the use of [[Generous Resupply|Generous Resupply]].
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.


===Requirements===
===Requirements===


There are very few hard requirements beyond the ability to survive and the entry requirement of Level 90 {{Skill|Slayer}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them


{| class="wikitable"  
{| class="wikitable"  
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|-
|-
| {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Infernal Claw}}
| Outpaces Rokkens stun
| Outpaces Rokken's stun
|-
|-
| {{ItemIcon|Cloudburst Staff}}
| {{ItemIcon|Cloudburst Staff}}
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|-
|-
| {{ItemIcon|Slayer's Crossbow}}
| {{ItemIcon|Slayer's Crossbow}}
| Highest damage ranged weapon for slayer mobs
| Highest damage non-T90 ranged weapon for slayer
|-
|-
|}
|}


Below are some gear suggestions. Depending on {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs), your optimal gear can change.
Below are some gear suggestions. Depending on {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs, your optimal gear can change.


===Tidal Edge===
===Tidal Edge===
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To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.


{{MonsterIcon|Umbora}} can be killed either with Ancient Magicks, or with Normal Magic if you have an {{ItemIcon|Ocean Song}} or a {{ItemIcon|Cloudburst Staff}}. Note that Cloudburst is the fastest method, even if you have to squeeze in extra DR from {{Skill|Prayer}}
{{MonsterIcon|Umbora}} can be killed with Normal Magic if you have a {{ItemIcon|Cloudburst Staff}} or an {{ItemIcon|Ocean Song}}, or with Ancient Magicks at a much slower rate. Note that Cloudburst is the fastest method, even if you have to squeeze in extra DR from {{ItemIcon|Guardian Ring}} or {{Skill|Prayer}}.


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.


With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Water Surge|type=spell}}, or {{Icon|Water Wave|type=spell}} (reduced rune cost).
With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}.


With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}}.
With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}}.


Use of Combination Runes is highly recommended for all methods
Use of Combination Runes is highly recommended for all methods.


{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Slot
! Slot
! DR%
!colspan="6"|Better to Worse
|-
|-
| {{ItemIcon|Glacia God Helmet}}
! Head
| Head
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
| 8%
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
|-
| {{ItemIcon|Glacia God Platebody}}
! Body
| Body
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
| 8%
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
|-
| {{ItemIcon|Glacia God Platelegs}}
! Leggings
| Leggings
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
| 8%
|-
|-
| {{ItemIcon|Glacia God Boots}}
! Boots
| Boots
|colspan="6"| {{ItemIcon|Glacia God Boots}}
| 8%
|-
|-
| {{ItemIcon|Glacia God Gloves}}
! Hands
| Hands
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
| 8%
|-
|-
| scope="row" colspan="2" | Subtotal
! Cape
| 40%
|colspan="2"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
| {{ItemIcon|Slayer Skillcape}}
! Neck
| Cape
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| 0%
|colspan="2"| {{ItemIcon|Elite Amulet of Magic}}
|colspan="2"| {{ItemIcon|Warlock Amulet}}
|-
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
! Passive
| Neck
|colspan="2"| {{ItemIcon|Chapeau Noir}}
| 3%
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
|-
| {{ItemIcon|Ring of Wealth}}
! Ring
| Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
| 0%
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
| {{ItemIcon|Chapeau Noir}}
! Weapon
| Passive
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
| 0%
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|colspan="2"| {{ItemIcon|Magic Wand (Elite)}}
|-
|-
| scope="row" colspan="2" | Total
! Offhand
| 55%
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|}
|}


If able, the {{ItemIcon|Slayer Skillcape}} should be replaced with a {{ItemIcon|Max Skillcape}}.
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} '''do not''' increase the amount of fragments per hour over {{Icon|Glacia God Armour|img=Glacia_God_Helmet_(item)|Glacia}}, and even if available, should not be used if your goal is to collect fragments.
 
If necessary the {{ItemIcon|Guardian Ring}} or other options can be used for extra DR. The {{ItemIcon|Ring of Wealth}} can be replaced with an {{ItemIcon|Aorpheat's Signet Ring}
 
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} do not positively impact the amount of fragments you receive, and even if available, should not be used.


===Ocean Song===
===Ocean Song===


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have 1000 HP.
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have {{formatnum:1000}} HP.


You'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or an {{ItemIcon|Ancient Crossbow}}. Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as jadestone bolts should be plentiful enough at this point in progression.
You'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or an {{ItemIcon|Ancient Crossbow}}. Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as jadestone bolts should be plentiful enough at this point in progression.
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{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Slot
! Slot
! DR%
!colspan="6"|Better to Worse
|-
|-
| {{ItemIcon|Slayer Cowl (Elite)}}
! Head
| Head
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
| 4%
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|-
|-
| {{ItemIcon|Aeris God Platebody}}
! Body
| Body
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
| 8%
|colspan="3"| {{ItemIcon|Aeris God Platebody}}
|-
|-
| {{ItemIcon|Aeris God Platelegs}}
! Leggings
| Leggings
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
| 8%
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Chaps}}
|-
|-
| {{ItemIcon|Aeris God Boots}}
! Boots
| Boots
|colspan="4"| {{ItemIcon|Aeris God Boots}}
| 8%
|colspan="2"| {{ItemIcon|Sand Treaders}}
|-
|-
| {{ItemIcon|Aeris God Gloves}}
! Hands
| Hands
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
| 8%
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Vambraces}}
|-
|-
| scope="row" colspan="2" | Subtotal
! Cape
| 40%
|colspan="3"| {{ItemIcon|Maximum Skillcape}}
|colspan="3"| {{ItemIcon|Slayer Skillcape}}
|-
|-
| {{ItemIcon|Slayer Skillcape}}
! Passive
| Cape
|colspan="2"| {{ItemIcon|Chapeau Noir}}
| 0%
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|-
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
! Neck
| Neck
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
| 3%
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|-
|-
| {{ItemIcon|Ring of Wealth}}
! Ring
| Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
| 0%
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
| {{ItemIcon|Chapeau Noir}}
! Weapon
| Passive<br />
|colspan="4"|{{ItemIcon|Slayer's Crossbow}}
| 0%
|colspan="2"|{{ItemIcon|Ancient Crossbow}}
|-
|-
| {{ItemIcon|Scaled Shield}}
! Offhand
| Off-hand<br />
|colspan="2"|{{ItemIcon|Scaled Shield}}
| 8%
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
|-
| scope="row" colspan="2" | Total
! Ammo
| 51%
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|}
|}


40% slayer area reduction increases your DPS against {{MonsterIcon|Ku-tul}}, and therefore, unless it will lead to your untimely demise, at least a {{ItemIcon|Slayer Cowl (Elite)}} should be used.


If able the {{ItemIcon|Slayer Skillcape}} should be replaced with a {{ItemIcon|Max Skillcape}}, and the {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} should be replaced with a {{ItemIcon|Deadeye Amulet}}.
{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
 
If necessary the {{ItemIcon|Guardian Ring}} or other options can be used for extra DR. The {{ItemIcon|Ring of Wealth}} can be replaced with an {{ItemIcon|Aorpheat's Signet Ring}
 
{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used


===Shockwave===
===Shockwave===
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.


his mob is by FAR the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This mob is able to buff itself to an attack speed of 2.2s, and is able to stun you, which massively increases its damage against you. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster.  
{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which massively increases its damage against you. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster.  


You need to use Melee for this grind, and as said before, it is highly recommended that you use an {{ItemIcon|Infernal Claw}} to complete this. {{ItemIcon|Tidal Edge}} is too slow to reliably survive Rokkens stun without significant extra work, requiring you to put on more DR that will massively affect your kill time. Assuming you were able to use the exact same setup with no {{skill|Astrology}} buffs, {{ItemIcon|Infernal Claw}} is only 1-2% slower than {{ItemIcon|Tidal Edge}}. Adding buffs from {{skill|Astrology}}, adding the additional DR or attack interval reduction required for Tidal Edge, and using summoning combat familiars invert this difference and make tidal edge up to 20% slower with no tangible benefit
You need to use Melee for this grind, and as said before, it is highly recommended that you use an {{ItemIcon|Infernal Claw}} to complete this. {{ItemIcon|Tidal Edge}} is too slow to reliably survive Rokken's stun without significant extra work, requiring you to put on more DR that will massively affect your kill time. Assuming you were able to use the exact same setup with no {{Skill|Astrology}} buffs, {{ItemIcon|Infernal Claw}} is only 1-2% slower than {{ItemIcon|Tidal Edge}}. Adding buffs from {{Skill|Astrology}}, adding the additional DR or attack interval reduction required for Tidal Edge, and using summoning combat familiars invert this difference and make Tidal Edge up to 20% slower with no tangible benefit.


{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Slot
! Slot
! DR%
!colspan="8"|Better to Worse
|-
|-
| {{ItemIcon|Infernal Claw}}
! Head
| Weapon
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
| 0%
|colspan="4"| {{ItemIcon|Slayer Helmet (Elite)}}
|-
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
! Body
| Head
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
| 4%
|colspan="2"| {{ItemIcon|Ragnar God Platebody}}
|-
|colspan="2"| {{ItemIcon|Terran God Platebody}}
| {{ItemIcon|Ragnar God Platebody}}
| Body
| 8%
|-
| {{ItemIcon|Ragnar God Platelegs}}
| Leggings
| 8%
|-
|-
| {{ItemIcon|Ragnar God Boots}}
! Leggings
| Boots
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
| 8%
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
|-
| {{ItemIcon|Ragnar God Gloves}}
! Boots
| Hands
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
| 8%
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
|-
! scope="row" colspan="2" | Subtotal
! Hands
! 40%
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
|-
| {{ItemIcon|Slayer Skillcape}}
! Cape
| Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
| 0%
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
! Passive
| Neck
|colspan="4"| {{ItemIcon|Fighter Amulet}}
| 3%
|colspan="4"| {{ItemIcon|Chapeau Noir}}
|-
|-
| {{ItemIcon|Ring of Wealth}}
! Neck
| Ring
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| 0%
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|-
|-
| {{ItemIcon|Fighter Amulet}}
! Ring
| Passive
|colspan="2"| {{ItemIcon|Ring of Wealth}}
| 0%
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
| {{ItemIcon|Dragonfire Shield}}
! Weapon
| Off-hand
|colspan="8"|{{ItemIcon|Infernal Claw}}
| 8%
|-
|-
! scope="row" colspan="2" | Total
! Offhand
! 47%
|colspan="4"|{{ItemIcon|Dragonfire Shield}}
|colspan="4"|{{ItemIcon|Earth Layered Shield}}
|}
|}


If able the {{ItemIcon|Slayer Skillcape}} should be replaced with a {{ItemIcon|Max Skillcape}}, and if necessary, the {{ItemIcon|Ragnar God Platebody}}, Platelegs, Gloves, and Boots can be replaced with their Terran equivalents.  
The {{ItemIcon|Fighter Amulet|Fighter}}/{{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is the best passive/neck setup, even beating out the item doubling from {{ItemIcon|Chapeau Noir}}. Note that wearing {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is required to wear Master Slayer armor.


If necessary the {{ItemIcon|Guardian Ring}} can be used for extra DR. The {{ItemIcon|Fighter Amulet}} can be replaced with a {{ItemIcon|Chapeau Noir}}
One major note is that the {{ItemIcon|Ring of Blade Echoes}} is marginally faster for fragments/h than all other rings, however, due to its interaction of significantly increasing your use of consumables like Prayer Points and Potions, it is lower on the rankings.  


{{ItemIcon|Slayer Helmet (Master)}} and {{ItemIcon|Slayer Platebody (Master)}} positively impact the amount of fragments you receive, and if available, should be used.  
{{ItemIcon|Slayer Helmet (Master)}} and {{ItemIcon|Slayer Platebody (Master)}} positively impact the amount of fragments you receive, and if available, should be used.  


For this set-up to work safely without risk of death, the player's attack interval while in combat with this enemy '''must''' be less than or equal to 2.2 seconds, as this means the player is quick enough to avoid being stunned when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, we use a weapon that has a base 2.2s interval, and gather 40% total slayer area negation through {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Elite)}}
For this set-up to work safely without risk of death, the player's attack interval while in combat with this enemy '''must''' be less than or equal to 2.2 seconds, as this means the player is quick enough to avoid taking extra damage when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, we use a weapon that has a base 2.2s interval, and gather 40% total slayer area negation through {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Elite)}}.


Check your setup with the [[Combat Simulator]] before engaging Rokken.
Check your setup with the [[Combat Simulator]] before engaging Rokken.
Line 1,172: Line 1,181:
==Unhallowed Wasteland==
==Unhallowed Wasteland==


After completing the T90 weapon grinds, you are ready to face the final content in Melvor. {{ZoneIcon|Unhallowed Wasteland}} is the final {{Skill|Slayer}} area. To access, you will need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}. This area requires maximizing a different stat than DR. All of the monsters here will heal a % of their HP every 2 attacks, which will outpace your DPS regardless of setup. To mitigate this, you will need the following example Melee set for use versus the {{Icon|Legaran Wurm|type=monster}}:
After completing the T90 weapon grinds, you are ready to face the final content in Melvor. {{ZoneIcon|Unhallowed Wasteland}} is the final {{Skill|Slayer}} area. To access, you will need to purchase a {{UpgradeIcon|Map to the Unhallowed Wasteland}}. This area requires maximizing a different stat than DR. All of the monsters here will heal a % of their current HP every 2 attacks, which will massively hinder your DPS regardless of setup. To mitigate this, you will need cumulative 100% Flat Slayer Area Effect Negation. The following is an example of the gear required for a melee setup.:


{| class="wikitable"  
{| class="wikitable"  
Line 1,178: Line 1,187:
! Item
! Item
! Slot
! Slot
! Slayer Area<br>Effect Negation%
! Slayer Area<br>Effect Negation %
|-
|-
| {{ItemIcon|Slayer Helmet (Master)}}
| {{ItemIcon|Slayer Helmet (Master)}}
Line 1,188: Line 1,197:
| 20%
| 20%
|-
|-
| {{ItemIcon|Ragnar God Platelegs}}
| {{ItemIcon|Slayer Cowl (Master)}}
| Leggings
| Passive
| 0%
| 20%
|-
| {{ItemIcon|Ragnar God Boots}}
| Boots
| 0%
|-
| {{ItemIcon|Ragnar God Gloves}}
| Hands
| 0%
|-
! scope="row" colspan="2" | Subtotal
| 40%
|-
|-
| {{ItemIcon|Max Skillcape}}/{{ItemIcon|Slayer Skillcape}}
| {{ItemIcon|Max Skillcape}}/{{ItemIcon|Slayer Skillcape}}
| Cape
| Cape
| 25%
| 25%
|-
| {{ItemIcon|Fighter Amulet}}
| Neck
| 0%
|-
|-
| {{ItemIcon|Hunter's Ring}}
| {{ItemIcon|Hunter's Ring}}
| Ring
| Ring
| 10%
| 10%
|-
| {{ItemIcon|Tidal Edge}}
| Weapon
| 0%
|-
| {{ItemIcon|Shield of Melee Power}} / {{ItemIcon|Dragonfire Shield}}
| Off-hand
| 0%
|-
| {{ItemIcon|Slayer Cowl (Master)}}
| Passive
| 20%
|-
|-
| {{Skill|Agility}} Pillar of Combat
| {{Skill|Agility}} Pillar of Combat
| Pillar
| Agility
| 5%
| 5%
|-
|-
Line 1,235: Line 1,217:
|}
|}


For the other gearing, should be pretty similar. For the neck slots:
For the other combat styles, you'll be wearing the equivalent Master Slayer armor. Note that you cannot ever wear two of the same item, so whichever item you choose to put in passive slot must be one of the armor pieces not currently equipped in your chest/head slots.
* {{Skill|Magic}} - {{ItemIcon|Fury of the Elemental Zodiacs}} - Slot in the neck for extra DR and accuracy
* {{Skill|Ranged}} - {{ItemIcon|Deadeye Amulet}} - Single largest DPS increase for ranged


For the shield slots, you should stick with {{ItemIcon|Dragonfire Shield}}, or the style shield from {{ZoneIcon|Impending Darkness Event}} ({{ItemIcon|Shield of Melee Power}} / {{ItemIcon|Shield of Magic Power}} / {{ItemIcon|Shield of Ranged Power}}).
It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.


It should be noted that while UW is listed first, '''completing the {{ZoneIcon|Impending Darkness Event}} will strictly make this grind faster!''' You can complete ID without any of the UW gear sets, and the shields greatly speed up these grinds.
While you are here, you will be working to acquire all of the set bonus gear, dropped from each of the UW monsters:


While you are here, you should work to acquire all of the set bonus gear, dropped from each of the UW monsters:
* {{ItemIcon|Poison Virulence Gloves}}/{{ItemIcon|Poison Virulence Ring}} - Upgrades from {{ItemIcon|Worm Spike}}/{{ItemIcon|Poison Essence}} respectively, dropped by {{Icon|Legaran Wurm|type=monster}}
* {{ItemIcon|Poison Virulence Gloves}}/{{ItemIcon|Poison Virulence Ring}} - Upgrades from {{ItemIcon|Worm Spike}}/{{ItemIcon|Poison Essence}} respectively, dropped by {{Icon|Legaran Wurm|type=monster}}
* {{ItemIcon|Burning Madness Gloves}}/{{ItemIcon|Burning Madness Ring}} - Upgrades from {{ItemIcon|Cursed Hands}}/{{ItemIcon|Burning Essence}} respectively, dropped by {{Icon|Cursed Lich|type=monster}}
* {{ItemIcon|Burning Madness Gloves}}/{{ItemIcon|Burning Madness Ring}} - Upgrades from {{ItemIcon|Cursed Hands}}/{{ItemIcon|Burning Essence}} respectively, dropped by {{Icon|Cursed Lich|type=monster}}
* {{ItemIcon|Spiked Shell Gloves}}/{{ItemIcon|Spiked Shell Ring}} - Upgrades from {{ItemIcon|Tough Shell}}/{{ItemIcon|Stinging Essence}} respectively, dropped by {{Icon|Spiked Red Claw|type=monster}}
* {{ItemIcon|Spiked Shell Gloves}}/{{ItemIcon|Spiked Shell Ring}} - Upgrades from {{ItemIcon|Tough Shell}}/{{ItemIcon|Stinging Essence}} respectively, dropped by {{Icon|Spiked Red Claw|type=monster}}
* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}
* {{ItemIcon|Relentless Fury Gloves}}/{{ItemIcon|Relentless Fury Ring}} - Upgrades from {{ItemIcon|Desecrated Bones}}/{{ItemIcon|Undead Essence}} respectively, dropped by {{Icon|Greater Skeletal Dragon|type=monster}}
Below are some gear suggestions. As the final combat area available, this expects you have access to all of the buffs available to you. However, depending on your {{Skill|Astrology}} bonuses, your optimal gear may change.
===Legaran Wurm===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Cowl (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Tidal Edge}}
|colspan="4"| {{ItemIcon|Infernal Claw}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Melee Power}}
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
|}
Using the {{ItemIcon|Dragonfire Shield}} instead of the {{ItemIcon|Shield of Melee Power}} does not impact any of your gearing choices, but will be slower.
Legaran Wurms are the main enemy where your {{Skill|Astrology}} bonuses change what equipment you wear. With absolutely no combat bonuses from astrology, {{ItemIcon|Tidal Edge}} and {{ItemIcon|Fighter Amulet}} are your best bet. With enough stardust spent, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} overtakes Fighter for kills per hour, however, Fighter Amulet will always consume less food for only a minor hit to DPS. With even more stardust spent, {{ItemIcon|Infernal Claw}} once again takes the cake, the lemons, and all the loot.
For consumables, Melee has few stipulations, just equip whatever kills the enemy the fastest
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}} or {{Icon|Protect from Ranged|type=prayer}} (-14% KPH, -60% food usage)
* {{ItemIcon|Minotaur}} and {{ItemIcon|Dragon}} tablets
===Cursed Lich===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Cowl (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Leather Body (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Aeris God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Deadeye Amulet}}
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Shockwave}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Ranged Power}}
|colspan="4"| {{ItemIcon|Scaled Shield}}
|}
Using the {{ItemIcon|Scaled Shield}} instead of the {{ItemIcon|Shield of Ranged Power}} does not impact any of your gearing choices, but will be slower.
For consumables, Ranged does have one major stipulation. Cursed Liches are immune to Burn.
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}} or {{Icon|Protect from Magic|type=prayer}} (-8% KPH, -60% food usage)
* {{ItemIcon|Centaur}} and from better to worse: {{ItemIcon|Dragon}}, {{ItemIcon|Witch}}, or {{ItemIcon|Cyclops}}.
===Spiked Red Claw===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Cloudburst Staff}}
|colspan="4"| {{ItemIcon|Ocean Song}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Magic Power}}
|colspan="4"| {{ItemIcon|Earth Layered Shield}}
|}
The {{ItemIcon|Cloudburst Staff}} is approximately 10% faster at killing Spiked Red Claws, however, it requires the use of {{ItemIcon|Damage Reduction Potion IV}}
* {{ItemIcon|Cloudburst Staff}}:
* {{ItemIcon|Damage Reduction Potion IV}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets or {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}} tablets
* {{Icon|Water Surge|type=spell}}, {{Icon|Decay|type=curse}}, and {{Icon|Fury II|type=aurora}}
The {{ItemIcon|Ocean Song}} build with {{ItemIcon|Shield of Magic Power}} equipped, and both {{PetIcon|Leonardo}} and {{PetIcon|Erran}}), requires 1% more DR. The {{Icon|Safeguard|type=prayer}} prayer gives you this 1% DR at the lowest cost to DPS. {{Icon|Stone Skin|type=prayer}} is a more expensive alternative if you don't have one of the DR pets
Using the {{ItemIcon|Earth Layered Shield}} instead of the {{ItemIcon|Shield of Magic Power}} allows you to use {{Icon|Augury|type=prayer}} safely, however it is still slower than the Shield of Power.
* {{ItemIcon|Ocean Song}}:
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Safeguard|type=prayer}} or {{Icon|Stone Skin|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets or {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}} tablets
* {{Icon|Fire Surge|type=spell}}, {{Icon|Decay|type=curse}}, and {{Icon|Surge II|type=aurora}}
===Greater Skeletal Dragon===
{| class="wikitable"
|-
! Slot
!colspan="8"|Better to Worse
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Glacia God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Ocean Song}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Shield of Magic Power}}
|colspan="4"| {{ItemIcon|Earth Layered Shield}}
|}
Using the {{ItemIcon|Earth Layered Shield}} instead of the {{ItemIcon|Shield of Magic Power}} does not impact any of your gearing choices, but will be slower.
Greater Dragons are the most dangerous enemy currently in the game as Affliction buildup can result in an unfortunate death. This can be mitigated best, like most untimely deaths, by killing the enemy before they kill you. '''The most important element to beating Greater Skeletal Dragons is {{Icon|Protect from Melee|type=prayer}} as it massively reduces your chance of death, while ''increasing'' your DPS due to you spending less time stunned.'''
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}} or {{ItemIcon|Damage Reduction Potion IV}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Protect from Melee|type=prayer}}
* {{ItemIcon|Witch}} and {{ItemIcon|Dragon}} tablets
* {{Icon|Fire Surge|type=spell}}, and {{Icon|Surge II|type=aurora}}. Don't bother with [[Curses]] because it is immune to them.


==Impending Darkness==
==Impending Darkness==
587

edits