Combat Guide: Difference between revisions

Line 580: Line 580:
=Mid Game (God Dungeons)=
=Mid Game (God Dungeons)=


, then God Dungeons. The four god dungeons, whilst somewhat intimidating, are all handled the exact same way once you complete Air God. Each is beaten with the gear from the previous tier.
The four god dungeons, whilst somewhat intimidating, are all handled the exact same way once you complete Air God. Each is beaten with the gear from the previous tier.


* {{ZoneIcon|Air God Dungeon}} - {{ItemIcon|(G) Ancient Helmet|Ancient}} Melee gear from {{ZoneIcon|Volcanic Cave}}
* {{ZoneIcon|Air God Dungeon}} - {{ItemIcon|(G) Ancient Helmet|Ancient}} Melee gear from {{ZoneIcon|Volcanic Cave}}
Line 598: Line 598:
To unlock the ancient spells, you will need to run each of the God Dungeons 100 times. Each dungeon also provides extremely useful drops, some of which are BiS.
To unlock the ancient spells, you will need to run each of the God Dungeons 100 times. Each dungeon also provides extremely useful drops, some of which are BiS.


Additionally, completing the God Dungeons unlocks the skill upgrades, {{UpgradeIcon|Perpetual Haste}}, {{UpgradeIcon|Expanded Knowledge}}, {{UpgradeIcon|Master of Nature}}, and {{UpgradeIcon|Art of Control}}. These reduce the related skill intervals by 15%, which makes these excellent for anyone going for mastery.
It took me about a month of time to complete all of the God Dungeons in preparation for {{ZoneIcon|Into the Mist}}.


==Air God Dungeon==
==Air God Dungeon==