Difference between revisions of "Combat Areas"
From Melvor Idle
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+ | Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for levelling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game. | ||
== Combat Areas == | == Combat Areas == | ||
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Latest revision as of 11:55, 3 July 2021
This page is up to date (v1.0.4). |
Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for levelling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game.
Combat Areas
Zone | Difficulty | Lowest Monster Level | Highest Monster Level | |
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Golbin Village | Very Easy | 2 | 7 | |
Farmlands | Very Easy - Medium | 1 | 47 | |
Graveyard | Very Easy - Medium | 7 | 46 | |
Sandy Shores | Very Easy - Medium | 2 | 34 | |
Wet Forest | Easy - Medium | 20 | 35 | |
Bandit Hideout | Easy - Medium | 23 | 44 | |
Giant Dungeon | Easy - Medium | 28 | 60 | |
Icy Hills | Easy - Hard | 27 | 75 | |
Castle of Kings | Easy - Hard | 12 | 101 | |
Wizard Tower | Medium - Very Hard | 32 | 108 | |
Dragon Valley | Hard - Very Hard | 79 | 120 | |
Elerine Battlegrounds | Hard - Very Hard | 73 | 103 |
Melvor Idle version v1.0.4 (Released: 25th May 2022) | ||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |