Cemetery

From Melvor Idle
Revision as of 03:54, 1 November 2022 by Gau Cho (talk | contribs) (Created page with "{{V|1.1}} {{BuildingBox}} The '''{{PAGENAME}}''' is a Township building that increases {{Icon|Dead Storage|type=township}}. 20% of the total available space will be cleared every day (288 ticks), meaning that the player should have 5x more space than the daily death rate (1440 times the number of deaths per tick) to avoid {{Icon|Happiness|type=township}} penalties. {{TownshipBuildingUpgrades}}")
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This page was last updated for (v1.1).


Cemetery
Cemetery
Building ID: melvorF:Cemetery
Requirements:
Township Level 35
Population 2,500
Base Cost:

8,500 GP, 400 Planks, 400 Stone, 400 Bar, 500 Herbs

Maximum Built:
50
Provides:
+2% Township Potion Production
Biomes:
Grasslands

The Cemetery is a Township building that increases Dead Storage. 20% of the total available space will be cleared every day (288 ticks), meaning that the player should have 5x more space than the daily death rate (1440 times the number of deaths per tick) to avoid Happiness penalties.