Cemetery: Difference between revisions

71 bytes added ,  1 November 2022
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(Created page with "{{V|1.1}} {{BuildingBox}} The '''{{PAGENAME}}''' is a Township building that increases {{Icon|Dead Storage|type=township}}. 20% of the total available space will be cleared every day (288 ticks), meaning that the player should have 5x more space than the daily death rate (1440 times the number of deaths per tick) to avoid {{Icon|Happiness|type=township}} penalties. {{TownshipBuildingUpgrades}}")
 
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{{BuildingBox}}
{{BuildingBox}}


The '''{{PAGENAME}}''' is a [[Township]] building that increases {{Icon|Dead Storage|type=township}}. 20% of the total available space will be cleared every day (288 ticks), meaning that the player should have 5x more space than the daily death rate (1440 times the number of deaths per tick) to avoid {{Icon|Happiness|type=township}} penalties.
The '''{{PAGENAME}}''' is a [[Township]] building that increases {{Icon|Dead Storage|type=township}}. 20% of the total available space will be cleared every day (288 ticks), meaning that the player should have 5x more space than the daily death rate (1440 times more {{Icon|Dead Storage|type=township}} than the number of deaths per tick) to avoid {{Icon|Happiness|type=township}} penalties from accumulating bodies.


{{TownshipBuildingUpgrades}}
{{TownshipBuildingUpgrades}}
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