Category:Skills: Difference between revisions

From Melvor Idle
(Added a table of Skills with Descriptions and a max level column)
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{{V|0.19.2}}
{{V|1.1.1}}
Melvor Idle currently has 8 combat skills, and 17 non-combat skills. Each skill has a maximum level of 120, which is reached at {{formatnum:104273167}} [[Experience Table|experience]]
<br />
There is a [[Skillcapes|skillcape]] for each skill obtainable at level 99, and a [[Superior Skillcapes|superior skillcape]] obtainable at level 120.


Melvor Idle currently has 22 skills. These can be found in alphabetical order below.
<div style="clear:both"></div><!-- Prevents table from being displayed alongside [[Template:V]] -->
{| class="wikitable"
{| class="wikitable sortable stickyHeader"
!Skill
|- class="headerRow-0"
!Description
! style="min-width:120px;"| Skill
!Max Level
! style="min-width:100px;"| Release Date
! style="width:60px;"| Demo/Full Version
! Description
|-  
|-  
|[https://wiki.melvoridle.com/w/Attack|{{Skill|Attack}}
| {{Skill|Attack}}
| 21 September 2019 ([[V0.05]])
| Demo
| Each Level increases your Melee Accuracy Rating (Higher chance to hit). Increasing Attack Levels also unlocks more powerful Melee Weapons for you to Equip.
| Each Level increases your Melee Accuracy Rating (Higher chance to hit). Increasing Attack Levels also unlocks more powerful Melee Weapons for you to Equip.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Strength|{{Skill|Strength}}
| {{Skill|Strength}}
| 21 September 2019 ([[V0.05]])
| Demo
| Each Level increases your Max Hit for Melee. Sometimes it takes more than one Level to increase the Max Hit.
| Each Level increases your Max Hit for Melee. Sometimes it takes more than one Level to increase the Max Hit.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Defence|{{Skill|Defence}}
| {{Skill|Defence}}
| 21 September 2019 ([[V0.05]])
| Demo
| Each Level increases your Evasion Rating for Melee, Ranged and Magic (Higher chance to evade Enemy hits). Increasing Defence Levels also unlocks more powerful Armour for you to Equip.
| Each Level increases your Evasion Rating for Melee, Ranged and Magic (Higher chance to evade Enemy hits). Increasing Defence Levels also unlocks more powerful Armour for you to Equip.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Hitpoints|{{Skill|Hitpoints}}
| {{Skill|Hitpoints}}
| 21 September 2019 ([[V0.05]])
| Demo
| Each Level increases your Maximum Hitpoints.
| Each Level increases your Maximum Hitpoints.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Ranged|{{Skill|Ranged}}
| {{Skill|Ranged}}
| 29 October 2019 ([[V0.08]])
| style="background-color:lightgreen;"| Full
| Each Level increases your Ranged Accuracy Rating and your Ranged Evasion Rating. Increasing Ranged Levels also unlocks more powerful Ranged Weapons & Armour for you to Equip.
| Each Level increases your Ranged Accuracy Rating and your Ranged Evasion Rating. Increasing Ranged Levels also unlocks more powerful Ranged Weapons & Armour for you to Equip.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Magic|{{Skill|Magic}}
| {{Skill|Magic}}
| 5 December 2019 ([[V0.10]])
| style="background-color:lightgreen;"| Full
| Each Level increases your Magic Accuracy Rating and your Magic Evasion Rating. Increasing Magic Levels also unlocks more powerful Magic Spells, Weapons & Armour for you to Equip and Use.
| Each Level increases your Magic Accuracy Rating and your Magic Evasion Rating. Increasing Magic Levels also unlocks more powerful Magic Spells, Weapons & Armour for you to Equip and Use.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Prayer|{{Skill|Prayer}}
| {{Skill|Prayer}}
| 17 January 2020 ([[V0.11]])
| style="background-color:lightgreen;"| Full
| Prayers are active Buffs you can apply to yourself at the cost of Prayer Points. Prayer Points are obtained by burying Bones from the Bank that you collect by slaying Enemies.
| Prayers are active Buffs you can apply to yourself at the cost of Prayer Points. Prayer Points are obtained by burying Bones from the Bank that you collect by slaying Enemies.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Slayer|{{Skill|Slayer}}
| {{Skill|Slayer}}
| 17 January 2020 ([[V0.11]])
| style="background-color:lightgreen;"| Full
| Slayer is a Skill where you are given a Task to complete. This Task involves the Slaying of selected Enemies.
| Slayer is a Skill where you are given a Task to complete. This Task involves the Slaying of selected Enemies.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Woodcutting|{{Skill|Woodcutting}}
| {{Skill|Woodcutting}}
| 23 November 2018 ([[V0.01]])
| Demo
| Cut down various Trees to receive Logs that can be used throughout different Skills as a resource.
| Cut down various Trees to receive Logs that can be used throughout different Skills as a resource.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Fishing|{{Skill|Fishing}}
| {{Skill|Fishing}}
| 7 December 2018 ([[V0.03]])
| Demo
| Catch various Raw Fish within many different locations that can be used in {{Skill|Cooking}}.
| Catch various Raw Fish within many different locations that can be used in {{Skill|Cooking}}.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Firemaking|{{Skill|Firemaking}}
| {{Skill|Firemaking}}
| 7 December 2018 ([[V0.03]])
| Demo
| Burn Logs obtained from {{Skill|Woodcutting}}. Provides Global XP Modifiers to other skills.
| Burn Logs obtained from {{Skill|Woodcutting}}. Provides Global XP Modifiers to other skills.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Cooking|{{Skill|Cooking}}
| {{Skill|Cooking}}
| Cook Fish obtained from {{Skill|Fishing}} to progress. Cooked Fish recovers your {{Skill|Hitpoints}}.
| 11 September 2019 ([[V0.04]])
|99
| Demo
| Cook Fish obtained from {{Skill|Fishing}} and produce from {{Skill|Farming}} to progress. Cooked food recovers your {{Skill|Hitpoints}}.
|-
|-
|[https://wiki.melvoridle.com/w/Mining|{{Skill|Mining}}
| {{Skill|Mining}}
| 11 September 2019 ([[V0.04]])
| Demo
| Mine various types of Rocks to receive resources that can be used to progress in {{Skill|Smithing}} and {{Skill|Runecrafting}}.
| Mine various types of Rocks to receive resources that can be used to progress in {{Skill|Smithing}} and {{Skill|Runecrafting}}.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Smithing|{{Skill|Smithing}}
| {{Skill|Smithing}}
| 11 September 2019 ([[V0.04]])
| Demo
| Smelt Ores obtained from {{Skill|Mining}} to create Bars that are then used to smith various Combat Gear.
| Smelt Ores obtained from {{Skill|Mining}} to create Bars that are then used to smith various Combat Gear.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Thieving|{{Skill|Thieving}}
| {{Skill|Thieving}}
| 28 September 2019 ([[V0.06]])
| style="background-color:lightgreen;"| Full
| Pickpocket NPCs that grants GP as well as various Items. Be sure to pay attention to your Hitpoints as NPCs can stun you, dealing damage in the process.
| Pickpocket NPCs that grants GP as well as various Items. Be sure to pay attention to your Hitpoints as NPCs can stun you, dealing damage in the process.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Farming|{{Skill|Farming}}
| {{Skill|Farming}}
| Plant your Allotment, Herb or Tree Seeds to produce their grown counter-part. Allotments can be used as a source of Food. Herbs are used to create Potions in Herblore, and Trees are the main source of Skill XP in Farming.
| 28 September 2019 ([[V0.06]])
|99
| Demo
| Plant your Allotment, Herb or Tree Seeds to produce their grown counter-part. Allotments can be used as a source of Food. Herbs are used to create Potions in {{Skill|Herblore}}, and Trees are the main source of Skill XP in Farming.
|-
|-
|[https://wiki.melvoridle.com/w/Fletching|{{Skill|Fletching}}
| {{Skill|Fletching}}
| Used to create all Weapons and Ammo used for Ranged Combat Training.
| 29 October 2019 ([[V0.08]])
|99
| style="background-color:lightgreen;"| Full
| Used to create all Weapons and Ammo used for {{Skill|Ranged}} Combat Training.
|-
|-
|[https://wiki.melvoridle.com/w/Crafting|{{Skill|Crafting}}
| {{Skill|Crafting}}
| Used to create Armour for Ranged Combat, as well as Jewellery for general Combat bonuses.
| 29 October 2019 ([[V0.08]])
|99
| style="background-color:lightgreen;"| Full
| Used to create Armour for {{Skill|Ranged}} Combat, as well as Jewellery for general {{Icon|Combat}} bonuses.
|-
|-
|[https://wiki.melvoridle.com/w/Runecrafting|{{Skill|Runecrafting}}
| {{Skill|Runecrafting}}
| Used to create Runes for Magic Combat & Alt. Magic, as well as Magic Weapons & Gear to assist with your adventure.
| 5 December 2019 ([[V0.10]])
|99
| style="background-color:lightgreen;"| Full
| Used to create Runes for {{Skill|Magic}} Combat & {{Skill|Alt. Magic}}, as well as Magic Weapons & Gear to assist with your adventure.
|-
|-
|[https://wiki.melvoridle.com/w/Herblore|{{Skill|Herblore}}
| {{Skill|Herblore}}
| Brew countless Potions that provide benefits to all Skills within the game by using Herbs you grow within Farming.
| 12 February 2020 ([[V0.12]])
|99
| style="background-color:lightgreen;"| Full
| Brew countless Potions that provide benefits to all Skills within the game by using Herbs you grow within {{Skill|Farming}}.
|-
|-
|[https://wiki.melvoridle.com/w/Agility|{{Skill|Agility}}
| {{Skill|Agility}}
| 4 March 2021 ([[V0.19]])
| style="background-color:lightgreen;"| Full
| Construct your very own Obstacle Course to provides many different Global Active Passives to your Character.
| Construct your very own Obstacle Course to provides many different Global Active Passives to your Character.
|99
|-
|-
|[https://wiki.melvoridle.com/w/Alternative_Magic|{{Skill|Alt. Magic}}
| {{Skill|Summoning}}
| Alt. Magic is a secondary method to progress in the Magic Skill using non-Combat abilities. You are still training Magic as a whole.
| 11 June 2021 ([[V0.20]])
|99
| style="background-color:lightgreen;"| Full
| Discover marks, create and summon [[Summoning#Summoning Tablets|Familiars]], and unlock [[Summoning#Synergies|Synergies]] to assist you throughout the entire game.
|-
|-
| {{Skill|Astrology}}
| 10 November 2021 ([[V1.0]])
| style="background-color:lightgreen;"| Full
| Study many Constellations, utilising your knowledge of these Constellations to empower your character with bonuses in almost every Skill in the game.
|-
| {{Skill|Township}}
| 18 October 2022 ([[V1.1]])
| style="background-color:lightgreen;"| Full
| Township is a Skill that is designed to passively progress in the background. By growing your town you will be able to unlock pets and gear that will help you out with other skills.
|-
| {{Skill|Alt. Magic}}
| 22 July 2020 ([[V0.16]])
| style="background-color:lightgreen;"| Full
| Alt. Magic is a secondary method to progress in the {{Skill|Magic}} Skill using non-Combat abilities. You are still training Magic as a whole.
|}

Revision as of 00:10, 6 December 2022

This page was last updated for (v1.1.1).

Melvor Idle currently has 8 combat skills, and 17 non-combat skills. Each skill has a maximum level of 120, which is reached at 104,273,167 experience
There is a skillcape for each skill obtainable at level 99, and a superior skillcape obtainable at level 120.

Subcategories

This category has the following 16 subcategories, out of 16 total.

Media in category "Skills"

The following 27 files are in this category, out of 27 total.