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{{V|1.0.2}}
{{V|1.0.3}}


[https://www.melvoridle.com Melvor Idle] is an [https://en.wikipedia.org/wiki/Incremental_game idle game] inspired by [https://en.wikipedia.org/wiki/RuneScape Runescape] and as such, much of the time spent playing can be done without making any inputs.  
[https://www.melvoridle.com Melvor Idle] is an [https://en.wikipedia.org/wiki/Incremental_game idle game] inspired by [https://en.wikipedia.org/wiki/RuneScape Runescape] and as such, much of the time spent playing can be done without making any inputs.  
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===== Defence =====
===== Defence =====
{{Skill|Defence}} increases your [[Combat#Melee_Evasion_Rating|Melee]], [[Combat#Ranged_Evasion_Rating|Ranged]], and [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]], which decreases the likelihood you will be hit by enemy attacks. Higher tiers of some [[Equipment#Melee_2|armours]] require higher [[Defence]] to be equipped.
{{Skill|Defence}} increases your [[Combat#Melee_Evasion_Rating|Melee]], [[Combat#Ranged_Evasion_Rating|Ranged]], and [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]], which decreases the likelihood you will be hit by enemy attacks. Higher tiers of some [[Equipment#Melee_2|armours]] require higher [[Defence]] to be equipped. Importantly, [[Defence]] does ''not'' reduce damage taken from enemy attacks, but [[Damage Reduction]] from various sources, such as certain [[Equipment#Melee_2|armours]], [[Prayer|prayers]], [[potions]] and [[pets]], ''can'' reduce incoming damage.


===== Hitpoints =====
===== Hitpoints =====
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===== Farming =====
===== Farming =====


You can {{Skill|Farming|Farm}} and complete other tasks simultaneously, Fertilizing, Planting, and Harvesting do not interrupt other skills. Farming is one of the most time-efficient ways to obtain [[food]], which is used for healing in {{Icon|Combat}}. Farming is the main way to obtain the [[Farming#Herbs_2|Herbs]] that are used in potion brewing with {{Skill|Herblore}}.
{{Skill|Farming}} is a passive, long-term skill that allows you to grow crops, herbs, and trees in the background while performing other tasks. Fertilizing, planting, and harvesting do not interrupt other skills. Farming is one of the most time-efficient ways to obtain [[food]], which is used for healing in {{Icon|Combat}}. Farming is the main way to obtain the [[Farming#Herbs_2|Herbs]] that are used in potion brewing with {{Skill|Herblore}}.


[[Farming#Seeds|Seeds]] planted without [[Compost| fertilizer]] have a 50% chance to yield crops after growing. To increase the chance of their survival, you need to fertilize the them with {{ItemIcon|Compost}}. Each Compost used on a [[Farming#Seeds|Seed]] will increase its survival chance by 10%, raising your [[Compost]] Level to 5 will guarantee your crops survive. Compost must be used every time a seed is planted to have an effect. Any crop that reaches [[Mastery|Mastery Level]] 50 will always survive without [[Compost]], and any crop of Mastery 70 or herb of Mastery 50 will yield enough seeds on average to be replanted endlessly.
[[Farming#Seeds|Seeds]] planted without [[Compost| fertilizer]] have a 50% chance to yield crops after growing. To increase the chance of their survival, you need to fertilize the them with {{ItemIcon|Compost}}. Each Compost used on a [[Farming#Seeds|Seed]] will increase its survival chance by 10%, raising your [[Compost]] Level to 5 will guarantee your crops survive. Compost must be used every time a seed is planted to have an effect. Any crop that reaches [[Mastery|Mastery Level]] 50 will always survive without [[Compost]], and any crop of Mastery 70 or herb of Mastery 50 will yield enough seeds on average to be replanted endlessly.


To start Farming, you will need [[Farming#Seeds|Seeds]]. Three seeds are needed for a single crop, two for herbs, and one for trees. The most efficient way to gather sedds early on is to fight {{MonsterIcon|Junior Farmer|Junior}}, {{MonsterIcon|Adult Farmer|Adult}}, or {{MonsterIcon|Master Farmer}}, in the [[Farmlands]]. You can also get seeds from the {{ItemIcon|Bird Nest|Bird Nests}} found during {{Skill|Woodcutting}}. It is recommended to start leveling Farming early because it's quite lengthy.
To start Farming, you will need [[Farming#Seeds|Seeds]]. Three seeds are needed for a single crop, two for herbs, and one for trees. The most efficient way to gather seeds early on is to fight {{MonsterIcon|Junior Farmer|Junior}}, {{MonsterIcon|Adult Farmer|Adult}}, or {{MonsterIcon|Master Farmer}}, in the [[Farmlands]]. You can also get seeds from the {{ItemIcon|Bird Nest|Bird Nests}} found during {{Skill|Woodcutting}}. It is recommended to start leveling Farming early because it's quite lengthy.


===== Fletching =====
===== Fletching =====


{{Skill|Fletching}} allows you to create {{Skill|Ranged}} weapons and ammunition. This includes {{Icon|Normal Shortbow|type=item|notext=true}}{{Icon|Normal Longbow|type=item|notext=true}} [[Equipment#Ranged_6|Bows]] which fire {{Icon|Steel Arrows|type=item|notext=true}} [[Equipment#Arrows|Arrows]] using both hands, {{Icon|Steel Crossbow|type=item|notext=true}} [[Equipment#Crossbows|Crossbows]] which fire {{Icon|Topaz Bolts|type=item|notext=true}} [[Equipment#Bolts|Bolts]] using one hand, and {{Icon|Steel Javelin|type=item|notext=true}} [[Equipment#Javelins|Javelins]] which are thrown using one hand. [[Fletching]] primarily depends on {{Skill|Woodcutting}} and {{Skill|Smithing}} for raw materials, with higher-tier materials from both skills being needed to create better [[Equipment#Crossbows|Crossbows]] and [[Equipment#Javelins|Javelins]].  
{{Skill|Fletching}} allows you to create {{Skill|Ranged}} weapons and ammunition. This includes {{Icon|Normal Shortbow|type=item|notext=true}}{{Icon|Normal Longbow|type=item|notext=true}} [[Equipment#Ranged_6|Bows]] which fire {{Icon|Steel Arrows|type=item|notext=true}} [[Equipment#Arrows|Arrows]] using both hands, {{Icon|Steel Crossbow|type=item|notext=true}} [[Equipment#Crossbows|Crossbows]] which fire {{Icon|Topaz Bolts|type=item|notext=true}} [[Equipment#Bolts|Bolts]] using one hand, and {{Icon|Steel Javelin|type=item|notext=true}} [[Equipment#Javelins|Javelins]] which are thrown using one hand. [[Fletching]] primarily depends on {{Skill|Woodcutting}} and {{Skill|Smithing}} for raw materials, with higher-tier materials from both skills being needed to create better [[Equipment#Crossbows|Crossbows]] and [[Equipment#Javelins|Javelins]]. It also depends on the {{Icon|Shop}} for {{Icon|Bowstring|type=item}} used in creating weaponry.


Training your {{Skill|Fletching}} skill allows you to create more powerful equipment, which increases the effectiveness of your {{Skill|Ranged}} attacks during {{Icon|Combat}}.
Training your [[Fletching]] skill allows you to create more powerful equipment, which increases the effectiveness of your [[Ranged]] attacks during {{Icon|Combat}}.


===== Crafting =====
===== Crafting =====


{{Skill|Crafting}} allows you to create {{Icon|Hard Leather Body|type=item|notext=true}} [[Crafting#Leather_Armour|Leather Armour]] and {{Icon|Green D-hide Body|type=item|notext=true}} [[Crafting#Dragonhide|Dragonhide Armour]] for protection during {{Skill|Ranged}} combat, {{Icon|Gold Ruby Necklace|type=item|notext=true}} [[Crafting#Rings|Jewelry]] for bonuses during [[Combat]], and {{Icon|Runecrafting Pouch|type=item|notext=true}} [[Equipment#Other_5|Pouches]] for resource preservation during skilling. The skill is generally better at providing utility to the player instead of flat profit from its products. Training your {{Skill|Crafting}} skill allows you to create more powerful {{Skill|Ranged}} armour to increase your effectiveness during {{Icon|Combat}}, and give you access to a wider variety of bonus-providing items.
{{Skill|Crafting}} allows you to create {{Icon|Hard Leather Body|type=item|notext=true}} [[Crafting#Leather_Armour|Leather Armour]] and {{Icon|Green D-hide Body|type=item|notext=true}} [[Crafting#Dragonhide|Dragonhide Armour]] for protection and bonuses during {{Skill|Ranged}} combat, {{Icon|Gold Ruby Necklace|type=item|notext=true}} [[Crafting#Rings|Jewelry]] for bonuses during general [[Combat]], and {{Icon|Runecrafting Pouch|type=item|notext=true}} [[Equipment#Other_5|Pouches]] for resource preservation during skilling. The skill is generally better at providing utility to the player instead of flat profit from its products. Training your [[Crafting]] skill allows you to create more powerful {{Skill|Ranged}} armour to increase your effectiveness during {{Icon|Combat}}, and give you access to a wider variety of bonus-providing items.


{{Skill|Crafting}} primarily depends on {{Icon|Combat}} or the {{Icon|Shop}} for {{Icon|Leather|type=item|notext=true}}{{Icon|Green Dragonhide|type=item|notext=true}} [[Shop#Materials|Hides]] used in armour production, {{Skill|Mining}} and {{Skill|Smithing}} for {{Icon|Diamond|type=item|notext=true}} [[Mining#Gems|Gems]] and {{Icon|Gold Bar|type=item|notext=true}} [[Smithing#Bars|Bars]] used in jewelry production, and {{Skill|Thieving}} for {{Icon|Basic Bag|type=item|notext=true}} [[Crafting#Bags|Bags]] used in pouch production.
[[Crafting]] primarily depends on {{Icon|Combat}} or the {{Icon|Shop}} for {{Icon|Leather|type=item|notext=true}}{{Icon|Green Dragonhide|type=item|notext=true}} [[Shop#Materials|Hides]] used in armour production, {{Skill|Mining}} and {{Skill|Smithing}} for {{Icon|Diamond|type=item|notext=true}} [[Mining#Gems|Gems]] and {{Icon|Gold Bar|type=item|notext=true}} [[Smithing#Bars|Bars]] used in jewelry production, and {{Skill|Thieving}} for {{Icon|Basic Bag|type=item|notext=true}} [[Crafting#Bags|Bags]] used in pouch production.


===== Runecrafting =====
===== Runecrafting =====
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