From Melvor Idle
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Monster ID: melvorF:Bane

Monster Types: Boss
Slayer Tier: N/A


Combat Stats
Combat Level: 1,250
Hitpoints: 14,000
Attack Speed: 3s
Max Hit: Bane 720
Accuracy Rating: 64,576
Damage Reduction: 40%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
64,576 64,576 64,576
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1,000 1,000 1,000 1,000 1,000


  • Bane Normal Attack
    • 1 - 402 Random Damage (Instead of repeating Mist Walk while the effect is already active)
  • 40% Bane Fragile Mind
    • An avoidable attack that deals 600 damage. On a hit, gives you -30% Global Accuracy,-30% Global Evasion and -30% Damage Reduction for 3 of your turns.
  • 25% Bane Unknown Threat
    • 2 avoidable attacks lash out from the mist, dealing 100% of the enemy's normal damage each. Each attack has +5% chance to apply affliction. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns
  • 15% Bane Mist Walk
    • Gives the enemy immunity to their own attack type for 5 of their turns and gives them Regen that heals 20% of the enemy's max hitpoints over 18s. If the evasion buff is already active perform a NORMAL attack instead.
  • 20% Bane Suffocate
    • The mist surrounds and suffocates you, dealing 0.5% of the enemy's max hitpoints damage 12 times over 3.3s. Applies sleep for 2 turns if your hitpoints are below 50%.


  • Afflicted Might
    • All attacks have +50% chance to inflict affliction. Immune to all attack types other than their own. Immune to Stun, Freeze, Sleep, Curses and Slow.


Loot: In addition to loot, the monster will also drop GP.

Item Qty Price Chance

The loot dropped by the average kill is worth GP if sold.
Including GP, the average kill is worth GP.