Attack: Difference between revisions

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{{V0.13}}
{{V0.17.0}}
[[File:Attack (skill).svg|thumb|right|Attack]]
[[File:Attack (skill).svg|thumb|right|Attack]]
The attack skill determines what weapon materials you can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack increase your accuracy rating with melee weapons. Raising attack to level 99 will unlock the [[Attack Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape will raise your melee attack by 10.
The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising Attack to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Attack Skillcape}} for purchase from the [[Shop]]. Equipping the skillcape raises melee Attack by 10.


== Weapon Materials ==
== Weapon Materials ==
Each weapon material requires a certain attack level to be equipped. Below is a table detailing which attack level is required for which weapon material.
Each weapon material requires a certain Attack level to be equipped. Below is a table detailing which Attack level is required for which weapon material.
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!Level Requirement
Line 10: Line 10:
|-
|-
|1
|1
|Bronze
|[https://wiki.melvoridle.com/index.php?search=intitle:Bronze+incategory%3AWeapon Bronze]
|-
|-
|1
|1
|Iron
|[https://wiki.melvoridle.com/index.php?search=intitle:Iron+incategory%3AWeapon Iron]
|-
|-
|5
|5
|Steel
|[https://wiki.melvoridle.com/index.php?search=intitle:Steel+incategory:Weapon Steel]
|-
|-
|10
|10
|Black
|[https://wiki.melvoridle.com/index.php?search=intitle:Black+incategory:Weapon Black]
|-
|-
|20
|20
|Mithril
|[https://wiki.melvoridle.com/index.php?search=intitle:Mithril+incategory:Weapon Mithril]
|-
|-
|30
|30
|Adamant
|[https://wiki.melvoridle.com/index.php?search=intitle:Adamant+incategory:Weapon Adamant]
|-
|-
|40
|40
|Ice
|[https://wiki.melvoridle.com/index.php?search=intitle:Ice+incategory:Weapon Ice], [https://wiki.melvoridle.com/index.php?search=intitle:Rune+incategory:Weapon Rune]
|-
|-
|40
|50
|Rune
| {{ItemIcon|Desert Sabre}}, {{ItemIcon|Miolite Sceptre}}
|-
|-
|60
|60
|Dragon
|[https://wiki.melvoridle.com/index.php?search=intitle:Dragon+incategory:Weapon Dragon]
|-
|-
|70
|70
|Ancient
|[https://wiki.melvoridle.com/index.php?search=intitle:Ancient+incategory:Weapon Ancient], {{ItemIcon|Sunset Rapier}}, {{ItemIcon|Twin Exiles}}
|}
In addition to determining which melee weapons can be equipped, Attack also determines what tier of Magical staves and wands you can use.
{| class="wikitable"
!Level Requirement
!Staff/Wand
|-
|1
|Normal Staves
|-
|1
|Basic Wands
|-
|-
|30
|75
|Battlestaves
|{{ItemIcon|Infernal Claw}}
|-
|-
|30
|80
|Powerful Wands
|{{ItemIcon|Big ol Ron}}, {{ItemIcon|Darksteel Dagger}}, {{ItemIcon|Sanguine Blade}}
|-
|-
|40
|85
|Mystic Staves
|[https://wiki.melvoridle.com/index.php?search=Godsword+incategory:Weapon Godswords]
|-
|-
|40
|90
|Elite Wands
|{{ItemIcon|Tidal Edge}}
|}
|}


== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that provides Attack XP.
{{PetSkillInfo}}
[[Category:Skills]]
[[Category:Skills]]




{{Menu}}
{{Menu}}

Revision as of 22:00, 13 January 2021

Template:V0.17.0

Attack

The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising Attack to Attack Level 99 will unlock the Attack Skillcape for purchase from the Shop. Equipping the skillcape raises melee Attack by 10.

Weapon Materials

Each weapon material requires a certain Attack level to be equipped. Below is a table detailing which Attack level is required for which weapon material.

Level Requirement Material
1 Bronze
1 Iron
5 Steel
10 Black
20 Mithril
30 Adamant
40 Ice, Rune
50 Desert Sabre, Miolite Sceptre
60 Dragon
70 Ancient, Sunset Rapier, Twin Exiles
75 Infernal Claw
80 Big ol Ron, Darksteel Dagger, Sanguine Blade
85 Godswords
90 Tidal Edge

Skillcape

The skillcape can be purchased from the store for Coins.svg 1,000,000 after the player reaches Attack Level 99.

Skillcape Name Requirements Effect
Attack Skillcape Attack Skillcape Attack Level 99 +40 Melee Attack Bonus
Superior Attack Skillcape Superior Attack Skillcape Attack Level 120 +5% of Maximum Hit added to Minimum Hit

Pet

The pet can be unlocked by doing any action that provides Attack XP.

Pet Name Effect
Bruce Bruce +3 Hidden Attack Level