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===TL;DR===
===TL;DR===
Farm the Ancient Claw with the {{Icon|Slicing Winds|type=spell|notext=true}} Ancient Magick build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
Farm the {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments}} with the {{Icon|Slicing Winds|type=spell|Slicing Winds}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.


===Introduction===
===Introduction===
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To answer these questions, we will consider the following builds:
To answer these questions, we will consider the following builds:
* {{Icon|Fire Surge|type=spell|Surge}} magic,
* {{Icon|Fire Surge|type=spell|Surge}} magic,
* {{ItemIcon|Sunset Rapier}} melee,
* {{ItemIcon|Sunset Rapier|Rapier}} melee,
* Ancient Magick,  
* {{Icon|Slicing Winds|type=spell}} magic,  
* Ancient Magick in {{ItemIcon|Glacia God Helmet|Glacia}}.
* {{ItemIcon|Glacia God Helmet|Glacia}} magic.


These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]].
These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]].
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===Builds===
===Builds===
====Surge magic====
 
The simulations were done for {{Icon|Hardcore}} with all skills on level 75.
 
All intermediate steps can be found in this spreadsheet ([https://docs.google.com/spreadsheets/d/1GTuVLA0lWguB-72hiLNLmwAxNLNY0gSqkPGHpGmydHk/edit?usp=sharing link]).
 
===={{Icon|Fire Surge|type=spell|Surge}} magic====


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|}
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{{SpoilerBox|text=
The grind time with this build is 122 hour.<br>
{{Icon|Fire Surge|type=spell}} is used with Combination Runes. All skills are at level 75.
However, pay attention that it would be more than 283 hours without the Slayer gear.
 
The [[Combat Simulator|simulation]] results are:
* 1307 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 163 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 67.7 Pegasi per hour.
 
<math>T_c = 163 * 18.875 = 3077</math>
 
<math>T_m = (N * 7 * (1 + 2/16 + 2/16) / 16 + N / 16) * 1.3 = N / 16 * (8.75 + 1) * 1.3 = N * 12.675 / 16</math>


<math>T_r = N * 9.75 * 2 / 16 = N * 9.75 / 8</math>
===={{ItemIcon|Sunset Rapier|Rapier}} melee====
 
<math>N = 1307</math>
 
<math>T_m = 1307 * 12.675 / 16 = 1035</math>
 
<math>T_r = 1307 * 9.75 / 8 = 1593</math>
 
The adjusted time <math>A_{start} = T_{all} / D_h = (3600 + 3077 + 1035 + 1593) / 67.7 = 137.5</math>
 
In other words, the time that is required to get all resources for killing one Pegasus and to actually kill it is 400 seconds.
 
The overall time to get all resources and kill all Pegasi is <math>137.5 * 3333 / 3600 = 127 \text{ hours}.</math>
 
The calculations in this whole guide don't take the Pegasus respawn time of 4 seconds into the account. It doesn't affect the ratio between the methods. If you want to add them, go ahead.
|title=Details|color=default}}
 
The overall time to get all resources and kill all Pegasi is 127 hours. However, pay attention that without the Slayer gear, it will be 371 hours.
 
====Sunset Rapier melee====


{| class="wikitable"  
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| 22%
| 22%
|}
|}
{{SpoilerBox|text=
All skills are at level 75.
The simulation results are:
* 49.4 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 61.6 Pegasi per hour.
<math>T_c = 49.4 * 18.875 = 932.4</math>
The adjusted time <math>A_{ship} = (3600 + 932.4) / 61.6 = 73.6</math>
The overall time is <math>73.6 * 3333 / 3600 = 68 \text{ hours}.</math>
|title=Details|color=default}}


The overall grind time with this build is 68 hours. However, pay attention that if you don't use the Slayer gear, the overall time with this build will be 148 hours.
The grind time with this build is 67 hours.<br>
If you don't use the Slayer gear, the grind time with this build will be 142 hours.


====Ancient Magick====
===={{Icon|Slicing Winds|type=spell}} magic====


{| class="wikitable"  
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| 2%
| 2%
|-
|-
| {{ItemIcon|Enchanted Cape}}
| {{ItemIcon|Skull Cape}}
| 0%
| 3%
|-
|-
| {{ItemIcon|Elite Amulet of Magic}}
| {{ItemIcon|Elite Amulet of Magic}}
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| 24%
| 24%
|}
|}
{{SpoilerBox|text=
All skills are at level 75 except {{SkillReq|Magic|91}}. With the following setup, you should have exactly 20k accuracy on {{Icon|Slicing Winds|type=spell}}, they cannot miss now.
The simulation results with the {{ItemIcon|Miolite Shield}} are:
* 4905 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 107.9 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 196.2 Pegasi per hour.
<math>T_c = 107.9 * 18.875 = 2037</math>
<math>T_m = (N * 4 + N) / 16 * 1.3 = N * 5 / 16 * 1.3 = N * 6.5 / 16</math>
<math>T_r = N * 5 * 2 / 16 = N * 5 / 8</math>


<math>N = 4905</math>
Your first goal with this build is to reach 20k accuracy for {{Icon|Slicing Winds|type=spell}}, which means the spell won't miss at all. Therefore, while the build only requires {{SkillReq|Magic|72}} at minimum, you will need at most level {{SkillReq|Magic|93}} or multiple Accuracy bonuses from various other skills to achieve 20k Accuracy Rating, including:
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}}
* {{Skill|Astrology}}
* {{Skill|Prayer}}
* {{Skill|Agility}}


<math>T_m = 4905 * 6.5 / 16 = 1993</math>
{{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} can be used if you can afford them.


<math>T_r = 4905 * 5 / 8 = 3066</math>
Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more


The adjusted time <math>A_{volcano} = T_{all} / D_h = (3600 + 2037 + 1993 + 3066) / 196.2 = 54.52</math>
Warning: Swapping {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}} will not positively affect your kill times that much, while also forcing you to spend more runes/time Runecrafting.  


The overall time is <math>54.52 * 3333 / 3600 = 50.48 \text{ hours}.</math>
The grind time with this build is 48 hours. The slayer gear doesn't add to the clear speed in this case.


 
===={{ItemIcon|Glacia God Helmet|Glacia}} magic====
If you swap from {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}}, it will only increase the clear time because your melee defence would plummet, resulting in many more Whales eaten.
|title=Details|color=default}}
 
The overall grind time with this build is 51 hours. The slayer gear doesn't add to the clear speed in this case.
 
 
Overall, you want to put as much DR and Melee defence as possible when maintaining the 20k accuracy.
 
For instance, if you have {{SkillReq|Magic|93}} with the build above, you can swap {{ItemIcon|Enchanted Cape}} with {{ItemIcon|Fire Cape}} and reduce the food consumption even further.
 
The rune mining and crafting take the bulk of the time, so you might want to use all preservation and doubling bonuses that you have.
 
====Ancient Magick in Glacia====


{| class="wikitable"  
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| 48%
| 48%
|}
|}
{{SpoilerBox|text=
The levels are the same as in the Volcanic build. Due to Ancient Magic not benefiting from gear, the build was aimed to cram as much DR and melee evasion as possible. If you have {{SkillReq|Magic|95}}, you should be able to swap for {{ItemIcon|Elite Amulet of Defence}} while still having the required 20k accuracy.


{{Icon|Slicing Winds|type=spell}} are used.
The grind time with this build is 44 hours.


The simulation results are:
However, this build implies that you go through the {{ZoneIcon|Air God Dungeon}} with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost you more than 4 hours of the difference between this build and the Slicing Winds build.
* 4905 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 47.7 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 196.2 Pegasi per hour.
 
As the number of runes is the same, <math>T_m = 1993.</math> <math>T_r = 3066.</math>
 
<math>T_c = 47.7 * 18.875 = 900.3</math>
 
The adjusted time <math>A_{glacia} = T_{all} / D_h = (3600 + 900.3 + 1993 + 3066) / 196.2 = 48.72</math>
 
The overall time is <math>48.72 * 3333 / 3600 = 45.1 \text{ hours}.</math>
|title=Details|color=default}}
 
The overall grind time with this build is 45 hours. But this build implies that you go through the {{ZoneIcon|Air God Dungeon}} with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost you more than 6 hours of the difference between this build and the Ancient Magick build.


==Analysis==
==Analysis==
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====Full-Sunset Volcano vs Full-Claw Volcano====
====Full-Sunset Volcano vs Full-Claw Volcano====
Let's consider the Sunset Rapier and Ancient Magick builds.
Let's consider the builds Rapier and Slicing Winds.


The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 17 hours.
The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 19 hours.


The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw.
The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw.


The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 17 hours.  
The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours.  


We know the length of "Raper > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano".
We know the length of "Rapier > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano".


We take this data from [[Volcanic Cave/Guide#Weapon choice]].
We take this data from [[Volcanic Cave/Guide#Weapon choice]].
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|-
|-
! Item
! Item
! Adjusted clear time (s)
! Adjusted clears per hour
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 1892
| 5.204
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 1717
| 5.412
|}
|}


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|-
|-
! Item
! Item
! Adjusted clear time (clears/h)
! Adjusted clears per hour
! 564 clears (h)
! 564 clears (h)
! 832 clears (h)
! 832 clears (h)
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|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 1.9027
| 5.204
| 296.4
| 108.4
| 437
| 160
| 710
| 259.4
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 2.0967
| 5.412
| 267
| 104.2
| 397
| 153.7
| 644
| 249.5
|-
|-
| Difference (h)
| Difference (h)
|  
|  
| 29
| 4.2
| 40
| 6.3
| 66
| 10.1
|}
|}


As you see from the Difference row, even the 50% chance leaves the option of getting the Claw after the Volcanic Cave in a 12-hour disadvantage.
The biggest difference is 10 hours. It means that Rapier>Volcano>Claw is faster than Rapier>Claw>Volcano by at least 9 hours.
 
Therefore, if you farm the Volcanic Cave completely with the {{ItemIcon|Sunset Rapier}} and then farm the Claw with Ancient Magick, the sum of the Volcanic and Claw farm will be larger than if you were to farm the Claw with the Rapier and then doing the Volcanic Cave.


However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?
However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?


====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
It is possible to clear the Volcano using the Ancient Magicks with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{Icon|Stone Skin|type=prayer}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}.
It is possible to clear the Volcano using the Ancient Magicks with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{Icon|Stone Skin|type=prayer}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}.


If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
Line 356: Line 281:
|-
|-
! Item
! Item
! Adjusted clear time (clears/h)
! Adjusted clears per hour
! 100 clears (h)
! 100 clears (h)
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 1.9027
| 5.204
| 52.56
| 52.04
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 2.0967
| 5.412
| 47.69
| 54.12
|-
|-
| scope="row" colspan="2" | Difference (h)
| scope="row" colspan="2" | Difference (h)
| 4.87
| 2.08
|}
|}


In other words, the advantage of farming 100 Volcanic Caves with the Claw when compared to the Sunset Rapier is less than 5 hours.
In other words, the advantage of farming 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} with the {{ItemIcon|Ancient Claw}} when compared to the {{ItemIcon|Sunset Rapier}} is 2 hours.


If we consider the rearranged sum of what we compare
Now we consider the rearranged sum of what we compare:


* Claw farm with Rapier + 100 Claw Volcanoes,
* Claw farm with Rapier + 100 Claw Volcanoes,
* Claw farm with Ancient Magicks + 100 Rapier Volcanoes.
* Claw farm with Slicing Winds + 100 Rapier Volcanoes.


and then subtract the second row from the first one, then we would get
We subtract the second row from the first one and get


<math>17 - 4.87 = 12.13</math>
<math>19 - 2.08 = 16.92</math>


In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by 12 hours.
In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by 17 hours.


==Conclusion==
==Conclusion==
Farm the Ancient Claw with the {{Icon|Slicing Winds|type=spell|notext=true}} Ancient Magicks build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
Farm the {{ItemIcon|Ancient Claw}} with the {{Icon|Slicing Winds|type=spell}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}. Don't forget to enable the Surge aurora.


If you cannot get the Ancient Magick build for some reason, then use the Rapier melee build with Slayer gear.
If you cannot use this build for some reason, then use the Rapier melee build with Slayer gear.


{{Menu}}
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[[Category:Guides]]
[[Category:Guides]]

Revision as of 04:12, 14 June 2022

This page was last updated for (v1.0.2).

TL;DR

Farm the Ancient Claw Fragments with the Slicing Winds build right after you finish 100 Volcanic Caves.

Introduction

Ancient Claw is largely the best melee weapon that does not require late-game content to obtain.

The Ancient Claw is assembled from the fragments that drop only from the Pegasus. You need to kill 3333 Pegasi on average to get enough fragments.

The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the Volcanic Cave because this dungeon is farmed with a Melee build and is vital for idling the Air God Dungeon.

To answer these questions, we will consider the following builds:

These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the Pegasus is Melee and has the highest evasion against Ranged in addition to the Combat Triangle.

In the considered situations, no prayers, potions, or other buffs are enabled unless specified.
The skill levels are given so that you can replicate the simulations in the Combat Simulator.
The Auto Eat - Tier III is used.
The Whale (Perfect) was used as a food of choice because it was considered a middle ground between starting out and being fully leveled out in Firemaking, Fishing, Farming, and Cooking.

The ring slot is always occupied with Magical Ring.

Builds

The simulations were done for Hardcore with all skills on level 75.

All intermediate steps can be found in this spreadsheet (link).

Surge magic

Item DR
Slayer Wizard Hat (Strong) 0%
Slayer Wizard Robes (Strong) 0%
Fire Expert Wizard Bottoms 5%
Fire Expert Wizard Boots 5%
Miolite Shield 2%
Enchanted Cape 0%
Amulet of Magic 0%
Paladin Gloves 4%
Magic Wand (Powerful) 0%
Total 16%

The grind time with this build is 122 hour.
However, pay attention that it would be more than 283 hours without the Slayer gear.

Rapier melee

Item DR
Slayer Helmet (Strong) 0%
Slayer Platebody (Strong) 0%
(G) Dragon Platelegs 6%
(G) Dragon Boots 6%
(G) Dragon Shield 6%
Promotion or Glory 0%
Paladin Gloves 4%
Sunset Rapier 0%
Total 22%

The grind time with this build is 67 hours.
If you don't use the Slayer gear, the grind time with this build will be 142 hours.

Slicing Winds magic

Item DR
Ancient Wizard Hat 5%
Ancient Wizard Robes 5%
Ancient Wizard Bottoms 5%
Ancient Wizard Boots 5%
Miolite Shield 2%
Skull Cape 3%
Elite Amulet of Magic 2%
Elementalist Gloves 0%
Magic Wand (Powerful) 0%
Total 24%

Your first goal with this build is to reach 20k accuracy for Slicing Winds, which means the spell won't miss at all. Therefore, while the build only requires Magic Level 72 at minimum, you will need at most level Magic Level 93 or multiple Accuracy bonuses from various other skills to achieve 20k Accuracy Rating, including:

Surge I or Surge II can be used if you can afford them.

Worth noting that using a Mystic Air Staff will drastically reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more

Warning: Swapping Miolite Shield to Book of Eli will not positively affect your kill times that much, while also forcing you to spend more runes/time Runecrafting.

The grind time with this build is 48 hours. The slayer gear doesn't add to the clear speed in this case.

Glacia magic

Item DR
Glacia God Helmet 8%
Glacia God Platebody 8%
Glacia God Platelegs 8%
Glacia God Boots 8%
Glacia God Gloves 8%
Miolite Shield 2%
Infernal Cape 4%
Elite Amulet of Magic 2%
Magic Wand (Powerful) 0%
Total 48%

The grind time with this build is 44 hours.

However, this build implies that you go through the Air God Dungeon with Sunset Rapier, which is a sizeable loss of DPS that will cost you more than 4 hours of the difference between this build and the Slicing Winds build.

Analysis

Essentially, we want to know which of two sequences is faster:

  • Rapier > Claw > Volcano,
  • Rapier > Volcano > Claw.

Full-Sunset Volcano vs Full-Claw Volcano

Let's consider the builds Rapier and Slicing Winds.

The difference between their timings of completing the claw is 19 hours.

The Volcano grind of the full ancient set is longer with the with Sunset Rapier than it is with the Claw.

The question is then if the difference between the rapier and the claw in the Volcanic grind is bigger than 19 hours.

We know the length of "Rapier > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano".

We take this data from Volcanic Cave/Guide#Weapon choice.

Item Adjusted clears per hour
Sunset Rapier 5.204
Ancient Claw 5.412

The goal of clearing the Volcanic Cave is to get the ancient set.

As specified on in the Volcanic Cave/Guide, you need 1350 clears to almost certainly get a full set of Ancient armor or 832 clears to have a 75% chance. The median (50% or results) is 564 clears.

Item Adjusted clears per hour 564 clears (h) 832 clears (h) 1350 clears (h)
Sunset Rapier 5.204 108.4 160 259.4
Ancient Claw 5.412 104.2 153.7 249.5
Difference (h) 4.2 6.3 10.1

The biggest difference is 10 hours. It means that Rapier>Volcano>Claw is faster than Rapier>Claw>Volcano by at least 9 hours.

However, what if we were to use the Ancient Magicks as soon as we unlock it?

Sunset/Ancient Volcano vs Claw/Ancient Volcano

It is possible to clear the Volcano using the Ancient Magicks with the build from Volcanic Cave/Guide#100-Volcanoes Magic. Pay attention that you need 37% DR with 920 HP to idle it. That amount of DR is reached either through the Stone Skin prayer or through the DR potion II. Without prayer or potions, you need 940 HP.

If we consider that we clear only 100 Volcanoes as a melee build and the rest as the 100-Volcanoes Magic build, then we compare the two sequences:

  • Claw farm with Rapier + 100 Claw Volcanoes,
  • 100 Rapier Volcanoes + Claw farm with Ancient Magicks.
Item Adjusted clears per hour 100 clears (h)
Sunset Rapier 5.204 52.04
Ancient Claw 5.412 54.12
Difference (h) 2.08

In other words, the advantage of farming 100 Volcanic Caves with the Ancient Claw when compared to the Sunset Rapier is 2 hours.

Now we consider the rearranged sum of what we compare:

  • Claw farm with Rapier + 100 Claw Volcanoes,
  • Claw farm with Slicing Winds + 100 Rapier Volcanoes.

We subtract the second row from the first one and get

[math]\displaystyle{ 19 - 2.08 = 16.92 }[/math]

In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by 17 hours.

Conclusion

Farm the Ancient Claw with the Slicing Winds build right after you finish 100 Volcanic Caves. Don't forget to enable the Surge aurora.

If you cannot use this build for some reason, then use the Rapier melee build with Slayer gear.