Alternative Magic

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Magic

Alternative Magic (or Alt. Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt. Magic action takes 2 seconds.

Alt. Magic can be trained offline.

Notes

  • The Ancient Ring of Skills will boost XP gained from Alt. Magic, but the Gold Emerald Ring will not.
  • Staves, Imbued wands, and the Magic Skillcape can be used to reduce the rune cost of spells.
  • Salem can be received while training Alt. Magic, with the rune preservation bonus also applying to Alt. Magic spells.
  • The Crown of Rhaelyx's chance to save materials does not apply to Alt. Magic at all, and neither runes nor non-rune components such as ores for Superheat can be saved.
  • Global item doubling bonuses such as that provided by Aorpheat's Signet Ring will apply to Alt. Magic spells that produce resources.
  • Signet Ring Half (a) can be earned from Alt. Magic instead of the usual combat Magic drop of Signet Ring Half (b).
  • Marks of the Occultist and Witch can be discovered while training Alt. Magic. Tablets for these familiars will neither be consumed nor provide Summoning XP if equipped while using Alt. Magic spells.
  • Rune Preservation bonuses apply when casting Alt. Magic spells.
  • Amulet of Incantation can be used to speed up spells cast with Alt. Magic, and also provides +10% rune preservation chance specifically for Alt. Magic spells.
  • GP received when casting Item Alchemy spells can be increased by taking advantage by global GP bonuses - a list of things granting this bonus can be seen on the Item Alchemy page.
  • Spells requiring an item selection (such as Just Learning) will only allow items which are unlocked in the Bank to be selected. Locked items must first be unlocked before they can be used with such spells.

Rune Preservation

In addition to the usual Rune Preservation bonuses available when using Magic, Alt. Magic also benefits from rune preservation bonuses specifically for Alt. Magic spells. These bonuses are additive, so for example a +20% Rune Preservation bonus combined with +10% Rune Preservation for Alt. Magic spells results in a combined +30% chance to preserve runes when casting Alt. Magic spells.

Spells

Spell Requirements Description XP Runes Item Cost
Just Learning Just Learning Magic Level 1 Convert selected item into 1 Rune Essence. 5 1 Nature Rune, 1 Air Rune
Superheat I Superheat I Magic Level 5 Create 1 x bars using 1 x required ores. 8 1 Nature Rune, 2 Earth Rune, 2 Fire Rune
OR
1 Nature Rune, 2 Lava Rune
Item Alchemy I Item Alchemy I Magic Level 10 Convert selected item into GP worth 40% of the item's base sale price. 10 1 Nature Rune, 3 Fire Rune
Bone Offering Bone Offering Magic Level 18 Creates 3 x Bones. 12 1 Nature Rune, 1 Earth Rune
Superheat II Superheat II Magic Level 25 Create 2 x bars using 1 x required ores. 15 1 Nature Rune, 3 Earth Rune, 3 Fire Rune
OR
1 Nature Rune, 3 Lava Rune
Item Alchemy II Item Alchemy II Magic Level 35 Convert selected item into GP worth 100% of the item's base sale price. 18 1 Nature Rune, 4 Fire Rune
Rags to Riches I Rags to Riches I Magic Level 48 Convert selected Junk item, obtained from Fishing, into a random Gem. 21 1 Nature Rune, 2 Water Rune, 2 Earth Rune
OR
1 Nature Rune, 2 Mud Rune
Blessed Offering Blessed Offering Magic Level 56 Creates 3 x Holy Dust. 24 2 Nature Rune, 1 Earth Rune
Superheat III Superheat III Magic Level 64 Create 3 x bars using 1 x required ores. 28 1 Nature Rune, 4 Earth Rune, 4 Fire Rune, 1 Spirit Rune
OR
1 Nature Rune, 4 Lava Rune, 1 Spirit Rune
Rags to Riches II Rags to Riches II Magic Level 70 Convert Coal Ore into a random Gem. 32 2 Nature Rune, 4 Water Rune, 4 Earth Rune, 2 Spirit Rune
OR
2 Nature Rune, 4 Mud Rune, 2 Spirit Rune
1 Coal Ore
Item Alchemy III Item Alchemy III Magic Level 76 Convert selected item into GP worth 160% of the item's base sale price. 39 1 Nature Rune, 5 Fire Rune, 2 Spirit Rune
Superheat IV Superheat IV Magic Level 95 Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. 50 2 Nature Rune, 7 Earth Rune, 7 Fire Rune, 3 Spirit Rune
OR
2 Nature Rune, 7 Lava Rune, 3 Spirit Rune
Holy Invocation I Holy Invocation I Magic Level 40 Enchants 1 x Small Urn which can then be buried for 150 Prayer Points 25 10 Nature Rune 1 Small Urn
Holy Invocation II Holy Invocation II Magic Level 80 Enchants 1 x Medium Urn which can then be buried for 500 Prayer Points 55 15 Spirit Rune 1 Medium Urn
Nullification Throne of the Herald Expansion Nullification Magic Level 100 Converts 1,000 x Pure Essence in to 600 x Rune Essence. 60 8 Nature Rune, 5 Spirit Rune 1,000 Pure Essence
1 Runestone
Transmutation Throne of the Herald Expansion Transmutation Magic Level 102 Converts a selected Superior Gem into Magic XP equal to 3% of the base sale price. N/A 12 Nature Rune, 6 Spirit Rune
Purification Throne of the Herald Expansion Purification Magic Level 105 Converts 1,000 Rune Essence to 600 Pure Essence. 85 12 Soul Rune 1,000 Rune Essence
1 Runestone
Fragmentation Throne of the Herald Expansion Fragmentation Magic Level 108 Converts a Superior Gem into a random Summoning Shard where the base quantity received is equal to 2x the base sale price of the Gem, then divided by the base sale price of the Summoning Shard. 99 15 Nature Rune
Superheat V Throne of the Herald Expansion Superheat V Magic Level 110 Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. 114 16 Air Rune, 16 Earth Rune, 16 Fire Rune, 10 Soul Rune
OR
8 Infernal Rune, 10 Soul Rune
Holy Invocation III Throne of the Herald Expansion Holy Invocation III Magic Level 112 Enchants 1 x Large Urn which can then be buried for 1,500 Prayer Points 130 20 Soul Rune 1 Large Urn
Embellish Throne of the Herald Expansion Embellish Magic Level 114 Converts 500 Non-Perfect food into 300 of its Perfect version. 147 30 Nature Rune, 30 Air Rune, 30 Earth Rune, 30 Fire Rune
OR
20 Nature Rune, 15 Infernal Rune
2 Runestone
100 Charcoal
Rags to Riches III Throne of the Herald Expansion Rags to Riches III Magic Level 116 Converts 5 x Meteorite Ore into a random Superior Gem. 165 25 Nature Rune, 40 Air Rune, 40 Earth Rune, 40 Fire Rune
OR
25 Nature Rune, 20 Infernal Rune
5 Meteorite Ore
Item Alchemy IV Throne of the Herald Expansion Item Alchemy IV Magic Level 118 Convert selected item into GP worth 250% of the item's base sale price. 184 15 Soul Rune, 24 Air Rune, 24 Earth Rune, 24 Fire Rune
OR
15 Soul Rune, 12 Infernal Rune

Potion

Alt. Magic Potion
Potion Tier Charges Effect
Alt Magic Potion I Throne of the Herald Expansion I 15 -5% Magic Interval
Alt Magic Potion II Throne of the Herald Expansion II 25 -10% Magic Interval
Alt Magic Potion III Throne of the Herald Expansion III 35 -15% Magic Interval
Alt Magic Potion IV Throne of the Herald Expansion IV 50 -20% Magic Interval

Skill Boosts

This table lists most sources of Alternative Magic-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.