Air God Dungeon/Guide

From Melvor Idle
Revision as of 21:21, 30 November 2021 by Vbion (talk | contribs) (Move and enrich a version of the guide from the Combat Guide)
This page was last updated for (v1.0).

Gear to idle

Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee because the enemies here are Ranged and Melee.

The following build can idle the dungeon with Hitpoints Level 88. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die.

Item Slot DR%
(G) Ancient Helmet Head 7%
(G) Ancient Platebody Body 7%
(G) Ancient Platelegs Leggings 7%
(G) Dragon Boots Boots 6%
(U) Ancient D-hide Vambraces Hands 6%
Infernal Cape Cape 4%
Elite Amulet of Defence Neck 2%
Silver Diamond Ring Ring 1%
Dragonfire Shield Off-hand 8%
Total 48%

If you have more DR or HP than needed, use preferably Ring of Wealth or otherwise Aorpheat's Signet Ring to increase the number of drops.

If you have FEZ (3% DR) use it instead of the Elite Amulet of Defence (2% DR). If you don't have any of them, use Gold Sapphire Necklace, but you really want at least Elite Defence to idle this dungeon.

Weapon choice

The simulation was done with the given default build on Hardcore. All combat levels are equal to 85 aside from Hitpoints. No prayers, no potions, no any other buffs.

Weapon Clear time (s) Buff compared to previous Crabs per hour
Dragon Sword 3210 0% 1330
Dragon Claw 2930 9% 1320
Sunset Rapier 2350 20% 1300
Ancient Claw 2190 7% 1300
Infernal Claw 1970 10% 1295

As a result, it is suggested to settle on the Ancient Claw or at least Sunset Rapier because the Infernal Stronghold cannot be idled with the presented gear without DR prayers and poitions, therefore the Infernal Claw is unreachable for now unless you want to farm it manually with the Ancient Claw for around 4.5 hours.