Air God Dungeon/Guide: Difference between revisions

From Melvor Idle
(Spelling/grammar & expand on Aeris standard attack point)
(19 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{V|1.0.3}}
{{V|1.0.5}}


===Why clear Air God Dungeon?===
===Why Clear Air God Dungeon?===
* {{UpgradeIcon|Perpetual Haste}} - massively speeds up {{Skill|Crafting}} and {{Skill|Fletching}}.
* {{UpgradeIcon|Perpetual Haste}} - massively speeds up {{Skill|Crafting}} and {{Skill|Fletching}}.
* {{:Aeris God Armour}} - ranged best-in-slot. This set is mandatory to idle the {{ZoneIcon|Water God Dungeon}}. You will also need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}.
* {{:Aeris God Armour}} - ranged best-in-slot. This set is mandatory to idle the {{ZoneIcon|Water God Dungeon}}. You will also need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}.
* {{ItemIcon|Deadeye Amulet}} - ranged best-in-slot.
* {{ItemIcon|Deadeye Amulet}} - ranged best-in-slot.
* {{ItemIcon|Deadeye Ring}} - you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}.
* {{ItemIcon|Deadeye Ring}} - you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}.
* {{ItemIcon|Stormsnap}} - Situationally useful and almost mandatory for farming the {{ItemIcon|Ocean Song}} later.


According to the [https://github.com/vbion/melvor-coupon-solver/ simulator]:
According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulator (1)] and [https://github.com/vbion/melvor-coupon-solver/ simulator (2)]:
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%.
* On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.


===Gear to Idle===
===Gear to Idle===
Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|notext=true}} Melee.
Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|nolink=true}}.


The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die.
The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die. While {{MonsterIcon|Aeris}}' standard attack is higher than your [[Auto Eat]] threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.
{{Equipment/Recommended
|style=Melee
|showDR=true
|helm1=(G) Ancient Helmet
|neck1=Elite Amulet of Defence
|cape1=Infernal Cape
|body1=(G) Ancient Platebody
|legs1=(G) Ancient Platelegs
|shield1=Dragonfire Shield
|gloves1=(U) Ancient D-hide Vambraces
|boots1=(G) Dragon Boots
|ring1=Sandstorm Ring
}}


{| class="wikitable"
With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at {{Icon|Hitpoints|qty=1090|type=skill|HP}}, you could equip a {{ItemIcon|Chapeau Noir}} and an {{ItemIcon|Elite Amulet of Glory}} in their respective slots.
|- class="headerRow-0"
 
! Item
Also worth noting that it is possible to manually clear the dungeon at lower {{Skill|Hitpoints|HP}} levels and equip the resulting {{ItemIcon|Aeris God Boots|Boots}} and {{ItemIcon|Aeris God Gloves|Gloves}} to begin idling a bit earlier.
! Slot
! DR%
|-
| {{ItemIcon|(G) Ancient Helmet}}
| Head
| 7%
|-
| {{ItemIcon|(G) Ancient Platebody}}
| Body
| 7%
|-
| {{ItemIcon|(G) Ancient Platelegs}}
| Leggings
| 7%
|-
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
|-
| {{ItemIcon|(U) Ancient D-hide Vambraces}}
| Hands
| 6%
|-
| {{ItemIcon|Infernal Cape}}
| Cape
| 4%
|-
| {{ItemIcon|Elite Amulet of Defence}}
| Neck
| 2%
|-
| {{ItemIcon|Sandstorm Ring}}
| Ring
| 0%
|-
| {{ItemIcon|Dragonfire Shield}}
| Off-hand
| 8%
|-
! scope="row" colspan="2" | Total
| 47%
|}


It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close.
The {{ItemIcon|Sandstorm Ring}} is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra {{Icon|Melee|nolink=true}} levels, better equipment, or buffs from {{Skill|Agility}}, {{Skill|Astrology}}, {{Skill|Herblore}}, {{Skill|Summoning}}, or {{Skill|Prayer}}, the {{ItemIcon|Sandstorm Ring}} may actually become a detriment to how fast you clear the dungeon.  


If you have {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} (3% DR) use it instead of the {{ItemIcon|Elite Amulet of Defence}} (2% DR). If you don't have any of them, use {{ItemIcon|Gold Sapphire Necklace}}, but you really want at least {{ItemIcon|Elite Amulet of Defence|Elite Defence}} to idle this dungeon.
There are two alternative ring choices:
* {{ItemIcon|Aorpheat's Signet Ring}} or {{ItemIcon|Ring of Wealth}}:
** Increase the amount of {{ItemIcon|Scroll of Aeris|Scrolls}} and {{ItemIcon|Air Chest|Chests}} you receive upon dungeon completion
* {{ItemIcon|Ring of Blade Echoes}}:
** Massively increase weapon DPS at the cost of increased consumable usage


===Weapon choice===
===Weapon Choice===


The simulation was done with the given build. All combat levels are equal to 85 aside from {{Skill|Hitpoints}}. No prayers, no potions, no any other buffs.
This table plots some [[Combat Simulator]] results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.  


The intermediate steps can be checked with this spreadsheet. ([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])
You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results.
([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])


{| class="wikitable"  
{| class="wikitable"  
|- class="headerRow-0"
|- class="headerRow-0"
! Weapon
! Weapon
! Adjusted clears per hour
! Adjusted Scrolls per Hour
! Potential Scrolls per Hour
! Buff compared to previous
! Buff compared to previous
|-
|-
| {{ItemIcon|Dragon Sword}}
| {{ItemIcon|Dragon Sword}}
| 0.91
| 1.45
| 1.45+
| 0%
| 0%
|-
|-
| {{ItemIcon|Dragon Claw}}
| {{ItemIcon|Dragon Claw}}
| 0.99
| 1.62
| 8%
| 5.4+
| 370%
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 1.1
| 1.83
| 9.5%
| 7.3+
| 35%
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 1.13
| 1.86
| 2.6%
| 8.0+
| 9%
|-
|-
| {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Infernal Claw}}
| 1.19
| 1.9
| 5.1%
| 9+
| 12+%
|}
|}
The usual food expenditure is {{ItemIcon|Whale (Perfect)|qty=384}} per hour.


You want to get at least the {{ItemIcon|Ancient Claw}} because it is a good time to farm it after unlocking Ancient Magicks.  
The usual food expenditure is {{Icon|Hitpoints|qty=150000|type=skill|HP}} to {{Icon|Hitpoints|qty=200000|type=skill|HP}} per hour.


Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} and {{ItemIcon|Ancient Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything aside from {{MonsterIcon|Malcs, the Leader of Dragons|type=monster|Malcs}}.
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything inside except for {{MonsterIcon|Malcs, the Leader of Dragons|type=monster|Malcs}}.


===Maximized Farming===
===Maximized Farming===
Line 110: Line 91:
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}


===Melee===
====Melee====


This build is the easiest to accomplish, and what most players will lean towards.
This build is the simplest to accomplish, and what most players will lean towards.


This clocks in roughly 20-21 scrolls per hour, depending on if you have access to {{ItemIcon|Shield of Melee Power}}, and depending slightly on your {{Skill|Astrology}} bonuses
This clocks in roughly 20-21 scrolls per hour, depending on if you have access to {{ItemIcon|Shield of Melee Power}}, and depending on your {{Skill|Astrology}} bonuses


{{ItemIcon|Tidal Edge}} may be slightly faster depending, again, on your {{Skill|Astrology}} bonuses. This should be checked for yourself in Combat Sim  
While the table below displays items in a strict "better to worse", this is only a guideline, it is possible with enough {{Skill|Astrology}} or different buffs that different setups will be better for you. This should be checked for yourself in Combat Sim.


{| class="wikitable"
{{ItemIcon|Aorpheat's Signet Ring}} or {{ItemIcon|Ring of Wealth}} are easy alternatives for the Passive Slot and the Ring Slot
|- class="headerRow-0"
 
! Item
'''Consumables''':
! Slot
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
! DR%
* {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}  
|-
* {{ItemIcon|Dragon}} and {{ItemIcon|Minotaur}}
| {{ItemIcon|Chapeau Noir}}
* {{ItemIcon|Whetstone}}
| Head
 
| 0%
{{Equipment/Recommended
|-
|style=Melee
| {{ItemIcon|Slayer Platebody (Master)}}
|showDR=false
| Body
|helm1=Slayer Helmet (Master)
| 6%
|helm2=Chapeau Noir
|-
|neck1=Fury of the Elemental Zodiacs
| {{ItemIcon|Ragnar God Platelegs}}
|neck2=Fighter Amulet
| Leggings
|cape1=Maximum Skillcape
| 7%
|body1=Slayer Platebody (Master)
|-
|body2=Ragnar God Platebody
| {{ItemIcon|Ragnar God Boots}}
|legs1=Ragnar God Platelegs
| Boots
|weapon1=Infernal Claw
| 7%
|weapon2=Tidal Edge
|-
|shield1=Shield of Melee Power
| {{ItemIcon|Ragnar God Gloves}}
|shield2=Dragonfire Shield
| Hands
|gloves1=Relentless Fury Gloves
| 7%
|gloves2=Ragnar God Gloves
|-
|boots1=Ragnar God Boots
| {{ItemIcon|Maximum Skillcape}}
|ring1=Relentless Fury Ring
| Cape
|ring2=Ring of Blade Echoes
| 0%
|passive1=Chapeau Noir
|-
|passive2=Fighter Amulet
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
}}
| Neck
 
| 3%
====Magic====
|-
| {{ItemIcon|Ring of Wealth}}
| Ring
| 0%
|-
| {{ItemIcon|Fighter Amulet}}
| Passive
| 0%
|-
| {{ItemIcon|Infernal Claw}}
| Weapon
| 0%
|-
| {{ItemIcon|Shield of Melee Power}}}}
| Off-Hand
| 9%
|-
! scope="row" colspan="2" | Total
| 44%
|}


===Magic===
Standard Mode only, the Hardcore/Adventure combat triangle advantages make this build unusable.


This build uses {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
This build uses {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
Line 180: Line 141:
This clocks in around 26 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses
This clocks in around 26 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses


{| class="wikitable"
'''Consumables''':
|- class="headerRow-0"
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
! Item
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}  
! Slot
* {{ItemIcon|Dragon}} and {{ItemIcon|Witch}}
! DR%
* {{ItemIcon|Wizard's Scroll}}
|-
* {{Icon|Water Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}
| {{ItemIcon|Glacia God Helmet}}
 
| Head
{{Equipment/Recommended
| 8%
|style=Magic
|-
|showDR=true
| {{ItemIcon|Glacia God Platebody}}
|helm1=Glacia God Helmet
| Body
|neck1=Fury of the Elemental Zodiacs
| 8%
|cape1=Skull Cape
|-
|body1=Glacia God Platebody
| {{ItemIcon|Glacia God Platelegs}}
|legs1=Glacia God Platelegs
| Leggings
|weapon1=Cloudburst Staff
| 8%
|gloves1=Glacia God Gloves
|-
|boots1=Glacia God Boots
| {{ItemIcon|Glacia God Boots}}
|ring1=Ring of Wealth
| Boots
|passive1=Chapeau Noir
| 8%
}}
|-
| {{ItemIcon|Glacia God Gloves}}
| Hands
| 8%
|-
| {{ItemIcon|Skull Cape}}
| Cape
| 3%
|-
| {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
| Neck
| 3%
|-
| {{ItemIcon|Ring of Wealth}}
| Ring
| 0%
|-
| {{ItemIcon|Chapeau Noir}}
| Passive
| 0%
|-
| {{ItemIcon|Cloudburst Staff}}
| Weapon
| 0%
|-
! scope="row" colspan="2" | Total
| 46%
|}  


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]

Revision as of 18:45, 29 July 2022

This page was last updated for (v1.0.5).

Why Clear Air God Dungeon?

According to the simulator (1) and simulator (2):

  • On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
  • If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
  • If you want the full set and Stormsnap, then it's 277 times for 75% and 576 times for 95%.

Gear to Idle

Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee because the enemies here are Ranged and Melee.

The following build can idle the dungeon with Hitpoints Level 90 (+30 HP from Dragonfire Shield for 930 HP total), and is suitable for Standard, Hardcore, and Adventure Game Modes. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die. While Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.

With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at 1,090 HP, you could equip a Chapeau Noir and an Elite Amulet of Glory in their respective slots.

Also worth noting that it is possible to manually clear the dungeon at lower HP levels and equip the resulting Boots and Gloves to begin idling a bit earlier.

The Sandstorm Ring is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra Melee levels, better equipment, or buffs from Agility, Astrology, Herblore, Summoning, or Prayer, the Sandstorm Ring may actually become a detriment to how fast you clear the dungeon.

There are two alternative ring choices:

Weapon Choice

This table plots some Combat Simulator results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.

You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results. (link)

Weapon Adjusted Scrolls per Hour Potential Scrolls per Hour Buff compared to previous
Dragon Sword 1.45 1.45+ 0%
Dragon Claw 1.62 5.4+ 370%
Sunset Rapier 1.83 7.3+ 35%
Ancient Claw 1.86 8.0+ 9%
Infernal Claw 1.9 9+ 12+%

The usual food expenditure is 150,000 HP to 200,000 HP per hour.

Ideally, you want to get 10 Infernal Cores from the Infernal Stronghold and farm the Dragon Claw and Ancient Claw to make the Infernal Claw.
Check the Infernal Stronghold/Guide to farm it most efficiently. You should be able to idle everything inside except for Malcs.

Maximized Farming

The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions

Melee

This build is the simplest to accomplish, and what most players will lean towards.

This clocks in roughly 20-21 scrolls per hour, depending on if you have access to Shield of Melee Power, and depending on your Astrology bonuses

While the table below displays items in a strict "better to worse", this is only a guideline, it is possible with enough Astrology or different buffs that different setups will be better for you. This should be checked for yourself in Combat Sim.

Aorpheat's Signet Ring or Ring of Wealth are easy alternatives for the Passive Slot and the Ring Slot

Consumables:

Magic

Standard Mode only, the Hardcore/Adventure combat triangle advantages make this build unusable.

This build uses Water Surge or Water Wave (reduced rune cost), Anguish III, and Fury II.

To use this method, you need to have 1090 HP and 48 DR. This is achieved by using Rocky Waters instead of Lake Swim. Any other method to get you to survive Aeris's stun is usable, but going to cost you more than 3% damage.

This clocks in around 26 scrolls per hour, depending slightly on your Astrology bonuses

Consumables: